09/20/2026
(PART 3/5)
The Golden Age of Old School Paintball
The years 1987 and 1988 saw paintball taking giant leaps and three future powerhouse companies emerge. Dennis Tippmann Sr. is looking for a new industry as his business of making half-scale machine gun collectible replicas has to close due to new fi****ms laws. Discovering paintball, he utilizes the family pneumatic industrial sewing machine business to create Tippmann Pneumatics. His first offering is the blowback operated Tippmann SMG-60, the first full automatic paintball gun. It was a .62 caliber marker that fed from 5 round st****er clips loaded into a 15 round side feed magazine. To make it tournament legal, he soon offered a select fire model to operate as a semi auto. Tippmann also introduced the first paintball CO2 tank with a pin valve, re-engineered from the soda industry. It soon becomes the new standard for all paintball tanks.
At the time there was .50, .62, and .68 caliber paintballs, leading to a debate on which was better. This led Tippmann to release the SMG-68, a semi-auto only, .68 caliber version of the SMG-60.
Worr Game Products, or WGP, is started by Bud Orr. He began by building paintball markers in his garage. These are the first WGP Sniper Pump paintball guns. These were one of the first markers to be easily modifiable with removable barrels, caliber conversions, and air source configurations. Later, he developed the first paintball hopper to be commercially made, the WGP Ammo Box that held 45 paintballs.
Glenn Palmer opens Palmer's Pursuit Shop in California, specializing in custom Sheridan-based markers and modifications. Tired of aggravating an old arm injury while pumping a marker, he builds “Camille”, a modified Sheridan KP-model paintball r***e using a four way valve and pneumatic ram and thus a self-cocking marker. Bud Orr developed a similar system for converting the Sniper, leading to the first WGP Autococker paintball gun in 1991. A seemingly never-ending debate ensues as to who gets credit for designing the self-cocking action first.
JT USA, one of the largest companies in off-road motorcycle sports, steps into the paintball market with the first JT Goggle. A re-engineered model of their popular motocross goggle, it features the first paintball mask lens specifically designed for proper impact protection. The incredibly comfortable design is an instant player favorite. This is a revolution in paintball, ushering in a new era of safety and kickstarting the paintball goggle industry. Within a few years, shop goggles will be banned from all field use and only approved goggles with facemask systems are on the field. JT continued to dominate the paintball safety and apparel market, introducing products like plastic armored gloves, chest protection, and paintball pants. Scott, another major sport goggle manufacturer, quickly follows.
The paintball industry is taking shape, as more and more products are factory produced as opposed to a home-based cottage industry. The first paintball barrel plug was introduced in 1987, and soon all paintball fields would require a barrel blocking device when not in play. The first paintball gr***de to be made and marketed commercially, the Bouncing Betty, was released from Pro-Star Labs. The first paintball stick squeegee, the Straight Shot, is built by a company of the same name. The Los Angeles Paintball Company, aka LAPCO, develops a threaded adapter to accept a pin valve CO2 tank that screws into the bottom of a grip frame and runs a hose to the valve. This is the first Bottomline Air Source Adapter, or Bottomline ASA, and changes paintball marker design forever by allowing players to shoulder the tank without mask interference. The Line SI Bushmaster pump paintball gun is all the rage, being manufactured by Indian Creek Designs. Components Concept Inc., aka CCI, released the first Phantom pump paintball gun. Designed and started by Mike Cassidy, CCI becomes one of the longest running, single owner companies in paintball (still in business as of this writing). The first Action Pursuit Games Magazine (APG) is released, becoming the first internationally distributed news stand paintball magazine.
The US state of New Jersey, where playing paintball had been against the law, overturned its decision and legalized play in 1988 after much effort by the pioneering paintball legal efforts of Raymond Gong and Jessica Sparks. After much debate, .68 caliber becomes the standard paintball size. Over time, 300 feet per second (300 fps) is recognized as the maximum safe velocity for outdoor paintball play. As more insurance companies create policies for paintball fields, this becomes the internationally recognized max velocity.
