Sinergi Studio

Sinergi Studio SinergiStudio adalah startup perusahaan yang bergerak di game dan aplikasi mobile. Lokasi kami ada di Kebon Jeruk, Jakarta.

Kami mengerjakan pembuatan game full maupun partial dan juga pengerjaan aplikasi mobile.

  value designing insight   http://ubm.io/2bwztny
30/09/2016

value designing insight

http://ubm.io/2bwztny

Looking at the original Pokemon games and Pokemon Go for ways to add value to the pieces of your game.

  with        http://ubm.io/2bRcYh4
29/09/2016

with
http://ubm.io/2bRcYh4

RoboBlastPlanet is a free social-block-builder vs. multiplayer-action-game. A developer discusses how they improved the performance of their games using Intel’s Graphics Performance Analyzer.

    http://ubm.io/2byQ4fv
28/09/2016



http://ubm.io/2byQ4fv

Something isn’t quite working in your game trailer. These tricks can get you back to that clicking moment — where it all comes together.

27/09/2016

Whale Player Confession

http://ubm.io/2bbUtWR

I spent several months among the high rollers in a free to play game. Here's what I learned from swimming with the whales.

  a game from perspective of soldiers psychology     http://ubm.io/2cdT5Sj
26/09/2016

a game from perspective of soldiers psychology

http://ubm.io/2cdT5Sj

Camila Gormaz, creator of military RPG Long Gone Days , wanted to explore the life of the soldier, but not through action and gunplay. She focused on the emotional impact that war has on soldiers.

Cyan make new game for     http://ubm.io/2bgboSp
23/09/2016

Cyan make new game for

http://ubm.io/2bgboSp

Obduction , which is out today, is Cyan's first game in 25 years that isn't set in the Myst universe. We talked to Rand Miller about world building, puzzle crafting, and designing for VR.

  best practice. Take lesson guys    http://ubm.io/2aXYE5K
22/09/2016

best practice. Take lesson guys
http://ubm.io/2aXYE5K

This article describes many strategies for working with Unity to make your projects simpler to understand, harder to break, and quicker to ship.

21/09/2016

Design and then scrap them all
http://ubm.io/2bp8i09

What goes on after the prototype has been done and art is implemented? Here's the thought process that has kept me working on game content for weeks.

Another Indie Mobile Game Hit?   http://bit.ly/2bPnF4v
20/09/2016

Another Indie Mobile Game Hit?

http://bit.ly/2bPnF4v

Color Switch has joined a rarified club in mobile gaming, as the colorful puzzler has been downloaded more than 100 million times since its launch seven months ago on January 22. The growth of the free-to-play game shows it’s still possible for small independent developers to create megahits in the…

DoTA Post Mortem   http://ubm.io/2bQEs5d
19/09/2016

DoTA Post Mortem

http://ubm.io/2bQEs5d

In a Gamasutra-exclusive postmortem, some of the key figures behind seminal Warcraft III mod Defense Of The Ancients , now working on the DoTA -influenced League Of Legends for Riot Games, provide a look at the creation of the original title.

How to hook with story    http://ubm.io/2aWsmI5
16/09/2016

How to hook with story
http://ubm.io/2aWsmI5

Writer and artist Matthew Luhn shared his insights on storytelling at GDC Europe, drawing from his 20 years of work at Pixar.

How to do multi platform pubshing easier      http://ubm.io/2aZ93w1
15/09/2016

How to do multi platform pubshing easier
http://ubm.io/2aZ93w1

Generating builds manually is never a good idea. Let's see how we can make this process painless in Unity and explore the possibilities that scripting opens for more advanced operations.

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