15/09/2025
SERVER IS NOW ONLINE!
[Patch 1.1_EVO]
----- New PvP Modes Enabled ------
[ FTL 2-Phase Crystal Wars ]( Will Replace Tyranny Wars )
· Goal : Score the Most points within the Battle time to win
· Guild with the Most Points by the end of the battle will receive the Crystal Buffs.
· The Phase will switch every 5 Minutes (Subject to Change ) in rotation.
· Crystal Wars starts with the Battle Phase.
• Phase Type #1 [ Battle Phase ]
· Goal : Score the Most Kills and Resu within the Phase Time.
• Pointing :
· Top 1 : 6 Points
· Top 2 : 3 Points
· Top 3 : 1 Point
• During the Battle Phase : The Guild Ranking ( Center Right UI ) will reflect the current Battle Phase Scores.
• Phase Type #2 [ Crystal Phase ]
· Goal : Score the Most Damage for the Crystals to Receive Points
· There are Four Crystals within the Map
Glory Cystal [ Location Middle Lane ]
Thermal Crystal
Nuclear Crystal
Facility Crytsal
• Pointing :
Glory Crystal
· Top 1 Damage : 6 Points
· Top 2 Damage : 3 Points
· Top 3 Damage : 1 Point
Thermal / Facility / Nuclear Crystal
· Top 1 Damage : 1 Point
• A Guild's Damage must be greater than 100,000 to have points.1
• Damage Drain is active on all Crystals. Drain Rate is 1:1
• The Active Phase is indicated by the "COLOR" of the Crystal Wars UI. [ Blue / Cyan = Crystal Phase ] ,[ Red / Orange ] = Battle Phase. Yet Each Phase change will be also announced.
• PORTAL MECHANICS :
· During the Crystal Phase ; The Middle Portal of each School will be Un-Usable ( Mid : Nuc Side / Mid : DB Side / Mid : Low FN )
· Crystal Portals of Thermal , Nuclear and Facility will remain useable.
• Battle Time
· 3:00 AM
· 9:00 AM
· 3:00 PM
· 9:00 PM
[ FTL King of The Hill - Club War ]
· Goal : Score the Most Points within the Club war Time to win
· Guild with the most points will be awarded control of the E-Room and it's Tax Maps.
• Mechanics
· 10 Minutes before the Club War, the E-Room Holder will be removed. All Players within the E-room will be ejected. This ensures no Guild will starts with an E-Room Advantage.
· Authenticating the E-Room will Award the Guild with 5 Points.
· Every Minute the Guild holds the E-Room 1 Point will be added.
· In the Event of no guild scoring a point due to a heated battle. K/R/D of the guild will be the decisor.
· In the event of a Tie. i.e Guild 1 has 10 Points, Guild 2 has 10 Points, the K/R/D will break the tie.
· In the event of an Exact Tie. I.e Guild 1 and Guild 2 has exactly the Same number of Points , Kill , Resu and Deaths. The Club War will enter Overtime, an additional 5 Minutes will be added to the battle time.
· In the event of Overtime, up to 2 overtimes would be done, if Everything is still a Tie by then. The E-Room Battle would end without a Winner.
· Point Timer will be paused during verification.
· Authentication Takes 60 Seconds, Authenticators cannot be affected by push/pull during this Period.
• Battle Time
· Wednesday - 8:00 PM
· Saturday - 8:00 PM
[ FTL - Guild Vs Guild ]
• Goal : Score the Most Kill and Resu within the Battle to win.
• Mechanics:
· Each Player will be given a Battle Buff during battle.
· Pets / Vehicle is disabled.
· HP , MP and SP Pots are enabled.
• Battle Time
· 12:00 Midnight
· 6:00 AM
· 12:00 PM
· 6:00 PM
----- New PvE Feature ------
• Community Challenge Enabled!
· A boss will spawn on random maps on random location every time the community would reach an undisclosed amount of Mob Kills.
· Only the Map Location would be announced when the boss has spawned.
· The Community boss will drop a new Legendary costume [ Vasto Lorde ].
· The Community Boss cannot be affected by Skill effects like push,pull,stun, etc. Only Weapon element would be effective.
