M3DS Academy

M3DS Academy Online Academy for 3D Art and Game Development Ranked among the Top 10 game design and development schools worldwide by The Rookies.
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M3DS Academy – World-Class Online 3D Art & Game Development School

M3DS Academy is a world-class online 3D art academy and game development school known for its award-winning, mentorship-based program. We offer a comprehensive 4-year online academy that guides students from beginner to industry-ready professional, featuring daily 1-on-1 mentorship and an industry-aligned curriculum. No prior expe

rience is required to enroll, making this an inclusive program for aspiring creators.

🌍 Global Recognition & Awards

Named Best Online 3D Art & Game Development School in the World (2025). Recognized internationally for excellence, innovation, and student success.

🎓 Key Program Features

Comprehensive 4-Year Program: From foundational skills to advanced techniques in 3D art and game development. Structured, project-driven learning that builds a strong portfolio. Daily 1-on-1 Mentorship: Live, personalized guidance 12 hours a day, Monday–Friday. Students receive tailored support from industry mentors to accelerate learning. Real-World Curriculum & Portfolio Development: Work on hands-on projects that mirror professional studio challenges. Graduate with a job-ready portfolio. Industry-Standard Tools & Software: Training in Autodesk Maya, Unreal Engine, ZBrush, Substance Painter, and more — the exact tools used at top studios. Official Certifications & Partnerships: Autodesk Authorized Training Center & Partner and Unreal Engine Authorized Training Partner, providing certified credentials recognized worldwide.

🚀 Alumni Success & Industry Placement

Our graduates have gone on to work at leading studios and companies such as Marvel, Ubisoft, HBO, and Disney. Employers trust M3DS Academy alumni because they leave with professional skills, real-world project experience, and polished portfolios.

✨ Start Your Journey

M3DS Academy is more than a school — it’s a launchpad for your creative career. Join our global community of 3D artists and game developers, learn with world-class mentors, and transform your passion into a profession.

🌴 Venture into Unknown Island, a stylized tropical environment created by Lili Bruijn in Unreal Engine 5.Inspired by the...
10/06/2026

🌴 Venture into Unknown Island, a stylized tropical environment created by Lili Bruijn in Unreal Engine 5.

Inspired by the concept art of Kateryna Kyrkach, this project was an exploration of large-scale environment creation, foliage production, composition, and lighting. Built over the course of two months, Lili crafted every element to bring this vibrant island to life, from lush vegetation and handcrafted structures to the iconic skull-shaped sanctuary at its center.

A fantastic example of how strong art direction, iterative feedback, and persistence can transform a concept into an immersive world.

Step into the world of The Last of Us: Part I.This showcase highlights Martin Moreno's work on Liberty Gardens, a memora...
08/06/2026

Step into the world of The Last of Us: Part I.

This showcase highlights Martin Moreno's work on Liberty Gardens, a memorable location from the Left Behind DLC. As a Senior Environment Artist, Martin contributed to modeling, world-building, texturing, and final polish, helping transform the beloved original into a next-generation experience.

From atmospheric lighting to environmental storytelling, every detail works together to create a world that feels authentic, lived-in, and unforgettable.

✨ Showcase by Lili BruijnA magical environment created as part of the Beyond Extent Team Challenge. Over five weeks, Lil...
05/06/2026

✨ Showcase by Lili Bruijn

A magical environment created as part of the Beyond Extent Team Challenge. Over five weeks, Lili and her team collaborated to bring Kingdom Below to life, combining concept exploration, worldbuilding, and stylized environment art into a vibrant fantasy scene.

Fantastic work, Lili! 🌟 https://www.artstation.com/artwork/4NDJG2

Ana Cristina Pacheco Romo de Vivar https://www.artstation.com/wardana_draw
Yan Honorato https://www.artstation.com/yan_honorato
Jaëlle Alsac https://www.artstation.com/jaellealsac
Anastasia 'Anki' Kiseleva https://www.artstation.com/spunky_anki
Diane Picaud https://www.artstation.com/diane_pcdm

03/06/2026

A stylized world brought to life through creativity, craftsmanship, and dedication. Congratulations to Alin on this well-deserved recognition! ✨

Please join us in welcoming Javid Shukurlu to the M3DS Academy team.Javid is a seasoned Hard Surface Artist with years o...
02/06/2026

Please join us in welcoming Javid Shukurlu to the M3DS Academy team.

Javid is a seasoned Hard Surface Artist with years of industry experience and multiple shipped titles under his belt. Currently working at Vertpaint Studios, he has built an impressive portfolio showcasing high-quality weapons, props, and hard surface assets created for modern game productions.

At M3DS Academy, we believe the best way to learn is from artists who are actively shaping the industry, and we're excited to have Javid help guide the next generation of Hard Surface Artists.

Welcome aboard, Javid.

View his portfolio:
https://www.artstation.com/shukurlujavid

Step into the world of The Last of Us: Part I.This showcase highlights Martin Moreno's work on the iconic Colorado Mount...
01/06/2026

Step into the world of The Last of Us: Part I.

This showcase highlights Martin Moreno's work on the iconic Colorado Mountain Plaza level. As a Senior Environment Artist, Martin contributed to modeling, world-building, texturing, and final polish, helping bring one of the game's most memorable locations to life.

From rain-soaked industrial structures to atmospheric storytelling through environment design, this project is a masterclass in creating believable and immersive game worlds.

Martin is currently an Environment Art Mentor at M3DS Academy, where he helps guide the next generation of artists through professional environment art workflows, production techniques, and portfolio development.

View the full project:
https://www.artstation.com/artwork/4XWDBl

Congratulations to our Student of the Month, Alin Parnica! 🌟Showcasing a beautifully stylized environment created using ...
29/05/2026

Congratulations to our Student of the Month, Alin Parnica! 🌟

Showcasing a beautifully stylized environment created using Autodesk Maya, ZBrush, Substance Painter, and Unreal Engine, Alin’s work highlights strong artistic vision, atmosphere, and attention to detail. From cozy daylight scenes to cinematic nighttime lighting, this project reflects the dedication, growth, and consistency that earned him this month’s recognition at M3DS Academy.

Stylized craftsmanship meets hand-painted storytelling ⚒️🍺Created by Oliver Hitchin, Fang & Iron: The Hunter’s Tankard i...
27/05/2026

Stylized craftsmanship meets hand-painted storytelling ⚒️🍺

Created by Oliver Hitchin, Fang & Iron: The Hunter’s Tankard is a beautifully stylized prop showcase featuring hand-painted textures in Adobe Substance Painter and final renders in Marmoset Toolbag. From the forged metal details to the warm wood and leather materials, every element brings personality and charm to the piece.

Throwing it back to some of the incredible projects our students showcased during  Rookies 2025 ✨From stylized character...
25/05/2026

Throwing it back to some of the incredible projects our students showcased during Rookies 2025 ✨

From stylized characters and cinematic environments to game-ready heroes and creatures, these projects represent the creativity, passion, and growth of the M3DS community.
Proud of everyone who pushed their work to the next level 🚀

A cinematic collection of atmospheric renders by  Smilkov 🌌From astronauts beneath northern lights to haunting landscape...
22/05/2026

A cinematic collection of atmospheric renders by Smilkov 🌌

From astronauts beneath northern lights to haunting landscapes and cinematic storytelling shots, this Blender & Cycles render collection explores mood, scale, and emotion through lighting and composition.

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