Thin Lines

Thin Lines A game of tactical planning and ex*****on in which the player commands a group of 17th century misfi

"You better watch outYou better not cryYou better not poutI'm telling you whyOfficier Klaus is coming to town!"The team ...
24/12/2013

"You better watch out
You better not cry
You better not pout
I'm telling you why
Officier Klaus is coming to town!"

The team behind Thin Lines wishes a nice Christmas and happy holidays to everyone!

And there he is - the first of our unlikely heroes – The Gambler.Exiled from Vienna and even trailed for treason, this c...
20/11/2013

And there he is - the first of our unlikely heroes – The Gambler.
Exiled from Vienna and even trailed for treason, this cocky rogue’s reputation as a thief and troublemaker is only second to his reputation as a ladies man.

20/11/2013

„So what game is Thin Lines?“ - Read below for more details, and stay tuned as later today we will be revealing our first playable character!

Thin Lines is our attempt to bring squad based tactical games of the 90s back on your screens,while putting a new emphasis on character interactions and player freedom.

The players control four characters each with their own unique skills, over the course of nine missions set in our baroque-inspired world.

From assassinating targets and forging documents, to infiltrating the High Council of the Austrian Emperor himself - Every mission in Thin Lines has been designed for players to have the freedom to explore, plan and execute their own perfect solutions.

Distracting guards, ensuring that everyone is looking the other way, drawing targets out in the open, finding alternative ways to your objective or improvising a quick escape when your plans go wrong – The excitement and tension as all these pieces coming together is at the core of the Thin Lines experience!

Hi everyone!We have been ominously quiet the last few weeks, but that is only because we have been hard at work on a hug...
13/11/2013

Hi everyone!

We have been ominously quiet the last few weeks, but that is only because we have been hard at work on a huge content update we can't wait to show you guys!

Stay tuned as next week we will finally start offering you a more in-depth look into Thin Lines and it is game-play. We will also start revealing detail about the characters, their stories and the world we are trying to craft for Thin Lines.

Our team is also breaking their necks trying to deliver a DEMO for all of you to try,and we also hope that next week we will be able to bring you news on that.

Meanwhile, take a look as our lion is slowly making its transformation from a concept piece to it's in-game incarnation.

Hey guys, while you are looking at this new concept piece from our amazing artists, why not help us with a dilemma we ha...
29/10/2013

Hey guys, while you are looking at this new concept piece from our amazing artists, why not help us with a dilemma we had on the team. Which one is more important to you:
-Accurately recreated historical atmosphere?
- Vibrant visuals, even at the price of a few liberties with history?

Hey everyone - hope you hadn't forgotten about us! Our team is already hard at work analysing the feedback we got from t...
22/10/2013

Hey everyone - hope you hadn't forgotten about us! Our team is already hard at work analysing the feedback we got from the night of culture in Copenhagen.
Stay tuned - we will be delivering more exciting news about the project(Including the date for a PLAYABLE DEMO) quite soon.
Meanwhile,take a look at the world of Thin Lines, from a totally different, but equally beautiful perspective!

Having very much Fun at
11/10/2013

Having very much Fun at

11/10/2013

And here we are - already unavailing our first in-game content. Truth is -we just couldn't wait to show you guys what we've been working on any longer!

Here you can find in-game screenshots from o the current prototype of Thin Lines. Please note that all visuals are non-f...
11/10/2013

Here you can find in-game screenshots from o the current prototype of Thin Lines. Please note that all visuals are non-final and work in progress

Crescendo, the team behind Thin Lines, is crunching for the culture night. We are exited to present our first iteration ...
10/10/2013

Crescendo, the team behind Thin Lines, is crunching for the culture night. We are exited to present our first iteration of Thin Lines tomorrow from 18.00 - 23.00 at the IT-University in Copenhagen. Come and get your hands on the game and get a gorgeous Character Card.

Adresse

Rued Langgaards Vej 7
Copenhagen
2300

Internet side

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