LongPlayer.net

  • Home
  • LongPlayer.net

LongPlayer.net Hi! I am a 90s Time Traveler! Playing the hottest games from that decade: Next up is the S.T.A.L.K.E.R.

Series, Half Life and gonna play some Dayz between that too. I Play with Voice here and Upload without Commentary to YouTube.

Cissnei, known as Shuriken (name given by players) in Before Crisis Final Fantasy VII, is a playable female Turk from Be...
28/09/2020

Cissnei, known as Shuriken (name given by players) in Before Crisis Final Fantasy VII, is a playable female Turk from Before Crisis Final Fantasy VII and supporting character in Crisis Core Final Fantasy VII. As her name in Before Crisis Final Fantasy VII implies, her chosen weapon is a large shuriken, called Rekka, that returns to its wielder when thrown and can be augmented with Materia.

Initially an additional player character first appearing in Episode 18 of Before Crisis Final Fantasy VII, Shuriken reappears as a prominent support character in Crisis Core -Final Fantasy VII where she is named, albeit admittedly it is not her real name, and further characterization. Shuriken is the only playable Before Crisis Final Fantasy VII Turk to be seen in Crisis Core Final Fantasy VII.

Cissnei has shoulder-length wavy red hair and brown eyes. Cissnei wears the standard Turk uniform of a white shirt, a black suit with a black tie, a pair of black fingerless gloves and a pair of black boots with black shoelaces. In Crisis Core Final Fantasy VII, during a break period in Costa del Sol, Cissnei wears a white and yellow swimsuit.

Cissnei is strong of body and mind, and takes it upon herself to look after the other Turks, especially the junior members. She is perceived as quiet and motivated by her job. Cissnei is reserved and keeps her poise thus keeping relations at a professional level. Cissnei is loyal to the Shinra Electric Power Company and the Turks in particular. Having been raised by them, she came to realize that while the company has done questionable things, they have brought progress to the lives of countless people and thus supports the company.

As a young girl, Cissnei was discovered in an orphanage, and raised to become a Turk. Encouraged to believe everyone is a potential enemy, she took her training seriously and became the youngest member ever to join the Turks. Her colleagues reformed her life views, particularly her paranoia, allowing her to realize not everyone is against her. @ Midgar: Sector 7

Rude is a supporting character in the Final Fantasy VII series, serving as an antagonist in Final Fantasy VII and Final ...
20/09/2020

Rude is a supporting character in the Final Fantasy VII series, serving as an antagonist in Final Fantasy VII and Final Fantasy VII Remake. He has minor supporting roles in Before Crisis Final Fantasy VII and Crisis Core Final Fantasy VII, and a major supporting role in Final Fantasy VII: Advent Children.

Rude is a prominent member of the Turks—a special task force within the Shinra Electric Power Company's General Affairs division. Often accompanied by his partner and apparent friend Reno, the two act as field operatives. A reticent man of few words, Rude takes on his missions silently and professionally. He prefers to use his fists and physical strength in battle and is a competent helicopter pilot.

Rude is a tall man with an athletic build. He has tan skin, a shaved head, and sports a black goatee. In his youth, he was clean shaven (as seen in Before Crisis Final Fantasy VII and Crisis Core Final Fantasy VII). His hazel eyes are concealed behind a pair of sunglasses, and he keeps a spare pair in case they break.
Rude wears a black suit paired with a white (black in the Remake) shirt, a patterned black tie, and studded dress boots—the standard Turks uniform. He has multiple piercings on his ears; his left ear has three silver rings Rude in Shinra Office from Final Fantasy VII Remake and his right ear has a silver gauge and a blue stud Rude stepping out from a helicopter from FFVII Remake.jpg.

Personality:

Rude is stern, serious, and taciturn. He maintains a stoic expression and conducts his assignments efficiently. His antagonistic attitude towards Cloud's group is mostly professional, and even Aerith believes him to be a good man.Rude considers himself to not be a bad person, but understands his job requires him to do bad things and feels remorse for his involvement in the Sector 7 plate collapse.

