12/09/2024
Millenium World (or sometimes called the Memory World) is the penultimate story arc in the Yu-Gi-Oh! manga series written and illustrated by Kazuki Takahashi. This was covered in chapters 279 to 336 of the manga. It was released in Western countries under Yu-Gi-Oh! Millennium World, which was completed in seven volumes.
This arc followed the events of Battle City, wherein Yugi/Yami Yugi won and obtained all the Egyptian God Cards, which are the key to unlocking the Nameless Pharaoh’s memories. However, the other soul inhabiting the Millennium Puzzle finally revealed itself to finish the battle it had with the Nameless Pharaoh 3,000 years ago. Both the past and present swirl into chaos as the battle for the Nameless Pharaoh’s name and memories commence.
This review (which is divided into 5 parts) will focus on the original source material, which was the manga. And as such, it will not focus on the details surrounding the animé series, although it may mention some important differences.
A side note: there is a spin-off manga called Yu-Gi-Oh! R written and illustrated by Akira Ito. The story in this manga took place after Battle City, but before Millennium World. The manga was collected in 44 chapters, which saw Yugi and his friends deal with Yako Tenma, Pegasus’ successor, who sought to resurrect him using Anzu’s body. And expectedly, Yugi and his friends must duel their way to Yako in order to save Anzu.
The spin-off was decent at best because it mostly resembled the art of Kazuki Takahashi; however, the story didn’t evoke the same feeling as the original manga did, and some duels were quick or short.
STORY
Millenium World begins with a backstory of how Sugoroku Muto (or Grandpa) obtained the Millennium Puzzle in the past. This gave a huge layer of story to the characters of Grandpa, who were mostly on the sidelines, and the Nameless Pharaoh. Moving back to the present, Yami Yugi presented the three Egyptian God Cards to the stone slab in the museum, which took him back to what seemed to be ancient Egypt. Yugi, Anzu, Jonouchi, and Honda followed Yami Yugi in the Millennium World to help him find his name and thus fully uncover his memories.
The beginning stages of this arc were pretty straightforward; Yami Yugi basically relived his memories as the Nameless Pharaoh, surrounded by priests who held Millennium Items to keep peace and prosperity in Egypt. However, peace won’t last as a grave robber with the name of Thief King Bakura invades the palace and wreaks havoc. Yami Yugi and his priests battled Thief King Bakura to stop his rampage, but it proved to be difficult because of his Ba, or spirit monster, Diabound which gradually evolved into a terrifying monster.
And yes, Thief King Bakura was the past incarnation of Yami Bakura, whom Yugi fought many times before. And when it seemed that the flow of this arc was straightforward, Kazuki Takahashi pulled an uno reverse card by revealing that the Millennium World was a Shadow Game dressed up as a tabletop role-playing game with Yami Bakura and Yami Yugi playing their own characters having a portion of their souls within it.
This made the arc more intense because it focused on several fronts. Yami Yugi’s battle against Yami Bakura, Yami Yugi’s battle against Thief King Bakura in the Millennium World, and Yugi and his friends’ quest to get the Nameless Pharaoh’s name.
In this regard, it cements Bakura as the series’ best villain. For the most part of the manga, Bakura was on the sidelines scheming. Even when he appeared in full to oppose the protagonists, he always ended up getting defeated. Which was probably why some readers look at him as weak and not worthy as an adversary. But this arc showed how fearsome and sinister he truly was. He basically manipulated everything in order to get to his goal of beating the pharaoh.
Although one notably absent was Kaiba, he was not present in this arc at all. However, his past incarnation named Priest Seto was there and was essentially Kaiba. He was also involved in a subplot with a girl who can summon a legendary white dragon with blue eyes, which was said to rival the gods. There was also another character, Priest Akhenaden, who has ties to both Priest Seto and Thief King Bakura.
The arc culminates in a climactic struggle between the Nameless Pharaoh: Atem, who finally recovered his name thanks to Yugi and the others, and the true dark persona of Bakura: Zorc Necrophades.
There were some confusing aspects to the story, though, especially with Bakura and his different incarnations throughout. Like there are too many versions of him, even claiming that he is Zorc, which was also claimed by another character.
The interesting aspect of the duels in this arc was how it was different yet the same concept as the Duel Monsters card game. But instead of using cards, the duelists use stone slabs carrying monsters born from their own souls. And instead of life points, the duelist himself or herself is the one physically and spiritually hurt. It was another layer to the battle element. The return of the tabletop RPG that Yami Bakura designed was a nice callback to the Monster World arc from before.
The animé adaptation of this arc was... there. Despite adding any details and Seto Kaiba present, the animé was still inferior to the manga. This was very true, especially in the animation aspect, which was unfortunate because the animation studio could have made this more epic if things looked well. Some episodes just looked bad. Maybe it was because of budget or studio issues since different studios adapted the manga, but again, it could have been way better.
ART
Because this arc was among the last ones, this was definitely Kazuki Takahashi at his peak. He made the Egyptian characters look cool, fitting for a shonen demographic. The background and character design were well done. Yami Yugi as Atem was the best-looking character here. One could say Kazuki Takahashi gave it his all to make sure Atem embodied a powerful pharaoh.
If Battle City looked animated in manga form, Millennium World looked more so. Every panel and page were indeed turners. There was a lot of attention given to even minor details that would actually come later to be important. Therefore, the readers must keep an eye on those said details and not simply go through the pages. It would be a waste after all not to bask in the great art of the author.
OVERALL
Millennium World is actually a much better arc than Battle City. Yes, there it is. While Battle City was iconic for many reasons, mostly related to the Duel Monsters card aspect, Millennium World featured a tight and focused storyline. There were more characters introduced, while some were notably absent. However, many of these new characters contributed to the story. Many of them were also part of highly emotional scenes.
There were revelations as well in this arc that finally shed light as to the origins of the Millennium Puzzle, the back stories of many characters, and the satisfying buildup and conclusion to the Nameless Pharaoh’s past.
Yugi also became more of his own person in this arc, finally showing him why he was the only one worthy to solve and hold the Millennium Puzzle. It also showed his true strength when it came to dueling on his own.
The next and final arc is where all the duels lead up to...
Final Rating: 10/10