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Marvel’s Midnight Suns didn’t sell very well, it seems, meaning a sequel doesn’t seem too likely. However, I really enjo...
11/05/2023

Marvel’s Midnight Suns didn’t sell very well, it seems, meaning a sequel doesn’t seem too likely. However, I really enjoyed the hell out of it and would recommend it to turn-based fans and comic lovers, provided you can handle the cheesy dialogue. The card-based gameplay sounds dull on paper but it’s surprisingly dynamic and strategic.

It’s a little disappointing to see Relic return to factions that have already been featured in the series, especially as...
10/05/2023

It’s a little disappointing to see Relic return to factions that have already been featured in the series, especially as World War 2 has so many other armies and theatres to be explored. Considering there’s an Italian campaign, where’s the Italian army? Still, in a bid to add some variety each faction has three battlegroups associated with it, each split into a further two sub-divisions, and by earning command points mid-fight you can pick one of these battlegroups (you’re locked into it as soon as you spend a point) and begin unlocking upgrades.

There’s a lot of emphasis on securing support bonuses that can affect both the turn-based mode and the real-time combat,...
08/05/2023

There’s a lot of emphasis on securing support bonuses that can affect both the turn-based mode and the real-time combat, making the two elements feel cohesive. Ships can bombard areas to destroy defenders and weaken towns, for example, while an airport provides recon support and bombing raids.

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