07/01/2026
In a new interview with Games Beat, Embark's CEO Patrick Söderlund went into some detail on how the studio built the game's maps, and the big surprise for me was how closely they hew to certain real world inspirations.
"[Dam Battlegrounds] is the second one we made," says Söderlund. "To get the first iteration done probably takes weeks before it's playable but ugly and then it takes… I think we probably spent 6 months on this map to playtest it and make it playable."