08/07/2026
Rebelstar: Tactical Command
This game has been sitting in my personal collection gathering dust for quite a while, so I only just got around to designing a cassette case for it.
I still remember back in elementary school, I used to watch my teacher play a game on MS-DOS during breaks. In this game, you commanded a squad of soldiers in turn-based battles against aliens. What fascinated me most was that between missions you could build and expand bases around the world, as well as deploy your soldiers to different operations.
Around 2006, I happened to come across Rebelstar: Tactical Command on the GBA. It had a very similar style of gameplay, leading a squad through turn-based battles but without the base-building mechanics.
It wasn’t until 2015, when I played XCOM: Enemy Unknown, that the familiar feeling finally clicked. After doing a bit of research, I discovered that the game I had watched all those years ago was actually UFO: Enemy Unknown.
The interesting part is that Julian Gollop, the creator of UFO: Enemy Unknown, also created Rebelstar: Tactical Command. No wonder the two games share so many gameplay ideas and themes. Although the modern XCOM games are remakes developed by a different team, Julian Gollop is still widely recognized as the creator of one of the most influential turn-based tactical game series ever made.
If you’re a fan of the XCOM series, I definitely recommend giving Rebelstar: Tactical Command a try on the GBA. It’s a great game, although the GBA’s hardware limitations do show. The enemy AI isn’t particularly smart, and character movement can feel quite slow at times.
If you still have this game's loose cart, feel free to check out the cassette case at https://retroboxbypat.com/product/rebelstar-tactical-command/