Wicked Crab Studio

Directions Website Contact the establishment

Wicked Crab Studio Independent horror game studio creating atmospheric experiences inspired by folklore, UFOs, cryptids, and psychological terror.

Currently developing Mothman: Shadows of Point Pleasant in Unreal Engine 5. Hi, I’m Chadwick Grimes — a 3D artist, game developer, and software creator passionate about building tools that make the creative process faster and easier. I specialize in Blender, Unreal Engine, Unity, and full 3D pipelines, combining my background in character art and world-building with practical coding solutions. My latest project, UE Export Buddy Pro, is a Blender add-on designed to take the hassle out of exporting assets for game engines like UE5 and Unity — letting developers focus on creativity instead of repetitive setup. Here you’ll find my tools, workflows, and game development projects — from plugins and scripts to original games, sculpts, and design experiments. My mission is simple: help creators work smarter, not harder. https://www.youtube.com/channel/UCLXBx54Ph56N3DI40-WcjPQ

08/18/2026
OFFICIAL REVEAL 🚨The wait is over.Mothman: Shadows of Point Pleasant has officially been revealed.Investigate mysterious...
06/25/2026

OFFICIAL REVEAL 🚨

The wait is over.

Mothman: Shadows of Point Pleasant has officially been revealed.

Investigate mysterious disappearances, uncover hidden government experiments, survive terrifying creatures, and confront the legend that has haunted Point Pleasant for decades.

Watch the Official Reveal Trailer:
https://www.youtube.com/watch?v=QvBqBhDc_ns

⭐ Wishlist Now on Steam:
https://store.steampowered.com/app/4845880/Mothman_Shadows_of_Point_Pleasant/

Every wishlist helps an indie studio tremendously. Thank you for all the support!

A former military investigator travels to Point Pleasant, West Virginia, to solve a series of murders and child disappearances. Follow the legend of the Mothman into secret underground facilities, government conspiracies, and unimaginable horrors hidden beneath America.

Just updated my Blender plugin page with fresh features & cleaner workflow!If you’re into exporting to Unreal Engine / U...
10/27/2025

Just updated my Blender plugin page with fresh features & cleaner workflow!
If you’re into exporting to Unreal Engine / Unity faster, organizing LODs, collisions & naming conventions automatically, or just want to stop messing with messy exports… this update is for you.

💡 What’s new:
✅ More stable export pipeline
✅ Cleaner UI
✅ Faster packing & JSON profiles
✅ Better support for game-ready assets

🎮 Built for game artists who want speed & consistency.
🚀 I’ve already had awesome feedback from users saying it’s streamlined their UE/Unity pipeline in a big way.

👉 Check it out here & let me know what you think! (feedback welcome)
https://superhivemarket.com/products/blender--ue5unity-export-buddy-pro

🙌 If you know someone who exports a ton or works with game engines — tagging them could seriously help them out.








As featured on Blender Nation!

Huge news 👏My Blender add-on Export Buddy Pro was just featured on BlenderNation — the biggest hub for Blender artists a...
10/10/2025

Huge news 👏
My Blender add-on Export Buddy Pro was just featured on BlenderNation — the biggest hub for Blender artists and developers worldwide.

It automates the tedious parts of exporting — LODs, collisions, clean UE5/Unity exports — all in one click ⚡

📰 Check out the article here: https://www.blendernation.com/2025/10/10/export-buddy-pro-one-click-lods-collisions-ue5-export-for-blender/

Thanks to everyone who’s supported this project so far. This is a major milestone for me 🙌

Introducing Export Buddy Pro — a powerful Blender add-on designed to streamline the game asset export pipeline for Unreal Engine 5 and Unity developers. Exporting assets manually from Blender can be…

Big news! I’ve just launched my Blender add-on: Export Buddy Pro 🎉It’s built to save game devs and artists time:✅ One-cl...
09/29/2025

Big news! I’ve just launched my Blender add-on: Export Buddy Pro 🎉

It’s built to save game devs and artists time:
✅ One-click export to Unreal & Unity
✅ Automatic LODs & collisions
✅ Version-safe JSON profiles
✅ Non-destructive workflow

If you’re a Blender artist who works in game engines, this tool will change the way you export.

👉 Check it out here on Flipped Normals : https://flippednormals.com/creator/chadwick-grimes-gameworks?tagIds=1

& SuperHive : https://superhivemarket.com/products/blender--ue5unity-export-buddy-pro

Tired of wasting time renaming, fixing transforms, and manually exporting assets from Blender?UE Export Buddy Pro is the...
09/19/2025

Tired of wasting time renaming, fixing transforms, and manually exporting assets from Blender?
UE Export Buddy Pro is the all-in-one Blender add-on that makes exporting to Unreal Engine 5 & Unity effortless.

✅ One-Click FBX Export – batch single objects or entire collections
✅ Auto Apply Transforms – no more broken scale/rotation on import
✅ Validate & Sanitize Names – prevent naming issues & failed imports
✅ Collision Generator – automatic UCX collisions (box, sphere, capsule, convex hull)
✅ LOD Generator – create LOD1–3 instantly with correct naming for UE5
✅ Profile Saving – save JSON export profiles & reuse settings across projects
✅ HTML Reports – know exactly what exported and track issues

🎯 What normally takes 15–30 minutes per asset now takes seconds. Perfect for indies, freelancers, and teams scaling up production.

👉 Available now on Gumroad, ArtStation, and soon Itch.io!
Grab it today and streamline your workflow.

Artstation: https://www.artstation.com/a/50146751

GumRoad: https://chadwick33.gumroad.com/l/ue-export-buddy-pro

One of my latest game asset 3d Characters , modeled in Zbrush. Ready to begin texturing soon. Concept art included in im...
09/29/2024

One of my latest game asset 3d Characters , modeled in Zbrush. Ready to begin texturing soon. Concept art included in images.

From this weeks sessions in Zbrush from concept to 3d model.                                            Will be textured...
04/28/2024

From this weeks sessions in Zbrush from concept to 3d model.



Will be textured in Adobe Substance 3D and rendered in Marmoset and or Unreal Engine realtime .

Eve VConcept /Character art for my upcoming vr game Light of All.New updates in the production and release of Light of A...
05/21/2022

Eve V

Concept /Character art for my upcoming vr game Light of All.

New updates in the production and release of Light of All coming up soon. This is a solo project and has taken much time , Im excited to be able to release it in the coming months and hope you all have as much fun exploring this first chapter of this new Eden, this new world of horror and beauty .

Follow along for the new announcements this coming week here .

www.lightofallgame.com

Follow along here for more of my work.
https://www.artstation.com/artwork/KOd6OR

substancedesigner

Address

Memphis, TN
38101

Alerts

Be the first to know and let us send you an email when Wicked Crab Studio posts news and promotions. Your email address will not be used for any other purpose, and you can unsubscribe at any time.

Contact The Establishment

Send a message to Wicked Crab Studio:

Shortcuts

Share