The year 1989 sees Sat Cong Village, a large and popular paintball park in southern California (later to be renamed SC Village), introduces a new field in an arena that they call “SpeedBall”. It utilized brightly painted tires, pallets, wood structures and other open field, artificial bunkers. Complete with spectator bleachers, it sets the stage for “concept fields” and a whole new style and era of the sport. The Center Flag Format also begins, moving the focus of many games away from two separate flag stations into one in the middle, funneling action and aggressive moves to a focal point. The first Viewloader paintball hopper, the VL100, is introduced and gives players the option of loading from 10 round tubes or larger pods. Smart Parts revolutionizes the aftermarket barrel market with the first Smart Parts Paintball Barrel and later the two piece All American Barrel. This was the first barrel to include spiral porting, which was claimed to increase accuracy and also significantly reduced the sound of a marker firing. The first World Cup paintball tournament and trade show is put on by Jim Lively. Eventually this will become the largest and most anticipated paintball tournament in the world. In late 1989, a young entrepreneur named Gino Postorivo opens a small retail operation in the back of the family’s pizza business. This steadily grows to become National Paintball Supply, a major paintball distributor.
Paintball kept moving forward in 1990 when Tippmann released the Tippmann 68 Special Paintball Gun, one of the first mass produced, gravity hopper fed paintball markers. Ai**un Designs, a company started by paintball mastermind Tom Kaye, releases the 68 Automag. This is the first blow forward design marker and famous for its durability and function over form appearance, as well as featuring a built-in regulator. The large scale importing of paintball guns manufactured overseas begins, with as many as ten different branded pump markers all being essentially the same marker. The Music City Open Paintball Tournament becomes the first national event to abandon the old NSG 12 gram CO2 cartridge only restriction, allowing constant air CO2 bottles, semi auto and BYOP (Bring Your Own Paint).
In 1991, paintball began to spread throughout more of continental Europe as the image of the sport improves and old negative misconceptions fade away. Tom Kaye and Ai**un Designs develop the Nitrogen Regulator and re-engineered fiberglass wrapped pressure vessel, thus creating the first Compressed Air Tank for paintball. While proven to be superior to CO2, especially with the rising number of semi autos, the industry rejects it out of safety misconceptions. The Autococker Kit from Bud Orr is released, first as an add-on upgrade to convert the WGP Sniper II into a self-cocking semi auto. It is later offered as a complete marker out of the box as the first Autococker and kicks off years of ‘Mag versus Cocker debates.
The year 1992 saw the PMI release the PMI-III semi auto paintball marker. While incredibly heavy in both weight and recoil, it becomes a player favorite due to its lower cost and reliability. This will be the last Sheridan-built marker for PMI, as Benjamin Sheridan would later release the marker as their own brand with the VM-68. Viewloader, seeing the need for a system to prevent paintballs from jamming with the higher firing rates, releases the VL-2000. Powered by a 9v battery, a motor with an agitator paddle was activated as paintballs passed a reflective eye in the feed neck. Though rather bulky and aesthetically ugly, the VL-2000 was eventually awarded the patent for the motorized loader (a major factor later in The Patent Wars). Arthur Chang creates a new company, Kingman International, with a goal to distribute affordable markers. Their first markers are pumps under the model name Hammer, while behind the scenes a semi auto is in development. R.P. Scherer, the company that had been contracted by various paintball companies to perform the encapsulation process, creates a separate facility solely for the manufacturing of paintballs. As the encapsulation machines are a major investment it is proof that paintball is here to stay.
The Nation Paintball Players League, or NPPL, is formed and hosts its first paintball tournament. This sets the stage for a new era of competitive paintball, taking it from a regional to a national level. Originally an Open-style event, the next year sees the NPPL separating into Pro and Amateur divisions. While these tournaments are held in the woods, the first signs of concept fields and the move away from camo are appearing.