Wesall

Wesall I am an escape room enthusiast who intends to create songs based on the best rooms from around the world. 🔐🔐

🔐⏳ Game time: 90'⌛ Our time: 80'📝 Game number: 836💎 HorrorIs that you? I need your help. As you know, my name is Alon, a...
11/05/2026

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⏳ Game time: 90'
⌛ Our time: 80'
📝 Game number: 836
💎 Horror

Is that you? I need your help. As you know, my name is Alon, and I'll be holding my diamond exhibition in town, but I need one last piece of advice, and yours would be invaluable. I've had a difficult life. As you may know, my parents, Marcelo Morgan and Margaret Fürst, managed to prevent a demon from possessing me when I was just a baby.
This has led to my prowess and skills being questioned so many times... but I will prove to you that my "Soul Diamonds" are the most precious treasure you have ever seen.

Puzzles 🧩
Diamond of Souls presents the player with many interesting puzzles. Most of the puzzles aren't difficult, but they require observation and consideration of various environmental elements. With the added brutality, they become somewhat unique.

Story 📖
An interesting aspect of this game (and one that was completely unexpected) was the story. Having played previous chapters, I expected a similar style and theme, but this one was completely different. The plot took a very interesting turn, one of my favorites, as it explores psychological aspects. Even the name of the room is a metaphor, alluding to these aspects.

Acting 🎭
The actress played her role phenomenally. I completely did not expect the level of commitment and brutality on her part. There were several great scenes to be involved in and others to watch, each one incredibly adrenaline-pumping.

Decor 🛠️
The beginning of the game suggests a different atmosphere than what we see later. The game gains quality in further rooms, becoming darker, scarier and more serious. It's dingy and gruesome. The props also immediately give us a sense of what we're getting ourselves into.

🔐⏳ Game time: 90'⌛ Our time: 75'📝 Game number: 835⛺️ HorrorIn 1994, three filmmakers entered the Black Hills Forest to d...
09/05/2026

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⏳ Game time: 90'
⌛ Our time: 75'
📝 Game number: 835
⛺️ Horror

In 1994, three filmmakers entered the Black Hills Forest to document the legend of the Blair Witch and vanished without a trace. Twenty years later, a group of students went searching for answers, only to encounter something far more terrifying, and none returned.
Now it is your turn. A new team of researchers will enter the forbidden forest to uncover its secrets. There is only one rule if you want to survive: never look into the witch’s eyes.
Will you escape the curse, or become another lost soul in the shadows?

Puzzles 🧩
This is a horror game where emotions play a key role, and the puzzles complement the overall experience. Most of them are simple, involving short actions, separation, and finding something in a complex space. One puzzle stands out for its complexity and took us a long time to understand and solve. It was very creative and stood out above the rest.

Story 📖
There were moments where I really got into the story and the plot. Near the end of the game, something happened that I wasn't a fan of, but I decided to overlook it because I really enjoyed the game overall.

Acting 🎭
Our actors looked like they were enjoying their roles immensely. The characters we met in the forest were incredibly creepy, their behavior brutal and unpredictable. I was thrown to the floor and pinned against the wall, we had to run, wandering through the forest and literally nowhere was safe. By the end of the game, I felt great and even let them catch me.

Decor 🛠️
I liked the layout of the rooms, which actually gave them a better feel of the forest. The space wasn't the largest, but it had plenty of surprises and was very well suited to the type of gameplay. The decor resembled those older rooms, and in some places I even liked it because it had its own atmosphere.

🔐⏳ Game time: 150'⌛ Our time: 130'📝 Game number: 833🪄 Fantasy"Unique immersive experience that combines special effects,...
08/05/2026

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⏳ Game time: 150'
⌛ Our time: 130'
📝 Game number: 833
🪄 Fantasy

"Unique immersive experience that combines special effects, lights, sounds and surprising mechanics to transport you to a fascinating world. You will be the protagonist of an unforgettable magical adventure, designed to make you forget time and reality."
Deeply hidden childhood desires and dreams were unleashed the moment I crossed the threshold of this magical world.

