Altagram

Altagram Altagram is a global multilingual game localization and audio production agency with headquarters in Berlin, Montréal and Seoul. Contact us: email: [email protected] tel: +49 (0) 30 293 521 00
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A good video game has the ability to completely immerse its players in a different reality. Our mission is to give each game the uniquely tailored localization it deserves. This is the spirit that drives our work at Altagram, day after day. We are passionate about video games and driven by the idea of contributing in the launch of a successful title. It takes passion and expertise to achieve the level of quality that will make your game different and stand out in the marketplace. Altagram brings together a talented and passionate team with years of experience in the video game and localization industry. We are a growing, multicultural team of over 100 in-house employees, offering a full range of localization services for all video game types and genres. With over 10 years' experience in the industry and more than 5,000 game titles localized, we are a reliable partner to bring your games to a worldwide audience!

A good video game has the ability to completely immerse its players in a different reality. Our mission is to give each game the uniquely tailored localization it deserves. This is the spirit that drives our work at Altagram, day after day. We are passionate about video games and driven by the idea of contributing in the launch of a successful title. It takes passion and expertise to achieve the level of quality that will make your game different and stand out in the marketplace. Altagram brings together a talented and passionate team with years of experience in the video game and localization industry. We are a growing, multicultural team of over 100 in-house employees, offering a full range of localization services for all video game types and genres. With over 10 years' experience in the industry and more than 5,000 game titles localized, we are a reliable partner to bring your games to a worldwide audience!

Mission: Altagram is an independent video game localization, voice-over and QA group based in Berlin, Seoul and Montreal. We have localized over 5,000 games, from casual indie games to major AAA titles, in over 50 languages, giving every game the tailored localization it deserves.

Wie gewohnt öffnen

According to Ipsos MORI's Q3 2020 GameTrack survey, 💰price is the most crucial factor that affects European gamers’ deci...
12/01/2021

According to Ipsos MORI's Q3 2020 GameTrack survey, 💰price is the most crucial factor that affects European gamers’ decision when purchasing a game (i.e. gamers in UK, France, Germany, Spain and Italy).

Other important factors include the reviews from family, friends and/or the community, as well as the duration of gameplay.

Interestingly, having positive feedback from influencers is a less important factor, along with having downloadable content and in-game items.

Check out the full article here! 👉 bit.ly/38m4rj6

As #AGDQ2021 is underway, let’s take a look at few tips from industry experts to help make your game more attractive for...
08/01/2021
6 ways to make your game more appealing to speedrunners

As #AGDQ2021 is underway, let’s take a look at few tips from industry experts to help make your game more attractive for speedrunners!

For instance, developers can learn the special desire and behavior of speedrunners by simply including them in the early stages as testers or by joining speedrunner activities themselves.

Additionally, creating well-hidden knowledge and secrets in the game could also provide long-term value since players will spend a long time digging through the game and actively (and proudly!) share their experiences with the community.

👇 Learn more tips in this article! 👇

The makers of Spelunky, Shovel Knight, Crypt of the Necrodancer , and Axiom Verge share tips on how to design gameplay features that are catnip to the speedrunning community.

Could we combine machine translation with human translation to increase our productivity?In our latest blog post👇, we ex...
06/01/2021
Take the stress out of video game localisation with machine translation

Could we combine machine translation with human translation to increase our productivity?

In our latest blog post👇, we explain how machine translation works, the advantages it has over traditional human translation, and how you can find and use the best machine translation tools.

You’ve made a great game, but, when it comes to localisation and translation, a lot of developers feel a little lost. In this blog entry, we’ll demystify part of the translation process by focusing on the newest tool at game developers’ disposal: machine translation.

Imagine walking through Peach’s castle, passing by Mount Beanpole, or going to the underground area where oversized coin...
05/01/2021
Shigeru Miyamoto Wants to Create a Kinder World

Imagine walking through Peach’s castle, passing by Mount Beanpole, or going to the underground area where oversized coins and blocks surround you as if you are in a human-sized version of Mario!🤩

In this video (https://bit.ly/2KV3w0k), Shigeru Miyamoto—the creator of Super Mario—guides us through the newly constructed Super Nintendo World in Universal Studios Japan.

You can also check out this interview regarding his ideas behind game design 👇👇👇

The legendary designer on rejecting violence in games, trying to be a good boss, and building Nintendo’s Disneyland.

Have you ever skipped a dialog or cutscene in a game just because it was not interesting enough?😏 This article highlight...
04/01/2021
Playing for laughs: Have games rediscovered their funny bone?

