02/09/2026
This week, our second-year Concept Art students are learning Environment Design with Marius Janusonis, Art Director and Concept Artist.
Throughout his career, Marius has contributed to major productions across the video game and film industries, working as a Concept Artist and Art Director at One Pixel Brush and collaborating on projects such as Horizon Forbidden West, Blue Beetle, Off The Grid, Killing Floor 3, and Dungeons & Dragons.
His experience on large-scale productions is at the core of what he is sharing with our students this week.
The goal of the class is to design an environment that goes beyond creating a compelling image. Students are learning how to approach environment design within the constraints and requirements of a real production pipeline, considering functionality, storytelling, design decisions and how their concepts could ultimately be used by the rest of a production team.
A great opportunity for them to experience the professional standards and workflows they will encounter later in the industry.
Thank you Marius for sharing your experience and knowledge with our students!