FLOAT LAND

FLOAT LAND Collaborative arm of two practices: Art + Interactivity

We are firm believers that when collaborations work, they work: They produce multifaceted, mature, complex, layered pieces. We work with musicians and other artists to create immersive environments and artwork, pulling from a range of influences from avant garde film, visual music, games, and music videos. We are currently working with Daedelus, Baths, RYAT, Slugabed, Mast, Kron, Kid606 and Angela Seo, (aka Hyunhye) of Xiu Xiu.

Created by Pierre Huyghe in collaboration with curator Anne Stenne, the exhibition transforms Punta della Dogana into a ...
04/29/2024

Created by Pierre Huyghe in collaboration with curator Anne Stenne, the exhibition transforms Punta della Dogana into a land of constant evolution, populated by human and non-human creatures.

“Liminal welcomes its visitors in a dark, mysterious and alien-like environment. Through the darkness, the beholder finds their own path in a space that is transformed by the artist into a land of constant evolution, populated by human and non-human creatures. Subjected to this process of hybridization - which is the transit through the show itself - the observer comes into contact with different and unknown life-forms.”

Out soon! Stranger Things VR by , with mixed reality by ! We were so excited to work on this project and can't wait for ...
11/30/2023

Out soon! Stranger Things VR by , with mixed reality by ! We were so excited to work on this project and can't wait for you to try it! Available on the store for !

Loving this review of the Quest 3 headset and Stranger Things MR. Comfort is SO important! "I could see people in the ro...
11/27/2023

Loving this review of the Quest 3 headset and Stranger Things MR. Comfort is SO important!

"I could see people in the room as I was playing and see the walls. I could move around in my surroundings confidently...The same held true as I tried Stranger Things - a mixed reality game version of the hit Netflix series. I didn't feel sick at all."

Chris Cox, chief product officer at Meta, said that mixed reality "changes drastically how comfortable the [VR] experience is."

Tender Claws Netflix Buffalo Vision

Stranger Things MR + VR as covered by  +  "But what really stood out about Stranger Things VR was the way the virtual wo...
11/22/2023

Stranger Things MR + VR as covered by + "But what really stood out about Stranger Things VR was the way the virtual world gradually overtook the real world throughout the course of my demo. I started out playing around with my powers in a real living room, but by the end of the demo, I was fully enveloped in the same hellish void we’ve seen the Hawkins kids navigate. Cool stuff."

Tender Claws Buffalo Vision

11/21/2023

IndieCade Award post #3! We were so pleased to be asked by to create the digital award trophies for this year's festival. Using , we created a simple but dynamic particle displacement and feedback network.

It was so much fun to make!
The Jury Prix Award went to for Cryptmaster! Congratulations to all the winners! More soon!

Stranger Things MR + VR as covered in !  "Meta CEO Mark Zuckerberg took a (virtual) trip to the Upside Down to pitch his...
11/15/2023

Stranger Things MR + VR as covered in ! "Meta CEO Mark Zuckerberg took a (virtual) trip to the Upside Down to pitch his company’s latest effort to make virtual and augmented reality a thing.

Zuckerberg showed off the new product in the keynote during the internet company’s two-day virtual Meta Connect event focused on AI and virtual, mixed and augmented realities.

Zuckerberg called it “the first mainstream mixed-reality headset,” which is designed to “blend the digital and physical worlds together.”One of the forthcoming titles for the Quest 3 is Stranger Things VR, which will let users “experience the world of ‘Stranger Things’ from the never-before-seen perspective of Vecna as he explores unknown realities” and “enacts his plan for revenge against Eleven and Hawkins.” Zuckerberg showed how the game can open a portal to the Netflix series’ Upside Down universe — seemingly on the wall of your own living room.

11/13/2023

More IndieCade Award posts! We were so pleased to be asked by to create the digital award trophies for this year's festival. Using , we created a simple but dynamic particle displacement and feedback network.

It was so much fun to make!

Grand Jury Award went to for Goodbye Volcano High! Congratulations to all the winners! More soon!

Did you catch Mark Zuckerberg talking about our work in his Meta Connect keynote? :D Thrilled to announce our work on th...
11/09/2023

Did you catch Mark Zuckerberg talking about our work in his Meta Connect keynote? :D Thrilled to announce our work on the Stranger Things Mixed Reality Experience! Thanks so much to for the opportunity to work on the MR portion of the VR experience. It's been such a trip to have Vecna's voice in our ears for the last few months! Out on November 30th!

11/07/2023

We were so pleased to be asked by to create the digital award trophies for this year's festival. Using , we created a simple but dynamic particle displacement and feedback network. It was so much fun to make!

Dev's Choice Award went to for Stray Gods: The Roleplaying Musical...it looks so incredible!

Congratulations to all the winners! We'll be posting more of the awards in the upcoming weeks after they're all announced.

Throwback to FLOAT x United Nude’s augmented reality installation at the Westfield Shopping Center in Century City. Laye...
10/07/2022

Throwback to FLOAT x United Nude’s augmented reality installation at the Westfield Shopping Center in Century City. Layers of video, abstract architecture, and interactive virtual nature created a one-of-a-kind shopping experience.

https://flaunt.com/content/united-nude-ar-pop-up

Sound of Light. Mixed Reality. 2018-ongoing.Spatial illusions unfold and resonate based on your motion and the room arou...
10/05/2022

Sound of Light.
Mixed Reality. 2018-ongoing.

Spatial illusions unfold and resonate based on your motion and the room around you. Using hand-tracking and surface recognition, your everyday environments transform into new audio-visual realities. Originally developed on HTC Vive Pro with passthrough and the support of HTC.

http://float.land/

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