Delzaar

Delzaar Contact information, map and directions, contact form, opening hours, services, ratings, photos, videos and announcements from Delzaar, Video game, PLUNKETT AVE HURST HILL JOHANNESBURG GAUTENG, Johannesburg.

๐ŸŽฎ Game Art Outsourcing Studio
๐Ÿ› ๏ธ Unreal Engine Experts | Est. 2017
๐ŸŽž๏ธ Cinematics โ€ข Environments โ€ข Stylized & Realistic Art
๐Ÿ“ฉ [email protected] | ๐ŸŒ www.delzaar.com

โœจ ๐—ง๐—›๐—˜ ๐—Ÿ๐—”๐—ฆ๐—ง ๐Ÿฎ๐Ÿฌ% ๐—œ๐—ฆ ๐—ช๐—›๐—˜๐—ฅ๐—˜ ๐—ง๐—›๐—˜ ๐—ฆ๐—ข๐—จ๐—Ÿ ๐—ข๐—™ ๐—ง๐—›๐—˜ ๐—š๐—”๐— ๐—˜ ๐—Ÿ๐—œ๐—ฉ๐—˜๐—ฆ.You have the mechanics.You have the assets.But the world still feelsโ€ฆ...
30/07/2026

โœจ ๐—ง๐—›๐—˜ ๐—Ÿ๐—”๐—ฆ๐—ง ๐Ÿฎ๐Ÿฌ% ๐—œ๐—ฆ ๐—ช๐—›๐—˜๐—ฅ๐—˜ ๐—ง๐—›๐—˜ ๐—ฆ๐—ข๐—จ๐—Ÿ ๐—ข๐—™ ๐—ง๐—›๐—˜ ๐—š๐—”๐— ๐—˜ ๐—Ÿ๐—œ๐—ฉ๐—˜๐—ฆ.

You have the mechanics.
You have the assets.
But the world still feelsโ€ฆ empty.

Often, the missing piece is not more content.

It is lighting, atmosphere, and visual hierarchy.

At ๐——๐—ฒ๐—น๐˜‡๐—ฎ๐—ฎ๐—ฟ ๐—ฆ๐˜๐˜‚๐—ฑ๐—ถ๐—ผ, we provide specialized Lighting and Look Development passes that transform textured environments into believable, living worlds.

We use light to:

โ†’ Guide the player
โ†’ Strengthen focal points
โ†’ Establish mood
โ†’ Support environmental storytelling
โ†’ Create a more cinematic experience

Without strong LookDev, players do not know where to look. The scene may functionโ€”but it still feels flat.

We bridge the gap between functional and cinematic.

Lighting in Unreal Engine is also a technical balancing act. Our work combines a cinematic eye with real-time performance disciplineโ€”whether your project uses Lumen, baked lighting, or a hybrid workflow.

โšก Nearly two decades of real-time production experience
โšก Unreal Engine focused
โšก Epic MegaGrants recipient
โšก Art-driven, performance-conscious delivery

Does your Vertical Slice still feel flat?

Comment โ€œMOODโ€ or send us a DM for a LookDev audit.

โณ ๐—ง๐—›๐—˜ ๐— ๐—œ๐—Ÿ๐—˜๐—ฆ๐—ง๐—ข๐—ก๐—˜ ๐——๐—ข๐—˜๐—ฆ๐—กโ€™๐—ง ๐— ๐—ข๐—ฉ๐—˜.๐—ฌ๐—ข๐—จ๐—ฅ ๐—ง๐—˜๐—”๐—  ๐——๐—ข๐—˜๐—ฆ.Most studios do not miss deadlines because the vision was wrong or the budge...
29/07/2026

โณ ๐—ง๐—›๐—˜ ๐— ๐—œ๐—Ÿ๐—˜๐—ฆ๐—ง๐—ข๐—ก๐—˜ ๐——๐—ข๐—˜๐—ฆ๐—กโ€™๐—ง ๐— ๐—ข๐—ฉ๐—˜.
๐—ฌ๐—ข๐—จ๐—ฅ ๐—ง๐—˜๐—”๐—  ๐——๐—ข๐—˜๐—ฆ.

