11/04/2020
In a skirmish game, have you ever lost one of your units and felt like "it's over"? In BattleScars we implemented the "bounce-back" mechanic to help reduce this feeling. When a players unit is destroyed, the they receive a limited supply of resources including extra action points and typically an overload token - allowing for an action to be used 2 times!
We are careful to make sure these resources did not punish the attacker but rather just make sure there is not a snowball effect. This mechanic has had very positive feedback from both sides in our testing.
The GIF shows a unit taking damage. Once the armor value is reached the unit takes a critical. Once the critical limit is reached, the section is destroyed and the "bounce back" resources are given.