· Only Mobs Killed in SR/SPP/B1 will contribute to the Community Challenge.
----- SKILL META -------
• Subsequent Targets of the skill no longer has a Leeway and will miss if the Target has moved OUTSIDE of the Area of Effect.
• Initial Target Range and Skill AoE Overreach(Miss on Subsequent Targets too far away) at max range remains unchanged.
• Range Characters [ Archer , Gunner , Extreme - Archer ] now have highest Range compared to all other classes , in exchange for smaller AoE of their skills.
• Max Target Range for all non-range class is now 70.
• Max AoE for non-range class is now 48.
• Max AoE for range class is now 40.
• Extreme - Brawler and Swordsman have been moved from a Setter Class to a Burst Class.
· Brawler and Swordsman class have been buffed to deal higher burst damage than other class in-exchange for lower skill range.
[Swordsman]
• Lemures
· Duration Reduced to 1.5
• Crazy Wind Slash
· Removed Anti Skill
• Earth Splitter
· Added Anti Skill
· Duration 1.2 Second
[Brawler]
• Power Kick
· Increased Attack Percentage to 35%
· Increased Attack Speed to 20%
• Power Up
· Added Movement Speed + 10%
[Archer]
• Eagle Sight
· Increased Attack Range to 35
• Squall
· Now Self Centered with a Range of 60 and AoE of 40
· First Target can be 60 meters away, but Subsequent target are only 40 meters away around the character..
• Heart Breaker
· Increased HP Cut to 30%
[Shaman]
• Frost Startdust
· Added Stun
· Duration 0.2
· AoE Reduced to 25
• Berserk Aura
· Added Energy[+105]
• Dance of Phoenix
· Reduced duration to 0.5
[Gunner]
• Shooting
· Attack Range Increased to 35
• Body Shell
· Attack Percentage Increased to 30%
[Extreme]
(Brawler)
• Determination
· Reduced Movement Speed to 10%
• Bloody Hurricane
· Now Self Centered with a Range of 60 and AoE of 42
· First Target can be 60 meters away, but Subsequent target are only 42 meters away around the character.
(Swordsman)
• Spirit Sword Dance
· Reduced Duration to 1 Second
· Now Self Centered with a range of 60 and AoE of 42
· First Target can be 60 meters away, but Subsequent target are only 42 meters away around the character.
• Fatal Thrust
· Now Self Centered with a Range of 60 and AoE of 42
· First Target can be 60 meters away, but Subsequent target are only 42 meters away around the character.
• N-Knight One
· Increased Attack Percentage to 40%
• Invincibility
· Reduced Movement Speed to 10%
• Secret Technique : Sakura
· Added Mini-Stun
· Duration : 0.15 Seconds
(Archer)
• Focus
· Increased Attack Range to 35
(Shaman)
• Will o` Wisp
· Added Stun
· Duration 0.1
------ MMR --------
• Kill Streaks from MMR are now Removed.
• Resu Streaks from MMR are now Removed.
• Club War - only resurrection of guild members will contribute towards MMR.
----- ITEMS -------
• Prime Accessories has been Added
• Item Transfer Card has been Added
(Mechanics)
· The Random Value, Upgrade and such can be transfered to another item.
· Only specific items can have their stats transfered.
· Items that can be transfered to another item will be indicated in the Item Information. AND into Which item it can be transfered too.
• Reduced the Gold cost of Fine Contribution Accessories
----- Maps ------
• Market Place
· New Market Place is put in place.
• Infinite Castle has replaced the Club War E-Room
----- Crystal Wars -----
• Buff count minimum is now 2.
• Battle Buff CD reduced by 8%.
----- Client UI -----
• Bus Stop Text has been De-Cluttered.
• Guild Window will now display the proper Instance name [i.e. RCB1/HO ]
----- Pets ------
• [ Auto Farming ] and [ Auto Loot All ] Pet skill will now Prefer [ Power Up ] / [ Lucky ] / or [ Crazy Time ], which ever gets looted first.
• [ Auto Farming ] Pet skill will now only prefer weapons , refines and gold.