Rude has partnered with Reno for over eight years during the Final Fantasy VII series. He is loyal to the Turks and often is the one who ends up saving Reno from harm in Before Crisis, Advent Children, and Final Fantasy VII Remake. Rude has an apparent crush on Tifa. In Final Fantasy VII, he will never attack Tifa😁 @ Midgar: Sector 7

Reno is a prominent member of the Turks who appears in the Final Fantasy VII series. His first appearance is in Final Fa...
16/09/2020

Reno is a prominent member of the Turks who appears in the Final Fantasy VII series. His first appearance is in Final Fantasy VII, and has appeared in almost every media of the compilation: Before Crisis Final Fantasy VII, Crisis Core Final Fantasy VII, and Final Fantasy VII: Advent Children. He also appears in Final Fantasy VII Remake where has has a more prominent role and an added boss battle. He is often accompanied by fellow Turk and partner, Rude, and the two are implied to be friends despite their contrasting personalities.

Reno has a lanky physique, turquoise eyes, unkempt red hair terminating in a long ponytail (though the ponytail is absent during Before Crisis and the first half of Crisis Core), and two symmetrical red marks on his cheekbones. He wears goggles pushed up onto his forehead, an unbuttoned suit jacket, and an untucked dress shirt.
Reno has red tattoos under his eyes. They are not visible on his original in-game character models, but appear in every depiction of the character, including his original artwork by Tetsuya Nomura, his Before Crisis -Final Fantasy VII- portrait, in Final Fantasy VII: Advent Children and in Final Fantasy VII Remake.

Reno is cocky, cynical, and somewhat lazy. He has a penchant for gossiping. Despite his appearance and attitude, he is regarded as a prominent worker; while second in command, he takes his job with pride. He has a rebellious temperament and his actions can be sadistic, contrasting his laid back personality.
Reno and Rude primarily serve as the comic relief in Advent Children, exemplified by cartoon violence. Reno's design overhaul for the film eliminates the somewhat sly and shady air he had in the original game. He still acts in a sly manner, but is far more lighthearted and playful. @ Nibelheim

Tseng is the leader of the Turks in the Final Fantasy VII series. He first appeared in the original game, but has since ...
12/09/2020

Tseng is the leader of the Turks in the Final Fantasy VII series. He first appeared in the original game, but has since appeared in Before Crisis Final Fantasy VII, prequel to Final Fantasy VII with the Turks as the main characters; in Final Fantasy VII: Advent Children and Crisis Core Final Fantasy VII, and also appears in the OVA Last Order Final Fantasy VII, which depicts the events of the Nibelheim Incident from the Turks' point of view.

Tseng dons the classic, dark blue Turk attire in Final Fantasy VII, and wears a similar, but black suit in the Compilation of Final Fantasy VII and Final Fantasy VII Remake. He has dark brown eyes and shoulder-length, black hair occasionally tied in a ponytail. He has a tilak in the middle of his forehead.
Tseng removes his ponytail and lets his hair fall in Before Crisis Final Fantasy VII after Rufus Shinra spares Tseng from ex*****on due to his perceived loyalty to the company. This is a token of deep dishonor in Chinese culture. In Crisis Core Final Fantasy VII,?when Tseng is ordering Cissnei to return the runaway Nibelheim "specimens" alive, his hair is up in his Crisis Core hairstyle, but when the scene switches to an FMV, his hair is down in his Final Fantasy VII hairstyle. It is implied Tseng has been promoted to the leader of the Turks for international players who have not played Before Crisis Final Fantasy VII.

Tseng is stern, no-nonsense, and sometimes temperamental. He has known Aerith Gainsborough since she was a child and has special feelings for her, thus never completing his long-delayed mission to bring her to the Shinra Electric Power Company. In spite of several instances of ruthlessness (such as striking Aeris as she was trying to assure Barret and Tifa that Marlene was safe), he is devoted to his associates and friends, as he sent out the Turks to save Zack and Cloud before the Shinra Army could catch up with them, a failure which torments him throughout the Compilation.

Veld, also known as Verdot, is the leader of the Turks in Before Crisis -Final Fantasy VII-. His official Shinra Electri...
24/08/2020

Veld, also known as Verdot, is the leader of the Turks in Before Crisis -Final Fantasy VII-. His official Shinra Electric Power Company title is "Head of the Department of Administrative Research". He is particular on matters relating to succeeding in missions and unforgiving when it comes to failure. Though many of his subordinates are intimidated by Veld's severity, they deeply respect him. After a disaster in Kalm caused by his commands, Veld's family was killed and he lost his arm. He replaced it with a prosthetic with a Materia inside it, so that he could continue to fight alongside his Turks.

He is called Verdot in the Final Fantasy VII 10th Anniversary Ultimania and Final Fantasy VII: On the Way to a Smile, but called Veld in "Reminiscence of Final Fantasy VII Compilation" and Final Fantasy VII The Kids Are Alright: A Turks Side Story.

