Cosmocat

Cosmocat Indie studio with a focus on retro-inspired action games. Currently working on Astral Flux and its Game Boy Color prequel Astral Flux: Origins.

Good luck to Nathan, who's showcasing AFO at a retro game fair in the Netherlands today! I guess we can officially annou...
05/31/2026

Good luck to Nathan, who's showcasing AFO at a retro game fair in the Netherlands today! I guess we can officially announce our publisher as well, heh.

Hey, we’ve got a few things going on in Europe this spring/summer!May 31 @ Retro Game Fair in Tilburg, Netherlands:Natha...
05/24/2026

Hey, we’ve got a few things going on in Europe this spring/summer!

May 31 @ Retro Game Fair in Tilburg, Netherlands:
Nathan will be there showing a build of Astral Flux: Origins, along with a cool little 3D print of the protagonist, Wrenchy. Come try out the game and say hello!

June 2-3 @ INDIGO Conference in Rotterdam, Netherlands:
Nathan will be showing the game as part of the showcase. The game will be loaded on these neat arcade cabinets, for maximum old school vibes. Nathan will also be giving a talk on Science x Gamedev.

August 27-28 @ gamescom in Cologne, Germany:
Both Adam and Nathan will be present at our publisher’s booth to show Astral Flux: Origins. This is also the first time we’ll meet IRL, after 5 years of remote collaboration! 😯

Hello again! We’ve been heads down working on Astral Flux: Origins for the last few months. We’re in the home stretch, b...
04/26/2026

Hello again! We’ve been heads down working on Astral Flux: Origins for the last few months. We’re in the home stretch, but as you can probably imagine there are many extra details that go into a physical release: manual, box, cartridge label, etc. Unlike digital distribution, it’s a very committal process—we can’t exactly go back and fix typos or bugs. We’re excited, but also a bit anxious, if I’m being honest!

To make sure we get it right, we’re asking for your help: we’ll be running a closed playtest over the next couple of weeks. The playtest will be run via Discord; simply drop a note in the -flux-origins channel to get your playtest role, which will get you into the channel with all the info you need.

P.S. We've also posted a new devlog on TIGForums if you're curious about what we've been up to lately. (Links in the comments)

Hey, Adam and Nathan here with some exciting news: we’re developing a prequel to Astral Flux! Astral Flux: Origins is a ...
11/25/2025

Hey, Adam and Nathan here with some exciting news: we’re developing a prequel to Astral Flux! Astral Flux: Origins is a brand new action/adventure game for the Game Boy Color. In this prequel to Astral Flux, you’ll learn the backstory of Wrenchy, the beloved partner of the original game’s protagonist.

Having crash landed on a desolate alien planet, you must salvage enough scrap to repair your ship and make your way home. Along the way you will encounter strange creatures, ancient alien machines, and maybe even a new friend!

Featuring
• Classic retro-style gameplay, including numerous collectibles and secret areas
• Five distinct worlds to explore, each with a unique biome and branching paths
• Beautiful pixel art by artist Nathan van der Stoep
• An original chiptune soundtrack by composer Snug
• Retro-feel, modern style: multiple player upgrades, branching paths, exploration-based storytelling

The most exciting part: it’s getting a physical release! We just signed a deal with a reputable publisher for a physical release next year... and I mean a full physical release: box, cart, manual, etc. We’re stoked! More details to follow.

Join our Discord to stay up to date with the latest news in the astral-flux-origins channel, and follow our devlog to track our development progress. (Links in the comments)

If you’re at Hal-Con today stop by and say hello! We’re in room 608 until 1pm
11/09/2025

If you’re at Hal-Con today stop by and say hello! We’re in room 608 until 1pm

Thanks for everyone who stopped by the Dal Games Expo this past weekend! Adam was there showing Astral Flux, plus a demo...
09/22/2025

Thanks for everyone who stopped by the Dal Games Expo this past weekend! Adam was there showing Astral Flux, plus a demo of the Game Boy Color prequel we're working on. We'll be back with another showcase at Hal-Con in November!

We're honoured to be a part of the Indie Assemble showcase on Steam. This is a great opportunity to grab the game at a d...
05/08/2025

We're honoured to be a part of the Indie Assemble showcase on Steam. This is a great opportunity to grab the game at a discount before the final free DLC drops this summer!

04/23/2025

We've already got lots of cool stuff lined up for the final Astral Flux update but we need your help to make it great! We'll be running a playtest next month on Steam next month. Please consider joining and helping us shape the direction.

03/07/2025
Playtest opportunity: TOXICANT Rampage! 💥 This update adds a new shotgun item in the main game mode, and a new more acti...
03/02/2025

Playtest opportunity: TOXICANT Rampage! 💥 This update adds a new shotgun item in the main game mode, and a new more action-oriented game mode. Sign up via the Steam store page!

Greetings! You may have noticed the playtest button that quietly appeared on the store page and be wondering what that’s for. In this update I will tell you all about it, but first, a bit of history: With TOXICANT I set out to make game that wasn’t just another zombie shooter. Instead, I wanted ...

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