Motorhackz

Motorhackz Motorhackz car survival game
Chases and car combats for survival in an open world. Indie multiplayer game prototype, made with Unity 3d.

Do You Wasteland?
28/09/2016

Do You Wasteland?

I just created my portfolio on Artstation.See you there!
21/01/2016

I just created my portfolio on Artstation.
See you there!

Freelance CG artist and indie game developer

Tribute to the last Interceptor.I've been in search of a reenactment of Max Rockatansky's pursuit vehicle, known as the ...
16/01/2016

Tribute to the last Interceptor.
I've been in search of a reenactment of Max Rockatansky's pursuit vehicle, known as the last V8 interceptor...
Here is my version of it, based on an actual police pursuit vehicle used in Australia, back in 2006.

26/08/2015

Motorhackz features mechanical adventures in what could ressemble a "Car Survival Game"... Chases and mecanical battles, but soon you may find yourself busy, getting resources or defending your hide out or a clan... No zombies or aliens there, but abandoned...

Wild Porsche break-in ;°)
04/05/2015

Wild Porsche break-in ;°)

Motorhackz car survival game prototype Screencast showcasing new assets.

21/11/2014

All the rigs I made so far for my game prototype... Greyed ones are WIP. Quizz? Vote? You can also see them in action, and try them out (soon ;°)

20/11/2014

Motorhackz prototype update

I spent too much time on last weeks trying to get an early audience through the networks, also doing my very first steps on FB, but I'm pleased to welcome my first subscribers to the upcoming alpha demo.

> CURRENT GAMEPLAY
The demo currently features 7 typical solo missions (races, transportation, combat) + 1 multiplayer scene.
The multiplayer mode is already functional, but awaiting the implementation of udp connections to be fully reliable.
Stormancer's crew is working it out, so it's a matter of few weeks.
We can expect the release of the demo right after, as to test the prototype , track bugs and get feed back from early players.

This is also a matter of interaction as to refine the gameplay and discuss future game strategies.
Released as-it-is, the prototype appears to be a sandbox game, allowing to drive crazy rigs offering different behaviours and sensations, and to have fun chasing each other.

>> EXTENDED GAMEPLAY
The point is to offer different strategies as to go beyond a pure "car combat game". Another development stage, based upon interactions between the participants, is to define an extended gameplay and to push the project further. Hopefully in the direction of my first insight: building up different reboot communities, with their own political agenda and survival strategies*, and letting the player have an influence on the clan's destiny through basic options : resources/loot sharing, npc activity admin, attack/defense balancing, crafting (DIY/open source techniques) and eventually farming. I'm figuring this out as a secondary (not mandatory) gameplay, running in the background of a persistent world. Then, a clan could eventually collapse when its no longer sustainable... or keep on being a productive and creative place.

Feel free to add your voice and share your views.

(*) I elaborate on this in the following post.

SERIOUS COMMUNITIES?I'd like to bounce on the spiritual/political influences that I encountered through the actual commu...
20/11/2014

SERIOUS COMMUNITIES?

I'd like to bounce on the spiritual/political influences that I encountered through the actual communities concerned with the post apo theme.
- martial survivalist militias,
- family sized preppers,
- libertarian anarchists,
- return to the land environmentalists,
- open source/DIY idealists...

Sorry for this coarse schematic that need to be discussed, but obviously these communities may also embody political patterns that can be easily converted into a governance algorithm (fully participatory, democratic or dictatorial).
I won't hurt anyone in stating who does what, but rather let the player decide...

What do you think about this?
Comments welcome...

Today's news : I created a page on Patreon as to promote the project and seek for fans and backers.Feel free to join in!
06/11/2014

Today's news : I created a page on Patreon as to promote the project and seek for fans and backers.
Feel free to join in!

Patreon is empowering a new generation of creators. Support and engage with artists and creators as they live out their passions!

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Vert-le-Grand

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