Most studios do not miss deadlines because the vision was wrong or the budget was missing.

They miss them because the right capacity was not available at the right time.

You had the scope.
You had the art direction.
You had the production plan.

What you did not have was three more environment artistsโ€”available now, experienced, and already working inside Unreal Engine.

That is not always a hiring problem.

It is a timing problem.

And timing problems do not wait for headcount approvals.

Here is what happens repeatedly:

โ†’ The milestone is six weeks away
โ†’ The internal team is focused on hero content
โ†’ Secondary environments, props, and polish begin slipping
โ†’ The build shipsโ€”but not at the quality you intended

The work was scoped.
The budget existed.
The time did not.

That is the gap ๐——๐—ฒ๐—น๐˜‡๐—ฎ๐—ฎ๐—ฟ ๐—ฆ๐˜๐˜‚๐—ฑ๐—ถ๐—ผ fills.

We integrate into your existing pipeline, follow your art direction, work within your performance budgets, and deliver production-ready content without a long ramp-up period.

๐ŸŽฎ Environments and props
๐ŸŽจ Materials and look development
๐Ÿ’ก Lighting and visual polish
โš™๏ธ Unreal Engine optimization

18+ years in real-time production
Unreal Engine focused
Epic MegaGrants recipient
Milestone-based delivery

No vague promises. No waiting and hoping.

Have a milestone approaching with an already-tight timeline?

Comment โ€œTIMELINEโ€ or send us a DM. We will tell you directly whether we can helpโ€”and how we would scope the work.

Your milestone does not care about your hiring cycle. Neither do we.

๐ŸŽฎ You finally reach ๐—ฉ๐—ฒ๐—ฟ๐˜๐—ถ๐—ฐ๐—ฎ๐—น ๐—ฆ๐—น๐—ถ๐—ฐ๐—ฒโ€ฆ and the publisher says:โ ๐—œ๐˜ ๐—ท๐˜‚๐˜€๐˜ ๐—ณ๐—ฒ๐—ฒ๐—น๐˜€ ๐—ณ๐—น๐—ฎ๐˜. โžThat does not always mean your game ne...
28/07/2026

๐ŸŽฎ You finally reach ๐—ฉ๐—ฒ๐—ฟ๐˜๐—ถ๐—ฐ๐—ฎ๐—น ๐—ฆ๐—น๐—ถ๐—ฐ๐—ฒโ€ฆ and the publisher says:

โ ๐—œ๐˜ ๐—ท๐˜‚๐˜€๐˜ ๐—ณ๐—ฒ๐—ฒ๐—น๐˜€ ๐—ณ๐—น๐—ฎ๐˜. โž

That does not always mean your game needs more features.

Often, it means the build is missing visual cohesion.

Before publishers fully understand the gameplay, they are already judging:

๐Ÿ’ก Lighting and mood
๐ŸŽจ Material consistency
๐Ÿ‘๏ธ Visual hierarchy
๐ŸŽฏ Strong focal points
โœจ Overall production quality

A build can work mechanically and still feel unfinished when everything competes for attention, the lighting lacks direction, or polished areas sit beside obvious placeholders.

Sometimes, the gameplay does not need to change at all.

A focused environment, lighting, and look-development pass can make the same build feel more polished, believable, and ready to sell the vision.

At ๐——๐—ฒ๐—น๐˜‡๐—ฎ๐—ฎ๐—ฟ ๐—ฆ๐˜๐˜‚๐—ฑ๐—ถ๐—ผ, we help game teams improve Vertical Slices, investor demos, and publisher builds using their existing assetsโ€”while respecting the art direction, pipeline, and performance targets.

โšก 18+ years in real-time production
โšก Unreal Engine focused
โšก Epic MegaGrants recipient

Preparing for a publisher review?

๐Ÿ“ฉ Send us a message.

That 50 generic asset pack just cost you 3,000. Hereโ€™s the mathnobody shows you.Your environment artist opens the pack. ...
14/07/2026

That 50 generic asset pack just cost you 3,000. Hereโ€™s the math
nobody shows you.

