Insert Coin

Insert Coin Micro studio specialized in games, playful installations and visually appealing interactive experiences.

Insert Coin is a studio specialized in games, playful installations and visually appealing interactive experiences based in Zurich, Switzerland. The studio’s repertoire includes the development of VR experiences, games, interactive exhibition tools, 3D-animations and light art installations. The studio creates adventures that amaze visitors and users, where the technology used makes sense, but is not the center of attention. The goal in every project is to create unforgettable moments.

New version of Cosmic Hare now for Nintendo Switch!Fully animated rabbits (they talk too!), an evil eagle in 3D, more le...
27/03/2024

New version of Cosmic Hare now for Nintendo Switch!
Fully animated rabbits (they talk too!), an evil eagle in 3D, more levels, additional portal mechanics, and a secret ending...
Get all the bunnies for half the price until Monday!

A puzzling universe of talkative rabbits to jump.

21/12/2020

An interactive projection by Simon Broggi for Light Art Grindelwald 2020. Colorful fragments are projected onto a walled up church window. The fragments can be subdivided by clapping. Fast subsequent claps might destroy the window. Visitors took their time to create colorful artwork, or found out what lies behind the tainted glass window.

12/11/2020

Tomorrow 4pm CET: Brain-computer interface race! Watch pilots from all over the world in a racing game in which the vehicles are mind-controlled!
The game was developed in collaboration with CYBATHLON.
https://cybathlon.ethz.ch/en/event/disciplines/bci

Happy to be part of Light Art Grindelwald! ✨
14/09/2020

Happy to be part of Light Art Grindelwald! ✨

Just finished producing all the markers for „Murder at the Museum“!„Murder at the Museum“ is a game without graphics, wi...
02/07/2019

Just finished producing all the markers for „Murder at the Museum“!

„Murder at the Museum“ is a game without graphics, without visible controls. It uses beacons to locate the player in the museum and drive the narrative forward. To help with orientation it uses a colorful marker system.

21/06/2019

Just finished recording all dialogues for the audio game “Murder at the Museum” episode 2.

The game is an interactive multilinear audio play in which museum exhibitions come to life for players to experience them in a new and immersive way.

Adresse

Hohlstrasse 400
Zürich
8048

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