Nonhuman Nonsense

Nonhuman Nonsense Collective creating near-future fictions somewhere between utopia and dystopia, allowing complex entanglements to remain complex. Linnea & Filips & Leo.

18/08/2026

𝐓𝐡𝐞 𝐁𝐢𝐨𝐜𝐮𝐥𝐭𝐮𝐫𝐚𝐥 𝐒𝐞𝐞𝐝 𝐁𝐚𝐧𝐤 is a proposal to conserve not only endangered seeds, but also endangered cultures. When we lose a plant variety, we also lose its associated dishes, harvesting techniques, legends and ceremonies - biological and cultural diversity are inextricably linked. This project proposes to safeguard biological and cultural information together in the same place: the seed’s DNA.
DNA digital data storage is the process of encoding and decoding binary data into synthesised strands of DNA. Cultural artefacts can be converted into C, T, A, G code, then synthesised and inserted into a seed’s genome using CRISPR techniques. Each bio-cultural seed thus becomes a time capsule for future generations, carrying information not just about the seed’s “what” but also its “how.”

The biocultural seed bank is a response to the mass extinction of species. In the last 120 years, agricultural biodiversity has declined by 90%. Industrialised agricultural practices such as seed patenting and monocropping prioritise efficiency and profit over diversity, creating today’s biodiversity crisis. Seed banks are a counter-movement to the privatisation of the commons. By storing seeds in their multitudes of genetic variations, they preserve hope for a diverse future post-crisis. However, if the culture surrounding a seed is lost, how will future generations know how to cultivate it? Plants don’t thrive in isolation; they rely on specific climates, environments, and companion species; relationships that have been built over many years. Human communities are not just a threat but also a major companion for many plant varieties.

Establishing a biocultural seed bank imposes many questions. What constitutes a seed’s culture? Can culture be reduced to data? Which aspects of natureculture should be conserved, and who decides what is worth saving?

In collaboration with Sarah Fitterer, created during the MUSAE, Horizon Europe, S+T+ARTS residency. Music: David Diskin Wetter. Voice: John Diskin Wetter. The project has been funded by the European Union’s Horizon Europe Research and Innovation Programme under grant agreement No 101070421.

A Bat Weekend at Konsthall Norra Kvarken 🦇We joined artists, biologists & bat experts, to present our Council of Forest ...
13/08/2026

A Bat Weekend at Konsthall Norra Kvarken 🦇

We joined artists, biologists & bat experts, to present our Council of Forest project and dive into a weekend of field research at Konsthall Norra Kvarken!

Northern Sweden’s forests are caught between timber production, biodiversity and carbon storage. Reindeer herding needs continuity, while bats need old hollow trees, dark corridors and insects. What happens when those with the most at stake have no voice? We brought our Council table to the coast, where biologist Michael Schneider represented a bat alongside AI voices for trees, rivers, and reindeer, testing what AI gets right (and wrong) for nonhumans.

Beyond our session, we immersed ourselves in the weekend:
🦇 The KvarkenBats project, which focuses on the archipelago’s bats and their movements, with Michael Schneider, bat researcher at Länsstyrelsen Västerbotten, and Niclas Fritzén, bat researcher at Valsörarna in Österbotten and Ostrobothnia Australis . We joined them at a nearby house hosting ~100 bats to see them install a bat trap. As we waited for the bats to emerge, we watched the scientists measure, weigh and inspect two caught bats for species, s*x and lice. 
🦟 Entomologist Roger Pettersson also set up a light trap to capture nocturnal insects, bats’ main food source.
👂 Explored bat sound and what it means to “see” with our ears with sound artist Jan Carleklev Jan Carleklev.
🌳 Ventured into the midnight forest with nature conservation planner Doris Grellmann to experience how darkness impacts green infrastructure.

Big thanks to Katrin & Mats for founding this haven on an old fishing croft, a space long dedicated to nonhumans through Konstbiotopen (art for 🐦🐝🪲🍄‍🟫)!