Puzzles 🧩
The puzzles are crafted with high quality and provide a satisfying experience for the player. They are set in a magical world and reflect the adventure of young wizards on their way to becoming experienced ones. They surprise with their creativity, functionality, and variety. They are not difficult, they guide the player through the plot in a clear and simple way.

Story 📖
The story is quite a popular motif in which we - novices, wanting to learn the secrets of magic and the history of the school, encounter danger and have to face it.

Acting 🎭
Being part of this show was an incredible experience, because there's no other way to describe it. The actors are wonderful in every way. The movements, the expressions, the dialogue, the accents—it's unbelievable that it was so well-presented. I've never been to Disneyland or any similar amusement park, but that's how I would describe my association with what I saw here. Theatre for a small group of people.

Decor 🛠️
Now is the best part of this review, which is how beautifully done this room is. I would love to describe a lot of details, but I don't have enough characters for the maximum in this post. I cried, was moved three times, speechless, and breathless. The view was so beautiful and so realistic, encompassing such a vast space. There were so many effects, driven by one another, both audio and visual. The quality of the detail only convinced me that I wouldn't see anything this magnificent for a long time.

🔐⏳ Game time: 120'⌛ Our time: 95'📝 Game number: 831🖼️ HorrorThey say every object has a story. But in Emily's case, thos...
07/05/2026

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⏳ Game time: 120'
⌛ Our time: 95'
📝 Game number: 831
🖼️ Horror

They say every object has a story. But in Emily's case, those stories aren't harmless memories: they're dark fragments that have haunted her for years. It wasn't always like this. Before, Emily was a renowned collector, someone with a unique sensitivity for discovering exceptional relics. But then came the night terrors, that blurry line between the past and dreams.

Puzzles 🧩
As we explore each new part of the room, each new nightmare, we experience a variety of puzzles that lead us, as if on a tightrope, to the culmination of this dream. Each player will have their "5 minutes" to show off their best side.

Story 📖
From the very beginning, it's very creepy. We're thrown into the game and have to figure out what's going on. The story is well-thought-out and told periodically. The game is divided into stages, each representing a different nocturnal terror. This was the Spanish room, which most closely resembles the Greek ones in terms of atmosphere and gameplay style.

Acting 🎭
The actors performed their roles professionally. Great facial expressions, interesting appearances, a wide variety of characters, and above all, engaging interactions with the players. If you enjoy physical contact, you can count on a small dose of it, even with some sacrifice.

Decor 🛠️
The space is vast and very interestingly laid out. There are many rooms, each with a completely different style, as we're wandering through different dreams. The abstraction of the room was very noticeable, but the horror was the dominant aspect. I enjoyed every part of the game, especially the ending, which made the most spectacular impression in terms of atmosphere and design.

🔐⏳ Game time: 100'⌛ Our time: 93'📝 Game number: 830🍻 FantasyLegend says that many adventurers set out for an inn located...
06/05/2026

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⏳ Game time: 100'
⌛ Our time: 93'
📝 Game number: 830
🍻 Fantasy

Legend says that many adventurers set out for an inn located at the top of the mountain in search of riches. But few are those who return…
In DragonBorn Vitoria, you'll step into the shoes of a group of adventurers tasked with uncovering the mysteries surrounding a strange inn nestled in a remote mountain in a fantasy world inhabited by magical beings. The enigmatic innkeeper has promised a handsome reward to whoever finds his lost son, who vanished one stormy night, but it won't be as easy as it seems, as you're not the first to try. Will you be able to find the innkeeper's missing son?

Puzzles 🧩
The mechanics of these puzzles mainly involved entering codes into locks, but the puzzles themselves were truly creative and well-thought-out. There are quite a few of them, and they form an integral part of the story and design.

Story 📖
The story of this game is captivating. I feel like it evolves very smoothly and changes in ways no one could have predicted. The later parts of the story begin to diverge significantly from the initial events, while still maintaining the main plot and introducing a great plot twist.

Acting 🎭
Our actor played his role brilliantly. I think the guy was made for this character, both in terms of his physique and behavior. Interactions are a small part of the game, but they appear at moments when they were most needed.

