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Cgcraft Cgcraft is the online cg gallery / portfolio of Tanmoy Roy (CG Generalist and FX Artist) www.cgcraft

Cgcraft is the online cg gallery of Tanmoy Roy (CG Generalist and FX Artist)

For more check out my website here @ www.cgcraft.in

07/04/2026
!!Warning !! Long post and some shameless self promotion 😂 but may be worth reading?!TLDR: Built a production tracking a...
07/04/2026

!!Warning !! Long post and some shameless self promotion 😂 but may be worth reading?!

TLDR: Built a production tracking app, sharing beta demo link!! feedbacks welcome. https://framesyncbeta.cgcraft.in

It usually starts in a and then scroll down to notepad and sticky note and then you are the only person to know about your shots.

you are the only one who knows if "version_09" is approved or version "09_promissed_this_is_final" approved.

I love and love to organize and view them from all possible . In my decade long career I have used so many production tracking tools. The OG sh***un (flow, shotgrid, really who name those!!) , ftrack, tactic to Google sheet and the good old notepad. And have found some are overkill some are decent and some are too ₹technical. leave alone expensive (yes Autodesk you!!)

For a tiny team or a tiny to medium studio sh***un is overkill and setting up kitsu may be a little tough.

as I have always wanted to build things, I wanted to build my own tracking app, and today I'm presenting you frameSync.

A simple but fully featured, lightweight production tracking app built by the artist who use them everyday. No endless , neither barebone. Built on FastAPI , React and and with help of Google Antigravity , Claude and Figma and a lots of wondering why, then shouting.

https://framesyncbeta.cgcraft.in

(warning, warning!!, depending on location and activity the app may load a little slow, so please be patient same as when you wait for your nuke frame preview to complete)

and provide me your feedback, and features request. looking forward to you testing the beta and providing .

Thanks

ps. I'll update the demo asap to include a feedback form link.

***un

A  ,     filled with rustic charm. Worn cabinets, a cluttered countertop, and soft morning   streaming through the windo...
16/04/2024

A , filled with rustic charm. Worn cabinets, a cluttered countertop, and soft morning streaming through the window, soaked in the of life.
A Project.
More at https://www.artstation.com/artwork/w02xXX

The eerie beauty of an abandoned    . Witness decay, neglect, and urban desolation, abandoned buildings, discarded debri...
02/11/2023

The eerie beauty of an abandoned . Witness decay, neglect, and urban desolation, abandoned buildings, discarded debris, forgotten urban space, a testament to urban neglect.

Did this personal project in Unreal Engine 5 with assets from Quixel , Epic Games marketplace along with custom made models and texture.

find out more details at :
https://lnkd.in/g6Nuga9F
https://cgcraft.in/
80.lv
https://youtu.be/eR__PLiHzvE?si=2sQaDxr2C_54GYDi

The eerie allure of the 'Alley of Desolation,' a forsaken urban space with decaying structures and discarded debris, a testament to urban neglect made in ...

The evolution of Maya from Alias to Autodesk in my experience.I was back then in school, It's  still a good more than a ...
20/12/2022

The evolution of Maya from Alias to Autodesk in my experience.

I was back then in school, It's still a good more than a year for the iPhone launch, the golden time of has almost ended, and my father just bought me a Pentium 4, 128mb ram, 80gb hdd system as I did good in my exams.

I was fascinated with probably my 1st exposer to 3d animation in The Real Adventures of Jonny Quest 's quest world, and then the series and another 3d car racing tournament show which I cannot remember the name, that shaped my passion as well as my career. Internet café was a very much a thing then when I had a tech savvy friend from whom I borrowed a copy of 3. That was my start. I was so fond of Maya I used to draw/tattooed the Alias Maya log everywhere. I bunked school to fiddle with it.

I used to go to the internet cafe and searched for tutorials(I still remember the very early Gnomon School of Visual Effects, Games + Animation tutorials of nurbs character ), and free models. English isn't my 1st language so I was not good at it then that's why I got to know about a Bengali book on Maya written by some Bangladeshi writer. I went out of my home town for the 1st time without telling my parents and bought the book with stolen money from my father's pocket 🤐 and kept the book hidden for long.

Letter I found out it was word to word translation of the actual may documentation. I won't say that the book helped me a lot but it was the start.

In that time I used Maya 3, 4 and 5 even though I knew nothing I was just fascinated just by building the Maya primitives, lights and tumbling the viewport.

Once I finished my high school I took admission in Maya Academy of Advanced Cinematics for a diploma course and officially started my .I saw the change of maya from to Autodesk, Saw the rise of , Foundry Unreal Engine , saw the implementation of , , and now , and 👽 . I'm still fascinated and passionate about the craft today same as I was back then.

Here are the splash screen I am so fond of and used to see splashes on my screen through out these past years.... they were much more beautiful back then to be honest.

Being a big fan of   art and a   I always wanted to create a stylized 2d art, So I dusted up and opened my old stylized ...
16/11/2022

Being a big fan of art and a I always wanted to create a stylized 2d art, So I dusted up and opened my old stylized , and tree/bush material rnd file, textured/shaded a small hut model and assembled a simple scene over last 2 days in Unreal Engine 5.
The main file still named RnD_level 🤣 🤣
Check out more images and my custom grass/tree/bush shader at : https://lnkd.in/g2y_Mgvb

https://lnkd.in/gdVXWnBR

As a big of stylized art and film I always wanted to do some real-time art. So after a long I dusted up and opened the old ...

Just built this stylized   style tree Material, Still polishing and adding more feature to make it one "do it all" Maste...
24/07/2022

Just built this stylized style tree Material, Still polishing and adding more feature to make it one "do it all" Master Material for all trees vegetation for all my personal projects.

Trying to build some a advance Master material. And here's one Ghibli style stylized Grass Material with all the feature...
19/07/2022

Trying to build some a advance Master material. And here's one Ghibli style stylized Grass Material with all the features enabled for one of my small project.

Features:
# Base, tip color control.
# Custom alfa control.
# 3 level variation color control.
# 3 type of wind (physical, swiping wave and normal wave) with base level control.
# Runtime virtual texture blending support.
# Size and color blending at the different landscape material border
# Automatic object occlusion control.

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