05/10/2026
Three weeks ago, Chenelle started at TGA with a love of games, an eye for design and a passion to learn.
She arrived with zero experience in game development and had never opened a game engine before.
In just a few weeks, her understanding of Level Design has gone from strength to strength. She is now working as part of a development team and taking responsibility for the design of her very first game.
Before Christmas, Chenelle will have helped create two games and built multiple playable level designs — learning, testing, taking feedback and improving with every project.
This is what progress looks like.
You don’t need to arrive knowing everything. You need curiosity, commitment and the willingness to learn.
Chenelle owns her craft.