Decor 🛠️
A classic escape room can also be surprising. While I thought we'd be playing in a single, standard environment for most of the game, to my surprise, the ending was completely different from the rest of the room, both in concept, design, and ex*****on. The classic ex*****on at the beginning makes it even more shocking at the end when we see certain effects. The uniqueness of this setting deserves a medal.

🔐⏳ Game time: 120'⌛ Our time: 103'📝 Game number: 829🏺 AdventureAfter long investigations in the city of Petra, my collea...
05/05/2026

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⏳ Game time: 120'
⌛ Our time: 103'
📝 Game number: 829
🏺 Adventure

After long investigations in the city of Petra, my colleague, the renowned archaeologist Jean Louis Burckhardt, has found the whereabouts of the Treasure that the Bedouins hid centuries ago: the priceless carved ivory horn.
But… since she sent the last letter from him a few days ago, nothing has been heard from him again. The letter tells he was being followed and that he didn’t trust anyone but me and that, if anything happened to him or communications were lost, I should send my team to follow in his footsteps and find the precious treasure.
That time has come, and I am about to embark on the journey that will take me to the Treasury and, hopefully, to my dear friend. I need you to start this journey. I'm waiting for you!

Puzzles 🧩
Petra is an escape room filled to the brim with high-quality puzzles. From the very beginning, we solve numerous non-linear tasks, only to discover that many more await us later in the game. These puzzles are highly varied, and their solutions often require looking at things from a different perspective than we might have imagined.

Story 📖
We're sent to discover treasure. It's tempting to say that Petra itself is already a treasure, but what we discover next is equally satisfying. In my opinion, the game has better gameplay in the first half than in the second, but overall, it's still excellent.

Acting 🎭
Our game master introduced us to the game in an acting way and assisted us throughout. She was great.

Decor 🛠️
Throughout the game, we're able to explore several different themed locations, which is a huge advantage of escape rooms. Nobody likes a monothematic setting, and Petra offers plenty of variety in this regard. The décor is meticulously crafted and well-executed. Around the halfway point, it's truly phenomenal and also very authentic, thanks to a certain element.

🔐⏳ Game time: 150'⌛ Our time: 125'📝 Game number: 828⚔️ AdventureYou have been captured by vampires and will be taken to ...
04/05/2026

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⏳ Game time: 150'
⌛ Our time: 125'
📝 Game number: 828
⚔️ Adventure

You have been captured by vampires and will be taken to the dungeons, where you will meet Lucian, the Lycan leader. He is imprisoned for having a relationship with Sonja, a Death Warrior vampire, who is the daughter of Victor, the lord of the castle.
You must help Lucian in his mission: to lead the Lycans to overthrow the vampire leaders. To do this, you must first ally yourself with William Corvinus, the first Lycan, who is unable to return to his human form, and then awaken Markus Corvinus, the first Vampire of the bloodline, to end the decadence that has taken hold of the vampire community.

Puzzles 🧩
Rebellion's main feature is its puzzles. The game is a combined version of two separate scenarios, but it's this hybrid, longest option that provides the most fun. The puzzles are complex, numerous, and of excellent quality. From our trip to Spain, this room was the best in terms of puzzles.

Story 📖
The plot of this room directly tells the story of the vampire and werewolf families—two families that have been at war with each other for centuries. We've been locked in a dungeon by one of the vampires and must escape by solving a series of tasks.

Acting 🎭
Our game master appears briefly as a character. This is, as I understand it, the moment where one scenario ends and another begins. The transition wasn't artificial, but rather fit the game world perfectly.

Decor 🛠️
The dungeons were quite bright, but still dimly lit. The props were well-made, and there were quite a few of them, as many of the puzzles were manual. The game had a slightly unsettling atmosphere, but it still maintained an adventurous feel.

03/05/2026

ER Champ is coming!
Qualifications on June 20, 16:00 UTC
Finals soon to be announced

🔐⏳ Game time: 120'⌛ Our time: 131'📝 Game number: 827🎈 HorrorAs retired paranormal investigators, you're fed up with so m...
02/05/2026

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⏳ Game time: 120'
⌛ Our time: 131'
📝 Game number: 827
🎈 Horror

As retired paranormal investigators, you're fed up with so many haunted house cases that turn out to be hoaxes.
Now, a strange case has caught your attention. The clues have led you to the vicinity of a sinister house. A place that should never be entered.

