Self Aware Games

Self Aware Games Self Aware Games is the studio within Big Fish Games that makes the #1 social casino app, Big Fish Ca

One of the benefits of living in California? Coworkers with citrus trees.  Looks like there's a particularly sour one in...
08/12/2014

One of the benefits of living in California? Coworkers with citrus trees. Looks like there's a particularly sour one in this bunch of lemons.

07/16/2014

Redeemed! These will look great on the new trophy wall. Can't wait until we have a picture of that to share!

07/16/2014

Ooops!

07/16/2014

We're preparing for a big move and as such, some pinatas just had to go. Here's some of the highlights!

The trophy wall is up! We're looking forward to adding that list of victims below...
11/07/2013

The trophy wall is up! We're looking forward to adding that list of victims below...

06/17/2013

A sad, sad day for Fleck.

One of our artists fires up something new. Everyone goes to check it out.
05/13/2013

One of our artists fires up something new. Everyone goes to check it out.

New blog post re: work-life balance, at least in part in response to a beautiful (but very sad) eulogy for Lucasarts.
04/10/2013

New blog post re: work-life balance, at least in part in response to a beautiful (but very sad) eulogy for Lucasarts.

Death MarchPosted at 3:48 pm at 04.09.2013 // Leave a comment—View all Company postsBen Kuchera wrote this on the PA Report about the “inhuman cost of game development”.His take on it is entirely accurate, and it’s something I wanted to expound on a little more here, because we work really hard to d...

02/27/2013

I really enjoyed this post dissecting what makes a "grind" vs something fun in an MMO.

Where's the line between fun & grinding for you?

One recurring complaint of MMO players is the "grind". It's interesting taking a look at the history of MMOs, because it becomes obvious that it's mostly player perception that determines what is a grind. Every mechanic that people deride as a grind started out as something fun. In fact, sometimes i...

02/25/2013

Ever wish they gave out Oscars for games? Which ones do you think would win?

Have you tried out our Food Fight slots in Big Fish Casino? We're pretty excited about these from a game design standpoi...
02/21/2013

Have you tried out our Food Fight slots in Big Fish Casino? We're pretty excited about these from a game design standpoint because they tell a story and the player is fighting against progressive enemies, including a "boss", which is pretty genre-breaking for slots.

If you were going to take a traditional game mechanic and try to put a new spin on it, what would you try? Or have you done this?

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