Have you ever skipped a dialog or cutscene in a game just because it was not interesting enough?😏

This article highlights some great examples of humorous games and some obstacles AAA games face when trying to deliver funny content.

For scripted humor, close teamwork between the writers and developers is the key to ensure the planned jokes are well integrated in the game. And for unscripted humor, it sometimes appears in unexpected scenes, such as in Spelunky and Fall Guys.

Edge magazine weighs in on the current state of comedy in video games

As we are approaching 2021, Newzoo has forecasted 5 trends for the gaming industry in the upcoming year.This article exp...
28/12/2020
Newzoo’s Games Trends to Watch in 2021 | Newzoo

As we are approaching 2021, Newzoo has forecasted 5 trends for the gaming industry in the upcoming year.

This article explains how the pandemic will continuously affect the gaming industry, both positively and negatively, and what new opportunities might appear.

The launch of certain AAA games and next-gen consoles may experience delays due to disruption of the supply chains. On the bright side, the cloud gaming market, engagement and revenues will continue to thrive even after the pandemic is behind us.

2021 is on track to be a transformative year for the games market! Read on to find out why, featuring trends curated by Newzoo's analysts.

🎅Ho! Ho! Ho! The holiday season is nigh! We sincerely wish all of you who celebrate this holiday a Merry Christmas🎄 and ...
23/12/2020

🎅Ho! Ho! Ho! The holiday season is nigh! We sincerely wish all of you who celebrate this holiday a Merry Christmas🎄 and a Happy New Year🎆!

2020 has been a unique year for everyone and we have drastically adapted our way of living. Let's stay positive and strong and hope for a fantastic year without COVID-19 in 2021. 🥰

🔎This interesting article explains how Sakuna: Of Rice and Ruin was localized and what obstacles the team faced.The most...
21/12/2020
The careful cultivation and localization of Sakuna: Of Rice and Ruin

🔎This interesting article explains how Sakuna: Of Rice and Ruin was localized and what obstacles the team faced.

The most challenging part was not only localizing Japanese traditional farming techniques into English without much information on the internet, but also transforming the tone and speaking style of a very strong Japanese dialect into a similar style in English. Some of the techniques are using contracted words or slangs.

👇You can learn more in the full article 👇

Edelweiss and XSeed discuss the historical Japanese roots of the in-depth rice farming sim, and the challenges of bringing it West

Have you already played The Last of Us 2 – the 👏WINNER of “Game of the Year”, “Audio Design”, and many other awards at T...
16/12/2020
How The Last of Us Part II's incredible sound was made: | A Sound Effect

Have you already played The Last of Us 2 – the 👏WINNER of “Game of the Year”, “Audio Design”, and many other awards at The Game Awards 2020?

In this interview with the audio team, it's clear that they went above and beyond to create sounds to immerse players throughout the game. For merely the sound of water, they prepared sounds for 6 different depths of water footsteps and the sound of splashes for different player characters and NPCs.

Check out the interview to learn more!👇👇

What's your favorite game of 2020?

#thegameawards2020 #thelastofuspartii #tlou2 #videogames #gaming #gameaudio

The Naughty Dog sound team gives you the full story behind the sound for The Last of Us Part II here...

📣In the latest episode of media:net berlinbrandenburg e.V.'s podcast "Executive Stories", our CEO Marie Amigues shared s...
11/12/2020
Spirit - with Marie Amigues of Altagram - Executive Stories

📣In the latest episode of media:net berlinbrandenburg e.V.'s podcast "Executive Stories", our CEO Marie Amigues shared some of her know-how and experience in game localization, the growth of Altagram, our upcoming localization platform, and more!

▶️You can find the full episode on Spotify 👇👇👇 (The English part starts from 00:30)

Listen to this episode from Executive Stories on Spotify.

Hades, Supergiant Games' latest title, has been nominated for many categories at The Game Awards 2020. 👏✨In this intervi...
20/11/2020
Supergiant's fourth outing Hades introduces a more mature, organized dev process

Hades, Supergiant Games' latest title, has been nominated for many categories at The Game Awards 2020. 👏✨In this interview with the creative director Greg Kasavin, we learn more about their approach to various topics, such as game development and narrative themes. 🎮

Supergiant Games creative director Greg Kasavin sits down to discuss the design and business decisions behind Hades .

Next week on the 17th-21st of November we will be participating in the leading game exhibition in Korea, G-STAR 2020!If ...
12/11/2020

Next week on the 17th-21st of November we will be participating in the leading game exhibition in Korea, G-STAR 2020!