ᐧ ᐧ ᐧ

🌳 Council of Forest is an interactive installation made with Biosfärområde Vindelälven-Juhttátahkka, where visitors sit down and enter into conversation with the forest. Whose knowledge counts when the future of the forest is decided?
council-of-forest.com

Pics: 1-7: Council of Forest, (Red means Beloved, Red means Endangered ), 8: Konsthall Norra Kvarken, 9-11: Bats with Michael Schneider & Niclas Fritzén, 12: Jan Carleklev

Our exhibition 𝐂𝐎𝐔𝐍𝐂𝐈𝐋 𝐎𝐅 𝐅𝐎𝐑𝐄𝐒𝐓 at Kullar & Klang🌻 officially wrapped up this past Sunday, and we are so grateful to ev...
05/08/2026

Our exhibition 𝐂𝐎𝐔𝐍𝐂𝐈𝐋 𝐎𝐅 𝐅𝐎𝐑𝐄𝐒𝐓 at Kullar & Klang🌻 officially wrapped up this past Sunday, and we are so grateful to everyone who made the journey out to Vännäs! 🌲🪾🌳
Visitors sat at the council table to engage in AI-mediated dialogue with trees, rivers, and wildlife—exploring how to make decisions with the landscape, guided by Sámi knowledge, local experience, and ecological research. We built the setup from local wood, with nesting swallows inside and cows roaming nearby.
For the opening, we were honored to have Angelika Schindler-Egl 🐝 Angelika Schindler-Egl, pollination advocate and citizen science champion, joining us live as a human panelist!

Tack alla! Thank you to everyone who joined us, to our hosts Kullar & Klang🌻 and collaborators Biosfärområde Vindelälven-Juhttátahkka!

ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ
The 𝐂𝐎𝐔𝐍𝐂𝐈𝐋 𝐎𝐅 𝐅𝐎𝐑𝐄𝐒𝐓 continues the journey later this week! Join us!

🦇 𝐀 𝐁𝐚𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐂𝐨𝐮𝐧𝐜𝐢𝐥 𝐨𝐟 𝐅𝐨𝐫𝐞𝐬𝐭
Representing the Unheard: A Scientist, AI, and the Council of Forest
9 August 2026 | 14.00 at Konsthall Norra Kvarken Konsthall Norra Kvarken
Nordmaling, Sweden

A live-generated conversation where biologist Michael Schneider steps into the council as a bat, engaging in direct dialogue with AI voicing the other members of the landscape. Explore more at the link in bio!

ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ
🌳 Council of Forest is an interactive installation made with Biosfärområde Vindelälven-Juhttátahkka, where visitors sit down and enter into conversation with the forest. Whose knowledge counts when the future of the forest is decided?

Pictures credits: Nonhuman Nonsense & Fabio König Fabio König

🦇 𝐀 𝐁𝐚𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐂𝐨𝐮𝐧𝐜𝐢𝐥 𝐨𝐟 𝐅𝐨𝐫𝐞𝐬𝐭Representing the Unheard: A Scientist, AI, and the Council of Forest9 August 2026 | 14.0...
03/08/2026

🦇 𝐀 𝐁𝐚𝐭 𝐢𝐧 𝐭𝐡𝐞 𝐂𝐨𝐮𝐧𝐜𝐢𝐥 𝐨𝐟 𝐅𝐨𝐫𝐞𝐬𝐭
Representing the Unheard: A Scientist, AI, and the Council of Forest

