10/04/2026
We love ARC Raiders... No question!
To shake things up and deal with campers, rats, and toxic players, what about introducing a Bounty System? One player can put a bounty up to 250k on another player and the wanted level will be based on rewards placed on the outlaw.
If he has 10 rewards 250k each from 10 different players that's 2.5m for hunting this player. To help the hunters his position could be revealed slightly just by marking a radius of 250m on the map.
Hunters can browse through dedicated wanted board in Speranza and participate in the hunt - only then if they kill the rat the reward can be claimed by the hunter.
Players could place a coin reward on others. When a bounty target joins a session, the game announces:
“An outlaw has entered the session: bounty: 1M coins.” or when you join a session: "An outlaw is in this session: bounty: 250k coins."
Instantly, the entire lobby has a reason to hunt them.
Yes, it could be abused, but if balanced properly, it adds risk, tension, and a new layer of excitement to every match.