4 Pixels and a Game

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Forg Jump is now available on Google Play! 🐸Check it out here!
31/05/2023

Forg Jump is now available on Google Play! 🐸

Check it out here!

03/05/2023

New mobile game in development! 🐸

11/04/2021

Testing out Unity's Animation Rigging as replacement for IK targeting. Looks really great!

Pixel Art muna tayo :3
01/04/2021

Pixel Art muna tayo :3

03/03/2021

I am now officially licensed to publish my games on Google Play! 🎉🎉🎉 :D

01/03/2021

Reaching out to other game developers out there familiar with Unity and 2D game dev

I seriously need advice on this character creation system. It's using animated sprite sheets, so it's no ordinary character creation system and I'm pretty sure I'm not the only dev who's thought of this.

Thing is, the character is animated with sprite sheets, and the only way I could come up with achieving this is to create a Player GameObject that's a parent to other gameobjects, each with its own animator namely:
Hair, Head, Eyes, Torso, Legs.

with each part having unique sprite animations for:

Idle, Walking, Running, Melee1, Melee2, Pistol1, Rifle3, etc. etc.

I feel like there's an easier and more efficient approach to this, but I just don't know how. Perhaps someone could point out something I'm missing?

The video below is a sample of the project to help you visualize my dilemma.

I made more progress! Call my me slow, but in my defense, I just really took the time to clean up the animations to my l...
28/02/2021

I made more progress!

Call my me slow, but in my defense, I just really took the time to clean up the animations to my liking. I know they need more polishing, but they should do for now.

Day 002
- Changed the zombie's idle and walk animations
- Made the body shape more defined and added outlines to it's eyes.

Day 003
- Player Melee Attack
- Integration of animations into the Project

Day 004
- Melee Combat script
- Generic Zombie Chasing behavior
- Camera Screen shake
- Blood Particles VFX

Link to YouTube video:
https://youtu.be/SgZtC9rpNmA

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Made more progress!Call my progress slow, but in my defense, I just really took the time to clean up the animations to my liking. I know they need more polis...

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Blk 9 Lot 3 Austria St, Macaria 2A

4024

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