Lost in Pixels

Lost in Pixels Contact information, map and directions, contact form, opening hours, services, ratings, photos, videos and announcements from Lost in Pixels, Video game, Athens.

22/03/2026

Μπλίκι μπλίκι μπλίκι ♥️💚💙

Hello my friends♥️💚💙
22/03/2026

Hello my friends♥️💚💙

I missed so much this game. Wonderful years...
11/03/2026

I missed so much this game. Wonderful years...

Testing Results: PlayableSaturn Model 2 PAL MK-80200ASaroo Elite Black pcb v1.37SanDisk Ultra 128GBTpunix 0.9 Firm - FPGA 06Default config settingsMartinx72 ...

12/02/2026

I left this game unfinished in 2005...
Vanishing Point. Dreamcast.
All stunts done. Final Viper heat cleared.
21 years later… better late than never. :P

07/02/2026

My new toy 💙
The VM2 feels like the true successor to the original VMU, exactly how SEGA would have designed it today.
Beyond its backlit screen, it automatically stores separate virtual VMUs for each game on SD cards up to 32GB. It works seamlessly with original GD-ROM games, as well as ISOs via MODE and GDEMU using OpenMenu.
The VM2 features a built-in lithium battery, rechargeable either via USB-C or directly from the Dreamcast controller.
It is designed and manufactured exclusively in Greece by Chris Daioglou, along with other high-quality Dreamcast peripherals:
https://www.dreammods.net

Sega Digitizer system III. Games made by pixels, NOT by scanlines. Retro video game graphics are defined as discrete dig...
03/02/2026

Sega Digitizer system III. Games made by pixels, NOT by scanlines.
Retro video game graphics are defined as discrete digital raster data composed of pixels.
All graphical assets are stored in memory as pixel-addressable data structures with fixed spatial resolution and color information.
CRT scanlines are not encoded in the image data. They arise solely from the analog raster-scan display mechanism of cathode-ray tube monitors, resulting from sequential electron beam scanning and phosphor response characteristics.
Consequently, scanlines are a display-dependent artifact, whereas pixels are the fundamental and display-agnostic representation of video game imagery.

Good things are going to happen...💙
03/02/2026

Good things are going to happen...💙

The fun continues and I think I became a ma*****st after this...
31/01/2026

The fun continues and I think I became a ma*****st after this...

Believe it or not, I was just a  lucky 43-old stubborn... anger and frustration at highest possible level 😡😅
28/01/2026

Believe it or not, I was just a lucky 43-old stubborn... anger and frustration at highest possible level 😡😅

13/01/2026

This game destroyed me as a kid. Years later… revenge. (with manual transmission) :P

09/01/2026

PSX XStation - Vigilante 8

07/01/2026

Mario Kart 64 - Amped Up v3.20

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