9 August 2026 | 14.00 at Konsthall Norra Kvarken Konsthall Norra Kvarken
Nordmaling, Sweden
For one afternoon the council table travels to the coast. Trees, rivers, lichen, reindeer, bumblebees and wind turbines take their seats — and so does a bat, represented by someone who has spent decades following them. A live-generated conversation where biologist Michael Schneider steps into the council as a bat, in dialogue with AI voicing the other members.
This time the council takes on forestry. In northern Sweden forests are pulled between three logics that rarely align: production feeding sawmills and the bioeconomy, biodiversity, carbon storage. Reindeer herding depends on a continuity the harvest cycle breaks. And a bat needs what a production forest has least of — old trees with hollows, deciduous edges, insects, and dark to fly through. What happens when those with the most at stake have no seat at the table?
🦇 𝗪𝗵𝘆 𝗠𝗶𝗰𝗵𝗮𝗲𝗹?
A biologist at Länsstyrelsen Västerbotten who has mapped Västerbotten’s bats for decades — from the northern bat at the treeline in Ammarnäs, 766 m up, to the colonies living here in Järnäsklubb. Having a human expert take a nonhuman role isn’t roleplay for its own sake; it’s a way of testing what the AI voices get right, and what they miss.
🌊 𝗪𝗵𝘆 𝗵𝗲𝗿𝗲?
Konsthall Norra Kvarken is a free art scene by the sea, built by Katrin Zackrisson Caldeborg & Mats Caldeborg on an old fishing croft. Long before us they were making art for nonhumans — Konstbiotopen, art for birds, bumblebees, beetles, worms and fungi.
ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ
🌳 Council of Forest is an interactive installation made with Biosfärområde Vindelälven-Juhttátahkka, where visitors sit down and enter into conversation with the forest. Whose knowledge counts when the future of the forest is decided?
Links in bio. Vi ses!

Hello! This is Linnea from Nonhuman Nonsense installing the 𝐂𝐎𝐔𝐍𝐂𝐈𝐋 𝐎𝐅 𝐅𝐎𝐑𝐄𝐒𝐓 at Kullar och Klang Kullar & Klang🌻 in the...
01/08/2026

Hello! This is Linnea from Nonhuman Nonsense installing the 𝐂𝐎𝐔𝐍𝐂𝐈𝐋 𝐎𝐅 𝐅𝐎𝐑𝐄𝐒𝐓 at Kullar och Klang Kullar & Klang🌻 in the north of Sweden! 👋

One of the most rewarding aspects of this project has been all the beings we have gotten to know, meet, and learn from throughout the process, both human and nonhuman!

🌲Pine and Anders Granér Anders Granér taught us that forests need time. That dead wood, old trees, and decay are not signs of neglect, but of life.
The Reindeer and Maidi Eira-Andersson Maidi Eira-Andersson reminded us that a forest is not just a place, but a network of migration routes, memories, and relationships.
🐟 Salmon and Daniel Holmqvist showed us that forests and rivers don’t stop at borders, and neither do species or ecosystems.
Tree Harvester and Bertil Nygren highlighted that forests are also places of work, livelihoods, and difficult choices between different needs.
🐝 Bumblebee and Angelika Schindler-Egl Angelika Schindler-Egl revealed that a forest can look green while still being a desert.. Without flowers and a diversity of trees, there is little life for pollinators and other species.

We look forward to continuing the conversations!

ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ

🌳🪾🌲
Council of Forest is an interactive artwork that utilizes AI to enable nonhuman entities—such as the pine, lichen, river, and wind turbine—to discuss the future of their shared environment, developed in collaboration with the Vindelälven-Juhttátahkka Biosphere Reserve Biosfärområde Vindelälven-Juhttátahkka & funded by Vinnova Vinnova. It is still on view at Kullar & Klang Vännäs Kullar & Klang🌻 until tomorrow, August 2,
will be shown at Konsthall Norra Kvarken Konsthall Norra Kvarken on August 9,
and it is always online at council-of-forest.com!

ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ

We are Nonhuman Nonsense, a research-driven art and design collective working in the realm of social dreaming and world-making. Our projects engage with the nonhuman: animals, objects, ecology, technology, and the spectres between and beyond categories.
We are based between Stockholm and Amsterdam.
Visit us at nonhuman-nonsense.com

We were in Luxembourg for the “TASTE – On art, nature, and technology” event to speak about the Council of Forest - earl...
22/07/2026

We were in Luxembourg for the “TASTE – On art, nature, and technology” event to speak about the Council of Forest - earlier this year!
The presentation was followed by a panel conversation between Filips (Nonhuman Nonsense) and Dr. Gerben Zaagsma (Assistant Professor C2DH – University of Luxembourg .lu) and Christl Baur (Head of Ars Electronica Festival / S+T+Arts ), moderated by Nathalie Kerschen (PhD).