I really need to replay some of this gems since i missed some of them and they really add to the Story since it gives so much background Information!🔥

The Turks is the unofficial name of the Investigation Sector of the General Affairs Department (総務部調査課, Sōmubu Chōsaka; ...
04/06/2020

The Turks is the unofficial name of the Investigation Sector of the General Affairs Department (総務部調査課, Sōmubu Chōsaka; alternatively, Administrative Research) of the Shinra Electric Power Company in Final Fantasy VII. They work inside the Public Security Division under Shinra executive Heidegger.
The spin-off game Before Crisis -Final Fantasy VII- focuses on the Turks in the years leading up to Final Fantasy VII.

The Turks act similarly to an intelligence agency or investigative bureau, engaging in reconnaissance and espionage, or even black ops, including kidnappings and assassinations, on behalf of the corporation. They are also known for scouting for potential SOLDIER candidates. The Turks are consummate professionals, adhering to the mission no matter what. Due to the nature of their job, members are privy to numerous company secrets, and as such, become security risks should they resign.

In Final Fantasy VII Turks wear navy blue business suits, but in the Compilation of Final Fantasy VII the suits are plain black. The standard uniform is a unisex business suit with matching tie, white shirt and shoes. Gloves are allowed, as well as glasses and minor jewelry. Some members leave the suit jacket and shirt unbuttoned, omit the tie, or alternate the type of footwear from the basic black boot to one more to their liking.

During the time Shinra is at war with Avalanche some Turks are also ordered to aid in the battle against the defector SOLDIER member Genesis Rhapsodos. Tseng, a high-ranking Turk, aids SOLDIER member Zack Fair in a mission to Genesis's hometown of Banora to investigate the disappearance of two unnamed Shinra operatives. They are found dead and buried. Tseng later accompanies Zack on a mission to Modeoheim to try and find Genesis's headquarters and where he is making his copies. The Turks are also keeping an eye on Aerith Gainsborough, the last known Cetra, who lives in the Sector 5 slums of Midgar.

Jade Weapon (ジェイドウェポン) is an enemy in the Weapon Mode of Before Crisis -Final Fantasy VII-.Chronologically the first of ...
26/05/2020

Jade Weapon (ジェイドウェポン) is an enemy in the Weapon Mode of Before Crisis -Final Fantasy VII-.

Chronologically the first of the Planet's Weapon to be awakened from beneath the ice. The Jade Weapon possesses approximately 3,000,000 HP.

Around 200 meters in length, the Weapon generates a dark mist as it moves, enabling the Player Turks to track it through a radar system that tracks the mist.

Following Zirconiade's defeat, the Player Turks go into hiding across the Planet; retiring to Midgar, Junon, Costa del Sol, Cosmo Canyon, Icicle Inn, and Wutai. Unbeknown to them, as Zirconiade had been summoned the Planet had awakened one of its Weapons to deal with the threat. However, because the Turks defeated Zirconiade before the Weapon's arrival, the Weapon no longer had a purpose. Instead of returning to sleep, the Weapon considered the Turks a threat due to their defeat of Zirconiade and how, technically, they had destroyed what was a part of the Planet's ecology.

A number of weeks afterwards, Veld calls the Player Turks to inform them that the Weapon is hunting them.

Given an advanced radar system on their PHS to track and hunt the Jade Weapon, and learning that the dark mist the Weapon generates and surrounds itself with could only be penetrated by the light given from various Materia Pillars across the Planet, the Turks first locate the pillars to enable themselves to do battle against the Weapon.

Coming to a location covered in mist, the Weapon is supported by various oval-like constructs which the Turks battle while the Weapon attempts to bombard them from above. After numerous hunts and battles across the Planet, the Turks destroy the Jade Weapon and return to their respective lives in exile.

Ruby Weapon is one of the two superbosses of Final Fantasy VII, along with the Emerald Weapon. It is one of the three We...
11/05/2020

Ruby Weapon is one of the two superbosses of Final Fantasy VII, along with the Emerald Weapon. It is one of the three Weapon enemies added in the North American, PAL, and International versions. Ruby Weapon is one of seven Weapons the Planet has produced and dispatched to cleanse any threats to its continued existence.

Ruby Weapon is an optional boss that resides in the sand around the Gold Saucer in the Gold Saucer Area. The player must defeat Ultimate Weapon and then fight one random battle afterward to trigger Ruby Weapon's appearance, although some players have reported Ruby Weapon not appearing at all, or that it appears but is invisible and the player can only initiate the battle by running into it by chance.

