Ghastwood Games

Ghastwood Games 🏴 A Puckish, whimsical spirit of chaos. Strange things grow in the shadowy places of my neurodivergent mind.

Sometimes I let them play, occasionally they just escape. Designer of Gothic whimsy, odd worlds, and ideas that refuse to leave.

13/04/2026
I’m backer 435. I also backed the original solo RPG when it came out. The art is beautiful and being able to expand from...
25/03/2026

I’m backer 435. I also backed the original solo RPG when it came out. The art is beautiful and being able to expand from solo to multiplayer. Check it out

Get excited about ION Heart Multiplayer - A Lo-Fi Mech TTRPG on BackerKit - come join!

Right! Let’s give it a go.   time travel 🧭 DriveThruRPG.com
13/03/2026

Right! Let’s give it a go. time travel 🧭 DriveThruRPG.com

The sun enjoys scientific accuracy, and suggests you do too. Or else!!!
21/03/2025

The sun enjoys scientific accuracy, and suggests you do too. Or else!!!

Credit : War and Peas

I’ve pulled a couple of concepts from the chaotic cyclone filing system of my mind. One I’m keeping close to my chest.Th...
25/02/2025

I’ve pulled a couple of concepts from the chaotic cyclone filing system of my mind. One I’m keeping close to my chest.

The other?

The Cone Chronicle - A Solo Journaling TTRPG about your life as a traffic cone.

Coming soon - Hopefully

24/02/2025

So much to create, so many ADHD distractions.
My world is a million ideas filed in a spinning cyclone of chaos. Just trying to grab and hold on to one idea. Is an almost impossible task in itself.
But sometimes I get lucky, and with some positive coping mechanisms, I manage to pull an idea from the chaos.

30/09/2024
Work in progress   is a whimsically gothic nook, nestled deep within the  , where young adventurers can discover the joy...
24/09/2024

Work in progress
is a whimsically gothic nook, nestled deep within the , where young adventurers can discover the joy of roleplaying games. Designed for fun, this setting encourages teamwork, creativity, and social interaction, helping players learn the value of working together to solve problems.

Adventurers like mice, squirrels, and rabbits are guided by the Ghastwood Guides, who lead them through lighthearted, fun, and funny adventures. While some challenges may call for quick wits or a friendly bop on the nose (only in the game, of course!), not every situation can be solved with fisticuffs. Sometimes, losing a challenge or facing an unexpected twist opens doors to even more exciting and imaginative paths forward.

The goal isn’t just about winning—it’s about having fun, exploring different ways to approach obstacles, and learning that every outcome, win or lose, can lead to an even richer adventure.

Address

Dunoon

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