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thatgamecompany The award-winning studio behind flOw, Flower & Journey. Sky: Children of the Light is available on iOS, Android, Steam, Nintendo Switch, and PlayStation.

A Peabody Award winner. Current Career Opportunities
Feel Engineer – Design
Scalability Engineer
Feel Engineer – Art & Tools
Graphics Engineer
http://thatgamecompany.com/company/jobs/

The second   is here! πŸ’œHear it. Feel it. Turn it into Play! Team registration is open now, and the theme drops October 2...
10/15/2026

The second is here! πŸ’œ

Hear it. Feel it. Turn it into Play! Team registration is open now, and the theme drops October 24.

πŸ† $7,000 in prizes: Best Overall, Best Gameplay, and Best Visual Design
πŸ‘₯ Solo devs and teams of up to five welcome
πŸ› οΈ Any engine, with a Windows or Mac build

Find your crew on our Discord: bit.ly/thatgamedevbistro and join the jam at itch.io/jam/thatgamejam02

thatTApodcast is a Talent Acquisition podcast taking us behind the scenes of thatgamecompany to showcase the amazing peo...
10/01/2026

thatTApodcast is a Talent Acquisition podcast taking us behind the scenes of thatgamecompany to showcase the amazing people working here. Today we are chatting with Stephany Barajas, User Researcher.

In this episode, Stephany explains what a User Researcher does, walks us through the differences between UI, UX, and UR, and shares how her psychology background prepared her to be a mediator between players and game designers. Being a User Researcher is a lot like being an investigator, so she also offers advice on how to best use your investigation skills to help players!

πŸ”— https://bit.ly/thatTApodcast7

09/18/2026

Some of the work behind Sky you'll never see ☁️

Brian is the Senior Manager for Cloud at thatgamecompany. In this episode, hear what it takes to keep a world this size running, and why the goal is for players to never think about it at all. πŸ™

09/11/2026

Every Season in Sky has a producer keeping it on track πŸ“

Yingxian is a Content Producer at thatgamecompany. In this episode, learn how a Season comes together across designers, artists, and engineers, and what it's like working with our publishing partner in China. 🀝

09/04/2026

Ever wondered what happened to the civilization you're exploring in Sky? πŸ“–

Charley is a writer at thatgamecompany, and the studio's lore master. In this episode, hear how the story of that fallen world gets built, one story bible at a time. πŸ•―οΈ

08/28/2026

Introducing Dev Diaries, a video series about the people building Sky ✨

First up is Nat, a Senior 3D Artist at thatgamecompany!

In this episode, Nat walks us through bringing Sky's characters and cosmetics to life, and the yearly challenge of finding new ways to grow the world's flora. 🌸

Today we're announcing thatgamepublisher ("TGP"), a new publishing label dedicated to emotionally ambitious games.TGP of...
08/25/2026

Today we're announcing thatgamepublisher ("TGP"), a new publishing label dedicated to emotionally ambitious games.

TGP offers developers full-service publishing support: funding, production planning, platform and launch strategy, marketing, community and long-term IP development, informed by twenty years of making emotionally driven games like Journey and seven years of operating Sky: Children of the Light worldwide.

The next great game could come from anyone, anywhere. No team too small, no project too early, no genre or platform off the table.

Full announcement:

Buoyed by the success of Sky: Children of the Light, the company is looking to fund emotionally ambitious projects up to AA budgets

thatTApodcast is a Talent Acquisition podcast taking us behind the scenes of thatgamecompany to showcase the amazing peo...
08/21/2026

thatTApodcast is a Talent Acquisition podcast taking us behind the scenes of thatgamecompany to showcase the amazing people working here. Today we are chatting with Austin Stead, Gameplay Engineer.

In this episode, Austin shares his unique job-hunting strategy that involved merch, breaks down the differences between a game designer and a gameplay engineer, and walks through some of the technology behind Sky's coolest features. He also shares great advice for all aspiring gameplay engineers!

πŸ”— https://bit.ly/thatTApodcast6

Our CEO & Creative Director Jenova Chen joined GamesBeat's BIG Show podcast to reflect on 20 years of thatgamecompany an...
08/03/2026

Our CEO & Creative Director Jenova Chen joined GamesBeat's BIG Show podcast to reflect on 20 years of thatgamecompany and why he believes games are becoming the greatest art form of all time. ✨

🎧 Listen here:

The first episode of season two of the BIG Show, GamesBeat's podcast, features legendary game maker Jenova Chen.

We're honored to have received the Industry Leadership Award at the 2026 Games for Change Awards.Thank you to Games for ...
07/24/2026

We're honored to have received the Industry Leadership Award at the 2026 Games for Change Awards.

Thank you to Games for Change for this recognition, and to the teams across our studio whose work made it possible. Our thanks as well to the Sky community, whose passion continues to shape what this game can be. πŸ’›βœ¨

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