The player can only approach Ruby Weapon by Highwind or chocobo. It can eject party members from battle, has extremely high defense, inflicts targets with status effects by its tentacles, and uses some of the strongest attacks.

Defeating Ruby Weapon in the PC version re-release unlocks the Ruby Weapon achievement. Doing so in the PlayStation 4 version earns the Ruby Render trophy.

The Desert Rose Ruby Weapon drops can be traded for a gold chocobo that can be used for accessing the four Materia Caves, but its stats are poor for racing.

For the equipment see Diamond equipment.Diamond Weapon (ダイヤウェポン, Daiya Wepon?) is a Weapon-type enemy that first appeare...
07/05/2020

For the equipment see Diamond equipment.
Diamond Weapon (ダイヤウェポン, Daiya Wepon?) is a Weapon-type enemy that first appeared as a boss in Final Fantasy VII. It is one of the many Weapons created by the Planet of Final Fantasy VII as its "defense mechanism". It is gray with a large red gem in its chest that emits light. Diamond Weapon is roughly humanoid in appearance, with a distinct pair of feet, hands, shoulders, and a torso and head. It has a covering over the back of its legs similar to a cloak or cape. It can open up the armoring on its shoulder panels to fire powerful energy projectiles that have incredible range.

Like the optional Weapon encounters, Diamond Weapon is fought by engaging it on the world map. Unlike the other Weapons, fighting Diamond Weapon is mandatory in all but the original Japanese version, where Diamond Weapon cannot be fought and its spoil, a weapon for Yuffie, is thus also dummied. If the player triggers the Diamond Weapon glitch by saving the game on the world map when the battle is to begin, they ruin that save file.

Diamond Weapon is immune to physical attacks until it opens up its armor if hit with a certain number of summons or Limit Breaks. At this point, it will use Countdown. Unless killed in three rounds, it will use the Diamond Flash to hit all party members for 7/8 of their current HP and inflict the Silence status, reverting its immunity to physical attacks. During the countdown, it is immune to magical attacks and only uses its laser ray. Once Diamond Weapon's HP has dropped below 50%, the party will need to use three Limit Breaks/Summons, not two, to trigger the countdown again.

Final Fantasy VII Remake has a side-quest called "Corneo's Secret Stash", where Cloud and his party are tasked with finding Don Corneo treasury. One of them is the "Diamond Tiara", which is shaped after the Diamond Weapon.

Omega (オメガ, Omega?) is a Weapon that appears in Dirge of Cerberus ,Final Fantasy VII. Unlike the other Weapons, who were...
05/05/2020

Omega (オメガ, Omega?) is a Weapon that appears in Dirge of Cerberus ,Final Fantasy VII. Unlike the other Weapons, who were created to protect the Planet from a great threat, Omega serves as a last resort; when all life on the Planet is threatened, Omega is born. Chaos, another being born with Omega, sends all life to the Lifestream, after which Omega takes the residing and incoming Lifestream into its being. When finished, it flies into space and from there, the cycle of life begins anew.

The Planet, however, without the power of the Lifestream, becomes a barren rock devoid of life. The Protomateria, which allows Omega and Chaos to be controlled, is a special Materia created by the Planet to prolong and delay its inevitable fate.

„Ruler of the skies, protector of the stars, the Ultima Weapon will appear and destroy any threat it perceives. It has s...
24/04/2020

„Ruler of the skies, protector of the stars, the Ultima Weapon will appear and destroy any threat it perceives. It has shot down countless airships, man's means to reach the heavens. The stars align against us...“

The Ultimate Weapon of Final Fantasy VII is one of the five Weapons created by the planet of Gaia as a defense mechanism and released from their slumber in the North Crater.
Ultimate Weapon is first seen in a FMV in which it and other Weapons escape the crater. Later, it is fought as a boss battle,[note 1] first in a mandatory Mideel battle, and later can be encountered in optional battles. It is worth fighting for the prizes it holds. Ultimate Weapon was the only Weapon that could be fought in the first Japanese version of Final Fantasy VII.

Defeating Ultimate Weapon in the PC version re-release unlocks the Ultimate Weapon achievement.

With 100.000 HP and low resistance or absorb, he is the easyiest in the original Game!

Address


28207

Alerts

Be the first to know and let us send you an email when LongPlayer.net posts news and promotions. Your email address will not be used for any other purpose, and you can unsubscribe at any time.

  • Want your establishment to be the top-listed Arts & Entertainment?

Share