Evocative Games

Evocative Games We design games and conduct research on games. We focus on the psychology of play and behavioural analysis.

Our speciality is the application of role-playing games in professional settings, ranging from education to healthcare and leadership trainings.

At Evocative Games we feel privileged by often getting to work on really interesting and meaningful projects that often ...
02/10/2026

At Evocative Games we feel privileged by often getting to work on really interesting and meaningful projects that often combine both our professional skills and our passion. Few projects combine these parts of our lives so strongly as the GRIT project.

GRIT is a larp framework that is designed to help kids deal with trauma through role-playing. It is meant to solve the issue of lack of mental health access for marginalized populations and populations traumatized by war and crisis. Through the non-profit Cultura Connector, EG's own Kjell Hedgard Hugaas has spent the last couple of years designing, researching, and bringing the GRIT project into the world, and the crowd funding campaign for the first implementation just went live!

Together with YouthUp Ukraine, Europe4Youth, and Guardian Adventures, we are creating spaces for the kids of Ukraine to play, heal, and build resilience. Please check it out, spread the word, and donate if you share our commitment to making the world a better place through the power of play.

Help fund GRIT Ukraine, a culturally grounded, trauma-informed program that trains local facilitators and unlock a secured $20,000 matching gift.

Dear Evocateurs! Over summer and this autumn we have been continuing our work on the Dystolarp project. We will soon be ...
24/09/2026

Dear Evocateurs!

Over summer and this autumn we have been continuing our work on the Dystolarp project. We will soon be able to show you some of our deliverables, such as our "Dystopia as Civil Education Booklet", our Curriculum, and our scenarios.

While you are (hopefully eagerly) awaiting those, we invite you to follow "The Dispatches, the project blog, to keep updated. Link is in the first comment.

Long time, no post. :) We have been busy with numerous projects, and while we were working you folks passed a big milest...
23/09/2026

Long time, no post. :)

We have been busy with numerous projects, and while we were working you folks passed a big milestone. We are now over 1000 Evocateurs across our social media!

Thank you all so much for being here and for your support. We can only do what we do because of you.

Here at EG, the last few months have been incredibly busy, with numerous projects in different stages of implementation ...
18/06/2026

Here at EG, the last few months have been incredibly busy, with numerous projects in different stages of implementation and completion.

One of these is the Erasmus+ project Dystolarp. You might have caught an earlier post of ours about this, but in short this project explores how we can use dystopian live-action role-playing scenarios to make abstract concepts relatable for young people in the EU. By creating embodied experiences we seek to cultivate participants’ curiosity, challenge their mindsets, and foster pro-social responsible action.

If you want to learn more, you can find the Dystolarp project website in the first comment.

The newest addition to The Psychgeist of Pop Culture book series just dropped, and we suspect that it might be of intere...
26/02/2026

The newest addition to The Psychgeist of Pop Culture book series just dropped, and we suspect that it might be of interest to our followers, because this time the theme is Dungeons & Dragons (!).

Among really interesting and insightful work from contributors all over, you will also find the chapter "Bleed as a Mechanism for Transformation in D&D" which is written by Evocative Games' very own Kjell Hedgard Hugaas and Sarah Lynne Bowman.

Shout out to Psychgeist founder Rachel Kowert as well as this book's editors Jared Kilmer and Nina Higson-Sweeney. All three of these folks are absolutely wonderful to work with.

You'll find a link that will help you get your hands on your very own copy in the first comment. (And as always, PDFs are available for free download!

As our followers you know that we only created our Social Media accounts a few weeks ago, and in that short span of time...
20/02/2026

As our followers you know that we only created our Social Media accounts a few weeks ago, and in that short span of time we have been blown away and humbled by how many of you that want to keep up with what we are doing.

Now, 750 might not be all that impressive in a world where viral reach is measured in the millions, but to us every one of our Evocateurs is important. You are here because you too believe that we can leverage the power of playfulness to transform ourselves, our communities, and the world we live in for the better. And for that you have our admiration and our gratitude.

“Never doubt that a small group of thoughtful, committed, organized citizens can change the world; indeed, it’s the only thing that ever has.”
-Margaret Mead

We spent the weekend getting our old website up and running again. It is still quite rudimentary, but we wanted to greet...
16/02/2026

We spent the weekend getting our old website up and running again. It is still quite rudimentary, but we wanted to greet those who go looking for us outside of Social Media nicely too.

LinkedIN (and to a degree FaceBook) is and will still be where we do most of our reaching out and connecting with people, and the website also leads people back there to connect with us. But, over time, we will showcase more of our projects in detail on the website, as a way for folks to get a better idea of the nitty gritty of what we do.

Until then, check it out! See how shiny it is. :)

Evocative Games is a Creative Studio and Private Research Company with decades of experience in creating immersive experiences and conducting research in game related fields.

Being part of EU projects is such a great way to meet people who do amazing work in their communities and field all acro...
06/02/2026

Being part of EU projects is such a great way to meet people who do amazing work in their communities and field all across Europe. CVS-Bulgaria is one of the partners in our Dystolarp project, and it was wonderful to meet them in Katowice.

Evocative Games member spotlight  #3Josephine Baird is a member of Evocative Games’ board. Her significant competence in...
04/02/2026

Evocative Games member spotlight #3

Josephine Baird is a member of Evocative Games’ board. Her significant competence in a wide range of fields, makes Josephine our highly valued Jill of All Trades. She is also a Ph.D. candidate at Tampere University in Finland. She is a game designer and game design consultant, as well as a writer and visual artist. Her work often relates the intersection between games, identity, gender, and sexualities. Her research and recent publications present the theoretical and methodological basis for her thesis that role-playing games might provide a potent opportunity for people to explore their gender subjectivity in safer environments. Her current research will conclude with the design of a live action role-playing game that puts this theoretical work into practice. She is also an actor, highly experienced and engaging public speaker, and co-host of the podcast It Is Complicated.

More information about our Josephine can be found at: https://josephinebaird.com/

Exciting things on the horizon! Last week we participated in a kick off meeting for the Erasmus+ funded project "Dystola...
29/01/2026

Exciting things on the horizon!

Last week we participated in a kick off meeting for the Erasmus+ funded project "Dystolarp" with participating organizations from Slovenia (Zavod Bob), Italy (Euphoria Net), Bulgaria (CVS), Poland (Liveform), Belgium (European Gamification in Learning and Education) and Sweden (Evocative Games). It is still early, so we do not have much to show you right now, except for the wonderful smiling faces of the people we are lucky enough to get to work with for the next 2 years.

But what will we be doing, you might wonder?

"The Dystolarp project aims to harness the immersive power of Live Action Role-Playing games to foster a deeper understanding of civic engagement, environmental stewardship and democratic values among young people. By engaging participants in interactive dystopian scenarios where they must navigate societal challenges, we aim to enhance soft skills such as critical thinking and problem-solving through ethical dilemmas, promote active citizenship and encourage sustainable practices in non-formal education."

So, stick around. There will be lots more to follow. :)

Adress

Visby

Webbplats

Aviseringar

Bli först med att veta: vi skickar ett mejl när Evocative Games publicerar nyheter och kampanjer. Din e-postadress används inte till något annat, och du kan avsluta prenumerationen när som helst.

Genvägar

Dela