MetaMakers Institute

MetaMakers Institute The MetaMakers Institute is a research and development organisation at Falmouth University.

29/11/2018

Universities and other institutions ranked by how active they are in the past 10 years in publishing at conferences and journals dedicated to games and interactive entertainment research within the field of computing (AI, HCI, graphics, etc.). Credit is assigned to authors' current institutions. Cre...

13/08/2018

The Society for the Study of Artificial Intelligence and Simulation for Behaviour (AISB) is soliciting proposals for symposia, workshops and tutorials to be held at the AISB 2019 convention.

In May and June, Falmouth University will be organising an international art festival celebrating the overlap of videoga...
25/04/2018

In May and June, Falmouth University will be organising an international art festival celebrating the overlap of videogames and performing arts. Based in the Exchange Gallery in Penzance and on the University’s Penryn campus, the festival will include robotics workshops with artist in residence Petra Gemeinboeck, an art/games exhibition featuring works from international artists and game designers, dance and music performances, and an audio walk about!

http://metamakersinstitute.com/gamesasarts/

We've been running an after-school game-design club this term at Camborne Science & International Academy, using our iPa...
30/03/2018

We've been running an after-school game-design club this term at Camborne Science & International Academy, using our iPad game-design app Wevva. Here's a group photo from the final session this past Wednesday. The students made some really great games with creative narratives!

19/03/2018
https://vertigo.starts.eu/calls/2017-2/projects/detail/gro-games-research-opportunities/The MetaMakers Institute is look...
15/01/2018

https://vertigo.starts.eu/calls/2017-2/projects/detail/gro-games-research-opportunities/
The MetaMakers Institute is looking for an artist in residency.
Artists have until March 2 to apply, and they can propose (in our case) a residency of between 3-8 months, to happen between Sept 2018 and April 2019

The key design challenge in our project is to identify interesting parameterised spaces of games, and enjoyable interfaces for navigating them manually or semi-automatically. These spaces need to be large enough to contain a variety of interesting games for users to exercise their own creative desig...

Join us for ASYNC this Wed-Fri, 25-27 October, starting each day at 2pm UK time (9am US Eastern, 3pm CEST, 10pm Japan, m...
24/10/2017

Join us for ASYNC this Wed-Fri, 25-27 October, starting each day at 2pm UK time (9am US Eastern, 3pm CEST, 10pm Japan, midnight Australia).

ASYNC is a series of free, online pop-up events where researchers share in-progress, cutting-edge research on games and AI. The October theme is Games & Machine Learning, and we have 14 great Game/ML talks lined up!

Within broad themes of Artificial Intelligence and Games, ASYNC is a series of low-maintenance pop-up events where sharing the most cutting edge, asynchronous, research leads to an international di…

Updated our publication list: 41 publications from the MetaMakers Institute so far, with open-access PDFs linked for alm...
09/10/2017

Updated our publication list: 41 publications from the MetaMakers Institute so far, with open-access PDFs linked for almost all.

Publications from The MetaMakers Institute On Gamika, a generative mobile game technology platform: M.J. Nelson, S.E. Gaudl, S. Colton, R. Saunders, E.J. Powley, P. Ivey, B. Perez Ferrer, M. Cook (…

We're at Falmouth University today with 90 girls visiting from Girlguiding Cornwall, who're the first to design games wi...
18/02/2017

We're at Falmouth University today with 90 girls visiting from Girlguiding Cornwall, who're the first to design games with our soon-to-be-released app Snowfull!

We just released a free little Christmas game for the iPhone and iPad. It was designed on an iPhone, using the tools we'...
23/12/2016

We just released a free little Christmas game for the iPhone and iPad. It was designed on an iPhone, using the tools we're building to design mobile games on mobile devices. Maybe you'd like to play? https://itunes.apple.com/us/app/id1187879850

A short introduction to No Second Chance, our app for designing, procedurally generating, and playing small physics-base...
30/11/2016

A short introduction to No Second Chance, our app for designing, procedurally generating, and playing small physics-based games. We're looking for beta testers!

Over the past few years game design has become a bigger and bigger part of my everyday research focus, and the more I find out about it and try it out for myself, the more fun I find it. Thinking a…

29/10/2016

Now that most of our events are over, we would like to take the time to thank everyone! Thank you to the artists who made the beautiful work desplayed at the Poly. Thank you to all of the speakers for taking the time to talk about various different subjects, their art, and to just be apart of our event. Lastly, thank you to all of you who came to our events! We are so glad to have been able to run this event.
We hope to see you next year!

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Penryn

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