𝐓𝐀𝐒𝐓𝐄 – 𝐎𝐧 𝐚𝐫𝐭, 𝐧𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐭𝐞𝐜𝐡𝐧𝐨𝐥𝐨𝐠𝐲
University, Weicker Building, Kirchberg, Luxembourg, 9 Feb 2026

Taste meaning “Transforming through art, science and technology” is a new platform initiated by the University of Luxembourg. The first talk of the TASTE series: “On art, nature and technology” brings together scholars, artists, and stakeholders from the creative sector to discuss how the recent technological developments have informed their interdisciplinary practices, while critically unpacking the myth of “artificial new”.

In recent years, the rapid advent of generative AI has undoubtedly changed how we work, create, and research. Prompt- based commands, instead of code, produce new content with just a few clicks. This has significantly shortened and simplified complex processes in both arts and sciences. The growing number of funding instruments, programs and private-public partnerships, which invite researchers, scientists and artists to collaborate across fields using AI, illustrates its integration into existing academics and artistic frameworks.
These tools and techniques, however, are not new per se, but can be traced conceptually to the postwar era. Neither are the entanglements between scientific thinking, computation, and design a recent trend. Since the 1960s, theorists, such as Herbert A. Simon highlighted the potential of collaborative workflows between designers and scientists when computers are used for problem-solving. Conversely, institutions, such as Ars Electronica or MIT’s Media Lab , have exemplified how artistic research has driven technological innovation since the 1980s.

ᐧ ᐧ ᐧ

Council of Forest is a Nonhuman Nonsense interactive artwork that utilizes AI to enable nonhuman entities—such as the pine, lichen, river, and wind turbine—to discuss the future of their shared environment, developed in collaboration with the Vindelälven-Juhttátahkka Biosphere Reserve .
It is still on view at Kullar & Klang Vännäs until 2 of August and forever on the website at council-of-forest.com.

This Sunday is the last day to see 𝗖𝗼𝘂𝗻𝗰𝗶𝗹 𝗼𝗳 𝗙𝗼𝗼𝗱𝘀 project at the CALORIE exhibition at Science Gallery Science Gallery...
18/07/2026

This Sunday is the last day to see 𝗖𝗼𝘂𝗻𝗰𝗶𝗹 𝗼𝗳 𝗙𝗼𝗼𝗱𝘀 project at the CALORIE exhibition at Science Gallery Science Gallery Bengaluru Bengaluru, India 🇮🇳!

To wrap it up, here are some moments from our experimental panel discussion “COUNCIL OF FOODS: A Human and an AI at the Table”  🍌🍅🌽🫛 (22 Nov 2025) featuring Leo (Nonhuman Nonsense) and Dr. Adithya Pradyumna (Environmental Health Researcher), exploring how human and non-human perspectives can meet at the table to rethink the future of farming.

Dr. Adithya Pradyumna teaches environmental health, food systems, and epidemiology at Azim Premji University Azim Premji University, where his research focuses on climate change and developmental decision-making. He is actively engaged with civil society initiatives in India, providing advisory support to organizations like SOCHARA Sochara C-Wash and Pesticide Action Network India Pesticide Action Network India.

CALORIE
📍 Science Gallery Bengaluru, India
9 Aug 2025 - 19 July 2026

Council of Foods is an interactive artwork where AI language models speak as a diversity of foods, embodying distinct values and ethical positions shaped in collaboration with food system experts. Each discussion is unique and not limited to the food system alone—broader societal issues emerge through the voices of industrially farmed, genetically modified, and wild-foraged foods.

council-of-foods.com

ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ 
Coming up: 
🔮9 August 2026: Council of Forest at Konsthall Norra Kvarken, Sweden

This is Leo building on the 𝐂𝐎𝐔𝐍𝐂𝐈𝐋 𝐎𝐅 𝐅𝐎𝐑𝐄𝐒𝐓 in Mustang Valley in the Himalayas almost 3 weeks ago.The council involves...
15/07/2026

This is Leo building on the 𝐂𝐎𝐔𝐍𝐂𝐈𝐋 𝐎𝐅 𝐅𝐎𝐑𝐄𝐒𝐓 in Mustang Valley in the Himalayas almost 3 weeks ago.