Puzzles 🧩
There are a lot of puzzles to solve. Considering it's a horror game, they're not that simple. Many of them are complex, in a good way, and scattered around the room. There were moments where we got a little lost, but we quickly found the right path.

Story 📖
The story ties in closely with the events of the film "It." However, it's a rather unique story, focusing more on an aspect that was minimized in the movie. The plot is crafted to provide the game with as many positive experiences as possible.

Acting 🎭
The acting is one of the best things about this room. We're dealing with a lot of characters... although, if you think about it, maybe not (if you're familiar with the universe, you'll know what I mean). The actor appears at various points, giving us a good scare or just subtly announcing his presence. There were a few moments where we had to show courage, and since I'm a huge Pennywise fan, my teammates let me go everywhere.

Decor 🛠️
It wasn't just any horror room, but a beautifully crafted horror room. The creators created it in a large space, which they utilized very well. There is a realistic design and effects that can surprise you even after several hundred games played. I only slightly regret that one of the better locations from the movie wasn't included in the scenarios. Other than that, it's a wonderful experience.

🔐⏳ Game time: 120'⌛ Our time: 120'📝 Game number: 826🏹 AdventureA renowned team of archaeologists has discovered the loca...
01/05/2026

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⏳ Game time: 120'
⌛ Our time: 120'
📝 Game number: 826
🏹 Adventure

A renowned team of archaeologists has discovered the location of the greatest treasure ever found. All signs point to it being in Southeast Asia. Unfortunately, it seems they aren't the only ones searching for it.
You must prevent it from falling into the wrong hands and get there first, or the greatest of catastrophes will be unleashed.
This time, we're going to need the best team. It's going to be a wild adventure!

Puzzles 🧩
The room is filled with a large number of puzzles. There's definitely a lot to do, and, typical of Spain, the game balances puzzles well with playtime. The non-linearity of the room means you need to maintain a steady pace while solving the puzzles. The puzzles come in various forms, with physical-style ones being the most common, which is well-suited to the ancient tomb we're in.

Story 📖
We must find a very important treasure, and do it before the bad guys do. The game features recordings (unfortunately, only in Spanish) and audio clips to further the story.

Acting  🎭
We see the actor through a small glimpse of the entertainment. I'd call it an effect rather than a performance. Nevertheless, our game master did a great job of introducing us to the world of this wonderful adventure.

Decor 🛠️
The room is beautiful. The effects we experience in the game are stunning, phenomenal, and set the trend for modern escape room effects. The area is vast, there are tons of atmospheric transitions, and the décor is crafted with attention to detail. The lighting and music are wonderfully orchestrated for the entire game. A huge plus of this experience is that it goes on and on, and more than once, when I thought it was coming to an end, it kept going.

🔐⏳ Game time: 100'⌛ Our time: 103'📝 Game number: 813🗡️ AdventureA young researcher joins an expedition to a newly discov...
30/04/2026

🔐
⏳ Game time: 100'
⌛ Our time: 103'
📝 Game number: 813
🗡️ Adventure

A young researcher joins an expedition to a newly discovered ancient tomb but finds himself trapped in a time loop. Every night, the tomb collapses, and time resets. The key to escaping may lie in a mysterious sword buried deep within the tomb – an artifact with strange powers.

Puzzles 🧩
The puzzles in this room weren't like standard escape room puzzles. They were atmospheric tasks, requiring us to use a level of agility I'd never experienced in an escape room before. This naturalness of the puzzles made us feel as if we were in a real tomb.

Story 📖
In this game, we must discover a legendary artifact, a sword, hidden somewhere in this tomb. We are given equipment necessary for our journey, thanks to which we discover further parts of the game's plot and receive instructions.

Acting  🎭
No acting in this room. Game master did a great job!

Decor 🛠️
The creators created a true tomb inside the building. Stone walls, narrow passages, sand, everything was realistic, there was no artificiality or cheapness. The room had a wonderful layout, with multiple levels. The lighting and soundtrack were also well-chosen.

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