20/08/2026
Before theatre in Japan, there were puppets, and the puppets were gods.
Japanese performance was born from ritualistic beginnings where figures of deities were carried out of temples and shrines and into the streets. Wandering puppeteers performed with puppets on days of celebration, bringing blessings door to door. The puppet was not entertainment, but divine presence made portable.
From here grew the great Japanese stage arts: the supernatural masks of Noh theatre, the stylized spectacle of Kabuki and of course Bunraku, where three visible puppeteers give life to one figure. Ulrike Quade studied inside that tradition; its craft and care for objects today inform her understanding of technology.
Whether artificial social technologies or industrial robots, technological objects carry a presence similar to that found in ancient traditions of ritual and performance - we treat them as avatars, dopplegängers and stand-ins for the human. Before our eyes these (digital) puppets become omniscient and godlike.
But when technologies (and the systems in which they operate) are designed to elicit certain interpretations and behaviours from its human users – how can we shape technology with other kinds of visions where digital material meets the divine?
Image - Ulrike Quade with Artists of Hoichi Okamoto’s community, Nagano (Japan)