The council involves sooo many things happening in different places of the world to come together at the same time. It is a combination of many different AI services, currently we are using:

🟡 Mistral (for dialogue text)
🟡 Inworld (for EN voices and agents)
🟡 Elevenlabs (for SE voices)
🟡 Gemini (for agent intelligence)
🟡 Soniox (for speech transcription)

And also for the coding, we have used Cursor and Claude Code and Antigravity. And Runway for videos.

We had a dream of running everything on a GPU in the exhibition space itself, with hydropower from the biosphere area that the project is about, to add more layers to the project about the real cost of technology, and to question the very idea of AI speaking for nonhumans. But we haven’t managed yet... Externalities remain externalized.

ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ

🌳🪾🌲
Council of Forest is an interactive artwork that utilizes AI to enable nonhuman entities—such as the pine, lichen, river, and wind turbine—to discuss the future of their shared environment, developed in collaboration with the Vindelälven-Juhttátahkka Biosphere Reserve Biosfärområde Vindelälven-Juhttátahkka.
It is still on view at Kullar & Klang Vännäs Kullar & Klang🌻 until 2 of August and forever on the website at council-of-forest.com!

ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ

We are Nonhuman Nonsense, a research-driven art and design collective working in the realm of social dreaming and world-making. Our projects engage with the nonhuman: animals, objects, ecology, technology, and the spectres between and beyond categories.
We are based between Stockholm and Amsterdam.
Visit us at nonhuman-nonsense.com

We were so excited to bring the 𝗣𝗶𝗻𝗸 𝗖𝗵𝗶𝗰𝗸𝗲𝗻 𝗣𝗿𝗼𝗷𝗲𝗰𝘁 and 𝗖𝗼𝘂𝗻𝗰𝗶𝗹 𝗼𝗳 𝗙𝗼𝗿𝗲𝘀𝘁 to Utrecht's Centraal Museum earlier this yea...
12/07/2026

We were so excited to bring the 𝗣𝗶𝗻𝗸 𝗖𝗵𝗶𝗰𝗸𝗲𝗻 𝗣𝗿𝗼𝗷𝗲𝗰𝘁 and 𝗖𝗼𝘂𝗻𝗰𝗶𝗹 𝗼𝗳 𝗙𝗼𝗿𝗲𝘀𝘁 to Utrecht's Centraal Museum earlier this year! 🥳The works were presented in a one-night exhibition during Centraal Laat, together with a talk by Filips (Nonhuman Nonsense) on the Council of Forest.

𝗖𝗘𝗡𝗧𝗥𝗔𝗔𝗟 𝗟𝗔𝗔𝗧 𝘅 𝗜𝗠𝗣𝗔𝗞𝗧 𝘅 𝗤𝗨𝗘𝗘𝗥 𝗘𝗖𝗢𝗟𝗢𝗚𝗬
Centraal Museum IMPAKT
Centraal Laat @ Centraal Museum, Utrecht, Netherlands
12 Feb 2026

During Centraal Laat, a different cultural organization from Utrecht takes over the museum for a single evening each time and creates a one-off event that aligns with the current exhibition.
IMPAKT is a media arts organization in Utrecht, founded in 1988. Through panel discussions, exhibitions, and the annual IMPAKT Festival, they present critical and creative perspectives on contemporary media culture and art within an interdisciplinary context. By focusing on the relationship between society, media, technology, and art, they explore issues in the fields of politics, science, and popular culture, and present creative and critical perspectives on dominant perceptions in the arts and societal beliefs in general.
ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ
🐔
The Pink Chicken Project is a speculative bioengineering proposal that envisions using a groundbreaking biotechnology called Gene Drive to genetically modify the bones and feathers of all chickens worldwide, turning them pink. Geologists predict that chicken bones will serve as a key marker of the Anthropocene—the epoch defined by human impact on the planet. By altering the future fossil record, this intervention would imprint a pink line into the rock strata.
🌲
Council of Forest is an interactive artwork that utilizes AI to enable nonhuman entities—such as the pine, lichen, river, and wind turbine—to discuss the future of their shared environment, developed in collaboration with the Vindelälven-Juhttátahkka Biosphere Reserve

