22/05/2026
Building our first game was quite… a journey 🎮
We overcomplicated things, learned some lessons way too late, forgot that sound basically carries half the experience 🔊, and realized that done really is better than perfect. But every messy first try, weird bug, and “why did we do it like this?” moment helped us get to Astral Match ✨
Swipe through if you want to learn a few things we wish someone had told us earlier 👀
The link for trying our game is in bio.
Follow us for more gamedev lessons, behind-the-scenes chaos, and things we’re figuring out along the way 🚀