College EsportsX is proud to announce the hosting of our 4th Annual College Esports Expo (CEX) on Wednesday, April 20, and Thursday 21, 2022, during Massachusetts PAX East Week. The College Esports Expo is the first conference in North America exclusively for the growth and development of college esports. Our two-day event will occur in person at District Hall Innovation Studio in Boston and onlin
e for our virtual attendees, when 70,000 gamers and gaming companies will gather for the Annual Pax East Conference. CEX offers all critical stakeholders in the collegiate esports ecosystem thought leadership, insights, and discussions about competitive esports programs, curriculum, player performance, career development, influencer economy, name and likeness, sponsorships, and technology solutions. Participants from the full spectrum of esports stakeholders, including game publishers, tech companies, professional esports organizations, streaming platforms, brands, and various esports insiders, gather to discuss the latest trends in collegiate esports. In celebration of the Post Covid Age of Enlightenment, we are unlocking the Collegiate Meta and introducing new programming that will undoubtedly shift the esports community's paradigm in competitive gaming. We are proudly exploring the future of collegiate esports and innovation with panels covering the Metaverse, Web 3, Play-to-Earn, Mobile Esports, and Esports Spaces. For the first time in history, we will be offering collegiate esports panels and presentations from our global CEX community that extends to India, S. Africa, Brazil, China, Greece, Spain, and Southeast Asia. Our audiences will come from territories that include over a billion active gamers. Insiders, academics, and professionals will provide an international perspective on how collegiate esports is reshaping the competitive gaming landscape. Whether you are already in the esports industry, just getting started, or just starting, CEX is the event for you. As an esports & gaming resource, we assist college students seeking jobs, academics wanting to create esports courses, and universities aspiring to start esports programs. In addition to serving gaming publishers and gaming technology companies, we offer a highly coveted demographic for brands and companies looking to diversify their audience. We host representatives from professional esports organizations and esports insiders who share their real-life experiences and valuable insight into the esports industry. If any of this appeals to you, then CEX is where you want to be. Stay tuned to our socials and website for weekly updates on speakers, panelists, and presenters. The College Esports Expo was founded in 2017 by esports entrepreneur Kevin Mitchell and his students at Emerson College to bring the entire collegiate esports ecosystem to one place to discuss the industry's inner workings with stakeholders driving it forward. WHO SHOULD ATTEND:
College students interested in esports, video games, live-streaming, and job opportunities. College faculty and administrators trying to gain insight into the esports industry, curriculum development, program development, and setting up an infrastructure for your schools. College IT Professionals search for technology-related information on building esports facilities, managing their networks, and identifying the right vendors and equipment. Student esports competitors - hoping to improve their performance, discover new competitive gaming options (college and high school leagues), and hear about business practices that players need to learn to protect themselves. Esports Coaches or Trainers - Learn about training and coaching techniques utilized in college and professional esports. Esports program directors and analysts will see how prospective schools scout to recruit talent for their programs. Industry professionals- Companies that target Gen Z consumers, innovative brands, emerging media, technology companies, and gaming executives can access the most highly coveted and hard to reach demographic on the planet. Companies can have an opportunity to engage with the collegiate esports community and communicate their interests. High School Esports Enthusiasts- High school students, administrators, teachers, and faculty members can enjoy our newly added High School Esports modules. Attendees can hear about recent developments in high school competitive esports programs and curricula from the companies driving these initiatives' maturation.