21/11/2020
8 months ago, the four of us came together for the first time to design a game for our Monash University game design studio project. Fall of the Machinae has exceeded our expectations but is still far from finished. Although we have submitted our game (and the current trailer below), we plan on continuing development on the game in the coming months, targeting a pre-release in December 2020 / January 2021 that will be available to the public. 🤩
Our new trailer highlights the new slum level, featuring desert towns, caves and treehouses. More updates to come soon! 🎮
This prototype game was made during a Monash University game design studio class over the course of 8 months by Harrison Verrios, Oneeb Bin Nauman, Yunshu Sh...