The Pinball Palace

The Pinball Palace Located in Brunswick Georgia USA . Pinball , Arcades and Bounce room .
2022 voted 1st runner up Best Pinball Location in the world.
(840)

Pay 1 fee to get in no tokens needed.
$12 for 1 hour
$18 for 2 hours
$30 all day pass mon-sat
$20 Sunday all day pass . Bouncers must wear socks
Signed waiver for bouncers mandatory

The Addams Family is a pinball machine released in March 1992. It was designed by Pat Lawlor and Larry DeMar and release...
06/23/2026

The Addams Family is a pinball machine released in March 1992. It was designed by Pat Lawlor and Larry DeMar and released by Midway (under the Bally label). It was based on the 1991 film of the same name, and features speech (taken from the film) by Anjelica Huston and custom speech specifically recorded for the game by Raul Julia. It is the best-selling solid state pinball machine of all time with 20,270 units sold.

Rules summary below .

Mansion

Mansion rooms are awarded by shooting the electric chair when lit, shooting the Swamp kickout hole while the chair is lit, or by reaching set threshold numbers of bear kicks. Once a mansion room is awarded, the electric chair light goes out until it is relit permanently by a shot to either ramp, or temporarily by hitting the right inlane. The chair is lit/relit at the start of each ball, and the flashing room is rotated by hitting the jet bumpers. Mansion room scoring modes can run simultaneously.

The awards are:

3 Million, 6 Million, 9 Million: Separate rooms that award that many points. On normal difficulty settings, collecting either the 3 Million or 6 Million award immediately spots the other one as well.
Graveyard at Max: Advances all five jet bumpers to their maximum value (30,000 added to the Graveyard Value per hit).
The Mamushka: Adds 1 million to the end-of-ball bonus, plus 250,000 for every switch the player hits in 20 seconds.
Hit Cousin It: Adds 1 million to the end-of-ball bonus, plus 200,000 for every switch the player hits in 20 seconds. Each hit to the Cousin It target behind the electric chair adds 2 million and increases the per-switch value by 50,000.
Quick Multiball: Lights "Quick Multiball", allowing the player to start a two-ball multiball by shooting Thing's scoop. The vault opens, awarding a value that starts at 5 million and increases by 1 million every time it is collected or the center ramp is shot, to a maximum of 10 million.
Fester's Tunnel Hunt: Awards 5, 10, and 15 million points for hitting the swamp, electric chair and vault. This round ends after 20 seconds or once all three shots have been made, whichever comes first.
Seance: Awards 5, 10, and 15 million points for each shot to either ramp. This round ends after 20 seconds or three ramp shots, whichever comes first. "The Power" magnets are activated during this mode, and any shots to the center ramp are diverted down the left one.
Get Ball to Thing: A "hurry-up" mode with a point value decreasing from 15 million to 3 million. If the player shoots Thing's scoop before it times out, the remaining points are awarded and a two-ball multiball begins, with shots to the vault awarding the same value again.
Raise the Dead: Adds 2 million to the end-of-ball bonus, plus 100,000 for each bumper hit, or 3 million for hitting a bumper four times. The round ends after 30 seconds or once all five bumpers are hit four times each, whichever comes first.
Lite Extra Ball: The extra ball becomes available at Thing's scoop. If a player earns a total of five extra balls during a single game, each one thereafter awards a score bonus.
Mansion rooms cannot be collected/spotted during any multiball, or after the player has locked two balls for Vault Multiball. However, if any timed modes are in progress when a multiball is started, they will continue normally.

Once all mansion rooms have been collected, the chair immediately relights and will start the game's "wizard mode" (indicated by the flashing "?" in the uppermost room) the next time it is hit.[8]

Tour the Mansion: Awards the player 50 million points, lights the extra ball, lights the "special" (free game) on the outlanes, maximizes the five jet bumpers, and starts each of the six timed modes automatically, one after the other. After the last mode, the player will not be able to collect any more Mansion Rooms until the start of the next ball; losing the current ball during Tour the Mansion immediately ends it.
Vault Multiball
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The player can add letters to the word "GREED" by hitting the bookcase in front of the vault. Spelling "GREED" opens the bookcase, revealing a shot into the vault that can be used to "lock" (hold) balls for multiball; for the first multiball, Thing's scoop can be used to lock the first two balls and the second one can be locked in the swamp. The Power turns on for the player's attempt to lock the third and final ball. Multiball can be started from the vault or, for the first multiball, the electric chair.

Once multiball begins, the Power remains active and the Train Wreck shot lights up for a Jackpot. The Staircase Ramp lights up for a Super Jackpot (Double on the first multiball, Triple on all others). The Jackpot starts out at 10 million, and increases by 1 million for every Bear Kicks shot or shot to a closed vault during the multiball (to a maximum of 25 million). After either jackpot is scored, the vault re-opens, and a successful shot to it re-lights only the Staircase Ramp. The player may continue to do this as long as two or more balls are in play.

If two balls drain without any jackpot being scored, the player is given 20 seconds to shoot Thing's scoop and restart multiball, but with two balls instead of three. The jackpot resumes its previous value, and another restart chance is not given if the player fails to score a jackpot before one ball drains.

Come try it out and see how far you can get !

Replaced a bad gun trigger switch on Tomb Raider ( lots of small screws ) and rebuilt all the flippers on The Beatles to...
06/22/2026

Replaced a bad gun trigger switch on Tomb Raider ( lots of small screws ) and rebuilt all the flippers on The Beatles today !!!

Points awarded for Friday nights tournament ! See below !
06/21/2026

Points awarded for Friday nights tournament ! See below !

Busy weekend means more repairs !Today I fixed dagger diverter on Tales of the Arabian Nights by changing out a coil and...
06/21/2026

Busy weekend means more repairs !

Today I fixed dagger diverter on Tales of the Arabian Nights by changing out a coil and a shorted transistor on the board . Rebuilt both flippers on Junkyard . Replaced start button on Pirates of the Caribbean . Replaced the plunger on Whirlwind . Rebuilt flippers on Legends of Valhalla . Rebuilt all 3 LED Zeppelin flippers and fixed an issue with the electro mafia assembly .

One thing when you take out these boards better take plenty of pics where things plug back in !

Open Sunday 2pm - 6pm !
06/21/2026

Open Sunday 2pm - 6pm !

Congrats to our tournament winners last night !!! 1st place - Nick Daniel2nd place - Neal Wagoner 3rd place - Ian Crusan...
06/20/2026

Congrats to our tournament winners last night !!!
1st place - Nick Daniel
2nd place - Neal Wagoner
3rd place - Ian Crusan
4h place - Mike Mutone

Thanks to all ! It was a fun and very tight race all the way thru semi finals !!

See you again in a couple weeks !

Tonight is tournament time ! 7PM sharp !Please plan to attend !
06/19/2026

Tonight is tournament time ! 7PM sharp !
Please plan to attend !

06/18/2026

New code !! And new pokemon to catch on Pokemon pinball ! #

06/17/2026

Work and play is all the same when you own an arcade !!

Address

3303 Hopkins Avenue
Brunswick, GA
31520

Opening Hours

Monday 12pm - 8pm
Tuesday 12pm - 8pm
Wednesday 12pm - 8pm
Thursday 12pm - 8pm
Friday 12pm - 10pm
Saturday 10am - 10pm
Sunday 2pm - 6pm

Telephone

(912) 265-9275

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