Sonic Beat Down Productions

Sonic Beat Down Productions Making your sound go off with a BANG!... Click here for contact information and more.

Sonic Beat Down Productions is the moniker for Sound Designer Sam Ludinski. My main interest is sound design for Games with the possibility of working on projects from other disciplines such as Film, TV, Animation and Music Production.

Later tonight, the game I have been working on, I Will Prevail will be released for PC, with an Android build to follow....
27/04/2018

Later tonight, the game I have been working on, I Will Prevail will be released for PC, with an Android build to follow. I have learnt so much about time management within the context of a game team and audio programming/middleware, and to have my first credit on a released game feels surreal.

For now, you can get a preview of the game from one of our playtests at the following itch.io page. Make sure to follow the I Will Prevail page for details on the release of the full game.

Fight through alien deferences to exploit the local resources to fuel the DDMVMC corporate empire.

A retrospective look on the Warframe sound replacement project
08/12/2017

A retrospective look on the Warframe sound replacement project

On Wednesday, Max and I stepped into the C24 for our final mix of the Warframe sound replacement project. The thought that it was the final session was strange to both of us, having spent so much t…

On Tuesday night I spent a few hours practicing mid-side processing in order to master some covers of Immigrant Song and...
07/12/2017

On Tuesday night I spent a few hours practicing mid-side processing in order to master some covers of Immigrant Song and Good Times Bad Times that had been mixed by some friends

At the start of the trimester my friend Shay told me that he was endeavouring to record and mix a local Led Zeppelin cover band called Zed Leppelin (yes I know, it could get confusing) alongside hi…

A blog on my work for Dead Weight
01/12/2017

A blog on my work for Dead Weight

  Over the last week, as well as putting some finishing touches on my Warframe sound replacement, I have also been recording and designing sounds for a ten minute short film, a horror called D…

An update on the mixing stage of the Warframe Sound Replacement project.
29/11/2017

An update on the mixing stage of the Warframe Sound Replacement project.

  At the time of writing this blog, Max and I have now spent four sessions in the Avid S6 studio working on the mix for Warframe, as well as one session in the C24 studio to check the mix agai…

Storm time = recording time
29/11/2017

Storm time = recording time

An update on the Sound Design for the Warframe sound replacement project.
16/11/2017

An update on the Sound Design for the Warframe sound replacement project.

Over the past four or five days, I’ve been designing the audio assets for my Warframe Sound Replacement project. Along with the challenges faced, I also gained the benefit of improving my Pro…

A brief overview of our short ADR session with Nick for the Warframe Sound Replacement
08/11/2017

A brief overview of our short ADR session with Nick for the Warframe Sound Replacement

On Tuesday Max and I recorded the line of dialogue required for the Warframe project. Our session was a couple of hours, and we did this in the Audient 4816 studio at SAE. Our voiceover talent was …

A blog on the beginnings of the Warframe sound replacement project.
05/11/2017

A blog on the beginnings of the Warframe sound replacement project.

Last week Max and I spent a couple of session recording and designing the groundwork for the sound effects in the Vauban Prime trailer sound replacement project. Our first session was a recording s…

A case study I did on Silhouettes by Warbringer off their album Woe To The Vanquished
03/11/2017

A case study I did on Silhouettes by Warbringer off their album Woe To The Vanquished

    Song: Silhouettes Artist: Warbringer Album: Woe To The Vanquished Tempo: Various Key: Bb Minor Producer: Mike Plotnikoff Band members: John Kevill – vocals Adam Carroll – rhythm guita…

Great interview from the Sound Designers behind Cuphead on creating a 30s sound.
29/10/2017

Great interview from the Sound Designers behind Cuphead on creating a 30s sound.

Samuel Justice takes you behind the scenes on the sound for this striking new indie game:

An overview of the projects I will be working on this trimester at SAE
05/10/2017

An overview of the projects I will be working on this trimester at SAE

So I have now solidified my project ideas for this trimester. This is in addition to the advertisement that we have been tasked to sound replace (I have chosen this ad from the list of possible adv…

Address

Banksia Avenue
Brisbane, QLD
4060

Opening Hours

Monday 9am - 10pm
Tuesday 9am - 10pm
Wednesday 9am - 10pm
Thursday 9am - 10pm
Friday 9am - 10pm

Telephone

61459338177

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