This is an immersion game that puts the player in a "High-tech Robbery". There is a dark room with an entrance on one end, a finished button on the other end, and a mesh of laser beams in between. The player must go through the room without touching any of the lasers forming the mesh, and get to the button, in the least amount of time. The product will be portable, and will be configurable for mul
tiple levels of difficulty. A small number of lasers will be used with a series of mirrors to create the laser mesh, multiple lasers can be turned on and off to configure different levels of difficulty. There will be a controller which allows the user to select the difficulty level, track time, and record the success/failure of each session. The controller will then output a display of the users’ times in order to rank the participants. This laser game differs from traditional lasers games because of some discernable features. It is easy to set up, portable and difficult enough to create a real high tech robbery experience yet simple enough to be fun. We aim to lower the production cost as much as possible so that it will not cost potential customers a high price. We will build a portable structure so that two people can easily set it up and pack it up. All the game equipment can be easily transported on any midsize vehicles or trucks. Moreover, the multi-level difficulty game not only aims to create an entertaining game, but also provides an ultimate experience to test participants body coordination and strategic planning, and ultimately putting them together to traverse the laser maze faster than their opponents.