If you’re also attending the event and interested in discussing your game’s localization, QA, and audio needs, you can drop a message at [email protected] to arrange an online meeting with us.

Next week we will be participating in MEGAMIGS on the 12th-13th of November! This leading event in the Canadian video ga...
06/11/2020

Next week we will be participating in MEGAMIGS on the 12th-13th of November! This leading event in the Canadian video game industry will take place on the PINE platform where you can search for us.

If you’d like to discuss your game localization, audio and/or QA needs, you can alternatively reach out to [email protected] to arrange an online meeting with us!

Today, let us take look back at the history of cheat codes in games with this thorough article detailing the lesser-know...
04/11/2020
Game Breaking: How Cheat Codes Changed Video Games Forever

Today, let us take look back at the history of cheat codes in games with this thorough article detailing the lesser-known intricacies of what was initially a playtesting mechanic. 🧐🎮

An occasion to satiate your curiosity about the creation of the revered Konami Code! ⚡️

Cheaters never win…unless you’re talking about video games.

As a follow-up to a piece we published about the influence that developers can have on game accessibility for deaf and h...
30/10/2020
Deaf Accessibility in Video Games

As a follow-up to a piece we published about the influence that developers can have on game accessibility for deaf and hard of hearing players, this article covers the perspective of a deaf player on the challenges faced when playing games.

by Melanie Jayne Ashford Accessibility is a hot topic, and with all the technology involved, there’s nowhere better for accessibility than video games. Sadly, though, the world of video games lacks…

We will be participating in gamesweekberlin digital event on the 28th-30th of October!If you’re also attending the event...
23/10/2020

We will be participating in gamesweekberlin digital event on the 28th-30th of October!

If you’re also attending the event and interested in discussing your game’s localization, you can drop a message at [email protected] to arrange an online meeting with us.

How does a game foster meaningful relationships between its players? 🧐🎮This case study based on the EVE Online community...
20/10/2020
Lessons in community building from EVE Online

How does a game foster meaningful relationships between its players? 🧐🎮

This case study based on the EVE Online community reveals fascinating insights about the impact of the game on social link building and its ability to teach players new skills.

At Devcom Digital, CCP Games' Tryggvi Hjaltason offered advice on creating an environment that builds meaningful friendships

This year we have seen a record number of female protagonists in games, in addition to a few trans and non-binary charac...
16/10/2020
Summer video game reveals showed record number of female protagonists

This year we have seen a record number of female protagonists in games, in addition to a few trans and non-binary characters.

It's great to see the trend shifting from predominantly male characters to a close balance, as it offers players of various genders and identities the possibility to identify more closely with the characters they play as.

But Feminist Frenquency's annual analysis warns this may be a "one-off statistical anomaly"

We will be attending the Sweden Game Conference next week on the 21st-23rd of October!If you’re interested in arranging ...
14/10/2020

We will be attending the Sweden Game Conference next week on the 21st-23rd of October!

If you’re interested in arranging an online meeting with us to discuss your game’s localization, voice-over recording, or QA you can reach out to us at [email protected]

Stas Ignatov from META Publishing recently wrote a great piece with a collection of advice to help indie game developers...
09/10/2020
Pitching Your Game To A Publisher - Tips and Advice

Stas Ignatov from META Publishing recently wrote a great piece with a collection of advice to help indie game developers pitch their game to publishers.

To add to this, we can help by creating localization, audio or QA quotes. Requesting quotes doesn’t need to wait until you’ve locked-in funds and helps to show potential publishers that you’re prepared to scale during your pitch.

A step-by-step guide, written by Andrey Sazhin, producer at META Publishing, about presenting your indie game to publishers, standing out from the crowd, and making a great impression.

In our latest blog post, we give you some updates on how we are handling the COVID-19 epidemic both on and off-site at A...
06/10/2020
How have we been dealing with COVID-19 at Altagram?

In our latest blog post, we give you some updates on how we are handling the COVID-19 epidemic both on and off-site at Altagram.

What measures have we been taking, why we chose an alternate attendance model, and how this is going to impact our company’s future.

Like most companies, 2020 has brought us unexpected challenges that we have had to deal with as best as we can. Fortunately for Altagram, the project-based nature of our work has always entailed a certain degree of adaptability.

