25/02/2025
Enhancing the move object system.
To amend some of the issues with the current implementation, some changes was made:
Resource Weight System: Resources now have a "weight" property that determines how many of the same item type a citizen can carry. While citizens can still only carry one item type at a time, they can now transport multiple units instead of just one. This significantly reduces build times and minimizes unnecessary trips. (Yes, a citizen can finally carry more than one berry! :^) )
Object Size Categories: Objects are now classified as Small or Big, affecting how they can be moved. Big objects remain unchanged—they must be dismantled and rebuilt. However, Small objects can now be picked up and placed directly in a new location without dismantling.
Fix for Item Snatching: A bug was fixed to prevent other citizens from picking up items immediately after an object is dismantled, ensuring smoother construction workflows.
Applying some suggestions to the move object system.There were concerns about the move system being too cumbersome, as it required too much time to dismantle...