08/23/2026
This is only a partial reason why the Hellsing got offline for almost 8+ months, it was the developer of Hellsing from Indonesia that doing the maintenance prior to the `Electrical Connector` issue failing to renew the contract to OVH resulting to termination and deletion of data, Hellsing is "under contract" as posted to our website, thus I only have access to tools, email and page.
# # After the incident:
- I got kicked as an admin in gmail workspace and page, so i didn't receive a formal reason why it got disconnected, that's why i can't reply to email and post a formal announcement.
2 months (Jan-Feb) after the incident I file a recovery to facebook and google since I owned both page and workspace, I recovered the gmail nearly 2 months ago (early July), while the page It was recovered 7-13 days ago, I didn't attempt to post an update to the page immediately because I want to make sure that there's an actual new server ready, and not a formal closure.
# # Fast forward:
- I have my own source now and it is more advanced than the original hellsing while preserving its side-step/step hit/skill cancel or whatever the player called it before and it is now planned to be hosted in singapore, thus it is no longer under contract, I spent months to construct hellsing gameplay based on the latest tool and game client binary prior to server shutdown.
# # Important notice:
This is a complete server reset; however for those spender (exclude: vpoints/vip, costume, misc. purchase, player to player transaction) if you still have the copy of your sent email during your purchase, and If you are going to return to the new server, we will convert/deduct it to the percentage equivalent to the new server item prices, more info will be posted once the item system finalize, for hellsing spender: this is not the same as original hellsing purchasing scenario whereas "if you are not willing to grind" you need to spend up to 10k+ in php to complete your 3 years gap items progression (2022-2025) (oracle type scenario will take place in the new server to put a reasonable cost cap for item progression), though hellsing start from 2,000 PHP as full items (2022) and progress up to 10k+ (2025) due to item progression which is normal for a long running mmorpg; however majority of the players (spender and free-to-play) are able to catch up their items without continuously spending because they had already invested time into the server, for new player they able to catch-up thru our promo's or buying an items even character for other player which we prohibited during hellsing run but that's the modern mmorpg scenario now thus its up to player decision now; either they purchase from official or player to player.
# # In the new server: for free-to-play players you can still have a premium items thru grind/craft/vpoints (via vote, afk, reward) just like the original hellsing. I'll be honest new hellsing server will survive months without in-game item purchase since I still got some revenue earned from 3 years while its running, but it won't survive years without income from in-game item purchase. That's the reality of having a server and I already mentioned that 2 years ago.
Planned date hopefully this august (earliest) up to the 3rd week of september, and more info will be posted to clear out the confusion of this statement.
Thank you for your understanding.