Ninja Pirate Robot Alien

Ninja Pirate Robot Alien Welcome to Ninja Pirate Robot Alien, where the goal is to build weird and wonderful games, starting with the potato card game, Sackjack Island!

08/11/2026

Hi, Chris (aka Ninja Pirate Robot Alien) here, giving you an updated pulse reading on my first solo independent release, Sackjack Island.

The most important change: I’m targeting mobile platforms, so the app is now going straight to phones. The battle scene has been reformatted to allow for fixed power-up buttons instead of dealt-card power-ups, and the UI is semi-functional—enough for playtesting. Which is kind of where the battle scene is at right now.

I’m currently working on quick UI animations (tweens, flashes, sounds), and will soon release the game to friends and family to try out the tournament and battle flow.

Shifting the visual components around and reformatting the game to portrait 9:16 created a bunch of overhead. Along with a complete visual overhaul, I realized I was avoiding certain things: thinking through the save/persistence scripts and how to track persistent data; planning out the source assets a little better by using better compression, like WebP rather than PNG for everything, and using atlases in place of single-unit files; and rebuilding a bug-free scene and resource loader. Things which I have been working on and almost ready to be added to the current setup. Excited.

Let me know if you wanna try the game out soon (3-4 weeks from now), shoot me a message

01/21/2026

Cards are still needing work. Got a card model, standard deck system, and mapped faces, just gotta work out how to get this all to 'Blackjack' visually.

🤓🤔

🥷🏴‍☠️🤖👽

01/21/2026

Connecting all my little scripts together with placeholder art is so much fun!

Cards are carding, the card flips are happing as planned and the animations are fast and smooth. In the background, the cardpile has 3 52 card decks.

01/21/2026

Blackjack game loop is starting to have a form :)

01/21/2026

3D protoype working with a more streamlined UI! Next step, make the COOL CARDS.....!!!

01/14/2026

Still testing sounds and animations. Little things are coming together. A lot of behind the scenes refactoring going on.

01/12/2026

Sometimes I go into version control and check where I was months ago, so interesting

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New York, NY

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