Playwing Bordeaux Studio

Playwing Bordeaux Studio Informations de contact, plan et itinéraire, formulaire de contact, heures d'ouverture, services, évaluations, photos, vidéos et annonces de Playwing Bordeaux Studio, Éditeur de jeux vidéo, 26, Rue des Maraichers, Tour Innova, Bordeaux.

14/12/2020
WE ARE HIRING !
31/10/2019

WE ARE HIRING !

Publié il y a il y a 1 semaine. Playwing is a publisher founded in 2017 focused on multiplayer, crossplatform and crossplay… Voir ceci ainsi que d’autres offres d’emploi similaires sur LinkedIn.

We are looking for new talents to join our Multiplayer Game Team !Conctact us : jobs@playwing.com
30/10/2019

We are looking for new talents to join our Multiplayer Game Team !
Conctact us : [email protected]

Publié il y a il y a 3 semaines. Playwing is a publisher founded in 2017 focused on multiplayer, crossplatform and crossplay… Voir ceci ainsi que d’autres offres d’emploi similaires sur LinkedIn.

27/08/2019

For our brand new multiplayer production next-gen consoles & PC set in a Dark Fantasy universe, we are looking for an experienced and talented Character Artist (M/F) for the creation of characters, dragons, and other in-game creatures, to join our team in Bordeaux (France).

You will work closely with other artists, directors, game designers and developers as part of an experienced team, where both your technical skills and creative vision will help this new fantastic multiplayer IP.

Your main missions will be:

- Creating exceptional characters, dragons, and other creatures set in a medieval/dark fantasy environment (3D High & Low Poly models, shaders, textures) accordingly to the artistic direction (concept art, references) and production and technical constraints.

- Exporting High & Low Poly models & textures in the in-game engine to ensure their rightful integration

You must have:

- Minimum 5 years’ experience in modeling and texturing realistics characters, ideally on AAA projects.
- Strong master of High-Poly modelling and Digital Sculpting.
- Very strong master in texture creation and realistic materials, such as normal map & PBR techniques.
- Through your recent and past works you can easily showcase your technical skills and artistic sense.
- Highly skilled on 3DS Max, Zbrush, Photoshop, Substance Painter and Designer (or equivalent)
- You have a good comprehension of characters preparation to animate them: from modelling, rigging and skinning.
- You master Low Poly modelling techniques
- You have a good knowledge of technical constraints to consider when modeling and integrating assets in a real time engine.
- You’re motivated, proactive, and take initiatives
- You’re passionate about video games

Got these? Even better!

- Knowledge about shaders in real time
- Unreal Engine 4 experience
- Skills in concept / illustrations creation
- Knowledge in Rigging and Skinning
- Skills in animation and FX creation
- You’re familiar with fantastical beasts and creatures

IF SO LET'S TALK ! Send us your resume and samples of your work at this email address: [email protected]

27/08/2019

We are looking for an experienced and talented Concept Artist to join our studio in Bordeaux.
You will join our growing team and work on exciting games. You will work closely with other artists, directors, game designers and developers as part of an experienced team, where both your technical skills and creative vision will help new fantastic Multiplayer PC IP in Dark Fantasy Universe.

The concept artist will develop the 2D elements that will constitute the graphic representations of ideas, provide inspiration and become references for the art teams as well as the production team at large.

You will be responsible of:

- Collaborate closely with the Art Director to produce quality designs that define and expand the look of the game
- Create sketch, draw and design art concepts for use by Production Artists to create their game content
- Create creatures and characters, armors, weapons and props, and ensure that concept art is consistent with defined visual style for the game
- Conceptualize via quick sketches and digital illustrations to help the art director show the project intentions
- State ideas based on direction and the advancement of the project with screenshot paint overs and retakes of existing illustrations
- Effectively communicate visual intentions with wider teams
- Make any necessary iterations to ensure that the work is in keeping with the artistic vision
- Convey the colour pallets sought by the art director by using it in concepts
- Iterate on selected sketches by adding more detail
- Account for technical constraints and limitations to suggest realistic concepts
- Carry out all other related tasks

You Must Have:

- Minimum 3 years' experience in concept art, in the games industry-preferably with experience in working on highly realistic console game titles
- A deep understanding of creature and human anatomy and costume design
- Excellent eye for light, value, composition, and color
- Ability to quickly iterate concepts given input from the Art Director
- Working knowledge of Adobe Photoshop and familiarity with game engines
- Observation skills
- Research skills
- Written and oral communication skills
- Comfortable with iterative approach
- Ability to provide and accept feedback and adapt to change
- Ability to manage their own time and work within deadlines ;
- Good communication skills ;
- Previous experience in game development will be much appreciated
- Passionate about games

Got these? Even better!

- Passionate about games
- Be familiar with fantasy / medieval universe would be a plus.

IF SO LET'S TALK ! Send us your resume and samples of your work at this email address: [email protected]

27/08/2019

We are looking for an experienced and talented Producer to join our studio in Bordeaux.
Occupying the key position in game production process at Playwing Bordeaux Studio, you will coordinate project teams to develop Wolrd-Class Games on PC and Consoles devices for international markets.
You will take ownership of specific development areas to coordinate and track schedules, identify current and future risks, and troubleshoot communication and dependency probles.

You will be responsible of:

- Management: Manage a cross-functional production team in order to deliver incredibly compelling, highquality PC & consoles games

- Organize: Plan and oversee the project, following the high-level roadmap set by the Executive Producer / Creative Director and the Leads
Develop high and low-level schedules, plan resources and assign them properly to ensure milestones quality, timings and goals are always respected

- Coordinate: Coordinate relationship with Head Quarter Production team

- Improvement: Contribute to the continuous improvement of the quality of our games, the productivity of our teams and the efficiency of our processes

-QA Relationship: Work hand in hand with QA to triage game issues in order to deliver a flawless game to the end-user

- Drive Updates: Drive updates to the game service when the game is Live

You Must Have:

- At least 2 years of experience in management position
- Excellent organizational and analytical skills to deliver quality projects within tight deadlines
- Creative, pragmatic, and able to find the best solutions to overcome obstacles and ensure project development
- Responsible, result-oriented, able to work under high pressure and to handle multiple tasks at the same time
- Good leadership and team spirit
- Proactive with a solution-oriented attitude
- Excellent written and spoken English
- Passionate about video game, and having good knowledge of a wide variety of video games on different platforms

Got these? Even better!

- Agile/Scrum knowledge is a big plus
- Experience in shipping and operating game titles with connected features and services a plus

IF SO LET'S TALK ! Send us your resume and samples of your work at this email address: [email protected]

Adresse

26, Rue Des Maraichers, Tour Innova
Bordeaux
33800

Notifications

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