Pictures by Nonhuman Nonsense (1-10, 15), by Nique Euwe (11-14) & Centraal Laat Poster (16)

We were so excited to bring the 𝗣𝗶𝗻𝗸 𝗖𝗵𝗶𝗰𝗸𝗲𝗻 𝗣𝗿𝗼𝗷𝗲𝗰𝘁 and 𝗖𝗼𝘂𝗻𝗰𝗶𝗹 𝗼𝗳 𝗙𝗼𝗿𝗲𝘀𝘁 to Utrecht’s Centraal Museum earlier this yea...
12/07/2026

We were so excited to bring the 𝗣𝗶𝗻𝗸 𝗖𝗵𝗶𝗰𝗸𝗲𝗻 𝗣𝗿𝗼𝗷𝗲𝗰𝘁 and 𝗖𝗼𝘂𝗻𝗰𝗶𝗹 𝗼𝗳 𝗙𝗼𝗿𝗲𝘀𝘁 to Utrecht’s Centraal Museum earlier this year! 🥳The works were presented in a one-night exhibition during Centraal Laat, together with a talk by Filips (Nonhuman Nonsense) on the Council of Forest. 

𝗖𝗘𝗡𝗧𝗥𝗔𝗔𝗟 𝗟𝗔𝗔𝗧 𝘅 𝗜𝗠𝗣𝗔𝗞𝗧 𝘅 𝗤𝗨𝗘𝗘𝗥 𝗘𝗖𝗢𝗟𝗢𝗚𝗬
Centraal Museum IMPAKT Centre
Centraal Laat @ Centraal Museum, Utrecht, Netherlands
12 Feb 2026

During Centraal Laat, a different cultural organization from Utrecht takes over the museum for a single evening each time and creates a one-off event that aligns with the current exhibition.
IMPAKT is a media arts organization in Utrecht, founded in 1988. Through panel discussions, exhibitions, and the annual IMPAKT Festival, they present critical and creative perspectives on contemporary media culture and art within an interdisciplinary context. By focusing on the relationship between society, media, technology, and art, they explore issues in the fields of politics, science, and popular culture, and present creative and critical perspectives on dominant perceptions in the arts and societal beliefs in general.
ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ ᐧ 
🐔
The Pink Chicken Project is a speculative bioengineering proposal that envisions using a groundbreaking biotechnology called Gene Drive to genetically modify the bones and feathers of all chickens worldwide, turning them pink. Geologists predict that chicken bones will serve as a key marker of the Anthropocene—the epoch defined by human impact on the planet. By altering the future fossil record, this intervention would imprint a pink line into the rock strata.
🌲
Council of Forest is an interactive artwork that utilizes AI to enable nonhuman entities—such as the pine, lichen, river, and wind turbine—to discuss the future of their shared environment, developed in collaboration with the Vindelälven-Juhttátahkka Biosphere Reserve. 

Pictures by Nonhuman Nonsense (1-10, 15), by Nique Euwe Nique Euwe (11-14) & Centraal Laat Poster (16)

💐Saina Slr Zoë Adriana Duarte Costa alchemy•textiles•drawing Cream on Chrome Polymorf  abner preis Pieter

Adresse

Berlin

Benachrichtigungen

Lassen Sie sich von uns eine E-Mail senden und seien Sie der erste der Neuigkeiten und Aktionen von Nonhuman Nonsense erfährt. Ihre E-Mail-Adresse wird nicht für andere Zwecke verwendet und Sie können sich jederzeit abmelden.

Service Kontaktieren

Nachricht an Nonhuman Nonsense senden:

Verknüpfungen

Teilen

Kategorie