Your environment artist opens the pack. Looks great in the store screenshots.
Then reality hits:
โ†’ Topology that fights every LOD you try to generate
โ†’ 40 unique materials where 4 master materials should exist
โ†’ Texel density all over the place โ€” one prop crisp, the next one blurry
โ†’ Naming conventions from another planet
โ†’ Zero optimization for your target platform

So your artist spends 2 weeks โ€œfixingโ€ assets you bought to save time. Senior environment artist, 2 weeks: ~$3,000. And thatโ€™s before the visual inconsistency starts eating your art direction alive.

To be clear โ€” asset packs arenโ€™t the problem. Generic is the problem.

Thereโ€™s a difference between a pack made to look good in a storefront thumbnail, and a pack built to production standards: consistent texel density, master material setups, proper LODs, real budgets. One drops into your pipeline. The other drops a gr***de into it.

Thatโ€™s exactly where we sit. Delzaar Studio builds environments, props, and materials for AAA, AA, and indie teams โ€” 18+ years in real-time production, Unreal Engine focused, Epic MegaGrants recipient.

Whether thatโ€™s a curated environment pack built to production standards (you can browse a few on our ArtStation), or fully custom work scoped to your milestone โ€” โ€œreadyโ€ means the same thing in both cases: modular kits, master materials, LODs, budgets, profiling support, and alignment with your art direction.

Engine-ready. Not โ€œready after your team rebuilds it.โ€

If youโ€™ve got a folder of marketplace assets youโ€™re dreading integrating โ€” or a milestone that deserves better than generic โ€” drop โ€œMODULARโ€ in the comments or DM us. Weโ€™ll walk you through how weโ€™d scope it inside your pipeline and your budget. No deck, no fluff. Just a real conversation.

Hiring vs. outsourcing your art pipeline โ€” the question every growing studio hits eventually.Youโ€™re mid-production. The ...
13/07/2026

Hiring vs. outsourcing your art pipeline โ€” the question every growing studio hits eventually.

Youโ€™re mid-production. The roadmap says you need three more environment artists. HR says the search takes 8-12 weeks (if youโ€™re lucky). Finance says full-time headcount is a 12+ month commitment, not a project-length one.

So what do you do?
Hereโ€™s the honest breakdown, no sugar-coating:
Hiring in-house makes sense when:
โ†’ The role is core to your long-term creative identity
โ†’ You need someone embedded in daily crunch-time decisions
โ†’ You have the runway to absorb ramp-up time and benefits overhead

Outsourcing makes sense when:
โ†’ You need production capacity NOW, not in Q3
โ†’ The work is scoped (an environment package, a lighting pass, a set of hero props) rather than open-ended
โ†’ Youโ€™d rather pay for output than manage another line item on payroll
Most small and mid-sized studios we talk to arenโ€™t choosing between โ€œgoodโ€ and โ€œbadโ€ โ€” theyโ€™re choosing between โ€œflexibleโ€ and โ€œrigidโ€ during the exact phase when flexibility matters most.

Thatโ€™s the gap we sit in.
Delzaar Studio works as an extension of internal art teams โ€” not a black-box vendor. Environments, props, materials, lighting, look dev, UE optimization โ€” built inside YOUR pipeline, your art direction, your performance budgets. No onboarding curve, no six-month notice period if priorities shift.
18+ years in real-time production. Unreal Engine focused. Epic MegaGrants recipient. Milestone-based, not โ€œtrust us and wait.โ€

Weโ€™re not trying to replace your team. Weโ€™re trying to be the team you can call when the roadmap outruns your headcount.
If that sounds like a conversation worth having โ€” not a sales call, just a real one about where youโ€™re stuck โ€” drop โ€œPIPELINEโ€ in the comments or DM us directly. Weโ€™ll show you exactly how weโ€™d slot into what youโ€™re building, no deck, no fluff.
Your next milestone doesnโ€™t have to wait for a hiring cycle.

๐Ÿบ REALISTIC CLAY POTS โ€” NOW AVAILABLE ON ARTSTATIONBring authentic handmade detail, history, and natural weathering to y...
13/07/2026

๐Ÿบ REALISTIC CLAY POTS โ€” NOW AVAILABLE ON ARTSTATION

Bring authentic handmade detail, history, and natural weathering to your Unreal Engine environments with the Realistic Clay Pots Pack.

๐Ÿ”ฅ 25 unique clay-pot designs
โšก Nanite and optimized low-poly versions
๐ŸŽจ High-quality 4K PBR textures
๐Ÿ›๏ธ Ideal for ancient cities, archaeological sites, desert villages, temples, markets, museums, fantasy worlds, and cinematic environments
๐ŸŽฎ Created for games, animation, cinematics, virtual production, and real-time projects

Each pot features a unique silhouette, painted motifs, engraved details, handles, weathering, and natural clay surface variationโ€”giving you enough visual variety to dress larger environments without obvious repetition.

๐Ÿ›’ Get the pack from the Delzaar ArtStation Store:

https://www.artstation.com/delzaarstudio/store?tab=digital_product

Donโ€™t leave your ancient markets, temples, ruins, and villages empty. ๐Ÿบ

๐ŸŽ‰ Black Friday Gift from Delzaar Studio!Only until Friday night, weโ€™re making 4 premium FAB packs completely FREE!Grab t...
27/11/2025

๐ŸŽ‰ Black Friday Gift from Delzaar Studio!
Only until Friday night, weโ€™re making 4 premium FAB packs completely FREE!
Grab them now and boost your game, VFX, and animation projects.

Check out the free packs below ๐Ÿ‘‡

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1๏ธโƒฃ Desert & Snow VDB Collection โ€” FREE
45 high-quality VDBs for storms, sand/snow FX.
๐Ÿ”— https://www.fab.com/listings/f5018b86-4e4a-4772-b293-8a79a1d27996

---
2๏ธโƒฃ Animated Blood Decals Pack โ€” FREE
100+ cinematic animated blood decals: splashes, drips, impacts.
๐Ÿ”— https://www.fab.com/listings/9705e335-df55-4597-aacb-b8dbf7f21675

---
3๏ธโƒฃ Stylized Mushroom Pack Vol. 4 โ€” FREE
12 unique stylized mushrooms + customization blueprint.
๐Ÿ”— https://www.fab.com/listings/52cdd185-7e77-47e8-b04c-a6c68e6ec18a

---
4๏ธโƒฃ Ultimate Graffiti Decal Pack โ€” FREE
100 vibrant graffiti decals with full material control.
๐Ÿ”— https://www.fab.com/listings/a366448f-9466-4ef3-a141-47108347d79a

โณ Available only until Friday night โ€” donโ€™t miss out!
โ€” Delzaar Studio

31/07/2025

๐ŸŸก Welcome to Delzaar Studio
Weโ€™re a South African-based game art outsourcing studio, proudly crafting immersive visuals for developers around the world. From stylized assets to realistic cinematics, our team brings creativity and precision to every project.

๐Ÿš€ Unreal Engine Specialists
๐Ÿ† Epic MegaGrant Recipient
๐ŸŽฎ Artists behind VR-Karbala, WitherBloom, and more.

Weโ€™re also creating our own original title:
๐Ÿ“– Still Binding: A Life Told in Pages โ€“ Wishlist soon!

๐Ÿ›’ Explore our marketplace assets:
๐Ÿ‘‰ fab.com/sellers/Delzaar%20Studio

๐Ÿ“ฉ [email protected]
๐ŸŒ www.delzaar.com

Discover Delzaar, the ultimate gaming haven born in 2019 in Johannesburg. Join us for indie game magic crafted by passionate gamers

Address

PLUNKETT AVE HURST HILL JOHANNESBURG GAUTENG
Johannesburg
2092

Opening Hours

Monday 08:00 - 20:00
Tuesday 08:00 - 20:00
Wednesday 08:00 - 20:00
Thursday 08:00 - 20:00
Friday 08:00 - 20:00

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