In this Superjump article, the author takes a closer look at the evolution of in-game music. It’s fascinating to see how...
29/09/2020
The Symbiosis of Games and Music

In this Superjump article, the author takes a closer look at the evolution of in-game music. It’s fascinating to see how the soundtracks of games have changed over the past 30 years, from chiptunes to orchestrated EPs. ❤️🎼

Video games soundtracks shaped the music scene for a generation

The latest Summer Games Done Quick raised over 2.3 million dollars for Doctors Without Borders! 🎮✨ For this first online...
23/09/2020
Games Done Quick

The latest Summer Games Done Quick raised over 2.3 million dollars for Doctors Without Borders! 🎮✨ For this first online edition, in addition to the incredible crowdfunded donation, there was a lot of impressive speedruns. 😊

Let it be Demon’s Souls, Twilight Princess, or Minecraft - you can check them out on their YouTube channel!

https://www.youtube.com/c/gamesdonequick/videos

Next week we will be participating in both CGC Live (https://cgc.one/) from the 22nd to the 26th and Tokyo Game Show (ht...
18/09/2020

Next week we will be participating in both CGC Live (https://cgc.one/) from the 22nd to the 26th and Tokyo Game Show (https://lnkd.in/d69vm-Y) from the 24th to the 27th.

If you’re interested in arranging an online meeting with us to discuss your game’s localization, voice-over recording, or QA you can reach out to [email protected] for CGC and [email protected] for TGS.

#CGCLIVE #TGS2020

It was the 21st launch anniversary of the Dreamcast last week! 🎮👀 Home to games such as SoulCalibur, Skies of Arcadia an...
15/09/2020
Dreamcast 20th anniversary interview extravaganza

It was the 21st launch anniversary of the Dreamcast last week! 🎮👀 Home to games such as SoulCalibur, Skies of Arcadia and Shenmue II, this year-old article gives an insider perspective from people who worked on the console at the time.

As the Dreamcast turns 20, we got comments from developers of games like Shenmue, Space Channel 5, Samba de Amigo, Sonic Adventure, and more, to celebrate the short life of this innovative console.

We will be participating in the Pocket Gamer Connects Helsinki digital event next week on the 14th-18th of September!⠀⠀⠀...
08/09/2020

We will be participating in the Pocket Gamer Connects Helsinki digital event next week on the 14th-18th of September!
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Attending the event and interested in discussing your game’s localization, voice-over recording, or QA? Drop us a message at [email protected] to arrange an online meeting with us!
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#PGConnects #PGC2020 #GameDev #Localization #QA #VoiceOver

As people who enjoy playing games, another way of showing our support to the Black Lives Matter movement is to back up g...
01/09/2020
7 video games by Black developers you can support right now

As people who enjoy playing games, another way of showing our support to the Black Lives Matter movement is to back up games created by Black developers. ✊

This article on Inverse compiles a list of indie games created by Black developers. You can support them by directly buying their games or following their development progress on social media.

One way you can show your support for the Black Lives Matter movement is by supporting Black developers within the gaming industry. Here are 7 games you can support right now.

Today both the 2020 Black National Convention - https://blacknovember.org/ - and the 2020 Virtual March on Washington - ...
28/08/2020
The Black National Convention 2020 – Building Power & Policy in Defense of Black Lives

Today both the 2020 Black National Convention - https://blacknovember.org/ - and the 2020 Virtual March on Washington - https://2020march.com/watch/ - are taking place online. Both assemblies aim at ratifying a Black political agenda for the upcoming November elections. We encourage you to support these assemblies which are advocating for change in the US laws & political landscape.
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In the following article, we have compiled a list of resources that you can use to continue supporting the Black Lives Matter movement and pursue the fight against racism: https://altagram.com/support-black-lives-matter-outside-the-us

The multi-hour broadcast will be filled with energy, celebration, education, electoral justice, and a vision for Black Lives before the biggest election of our time, and long after.

We are participating in the digital edition of both Devcom and Gamescom 2020 until the 30th of August.⠀⠀⠀⠀⠀⠀⠀⠀Feel free ...
19/08/2020

We are participating in the digital edition of both Devcom and Gamescom 2020 until the 30th of August.
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Feel free to book an online meeting with us to discuss your game localization by sending an email to [email protected], or by finding us on the Meet to Match or PINE platforms.
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#Devcom2020 #Gamescom2020 #GameDev #GameIndustry #Localization

An inspiring article about providing some relief to cancer patients thanks to games. Let it be mental relief or even phy...
14/08/2020
Providing Cancer Relief via Specialized Video Games

An inspiring article about providing some relief to cancer patients thanks to games. Let it be mental relief or even physical benefits, games show once again that they can illuminate our lives in various ways. ❤️

How specially-designed games may mitigate the worst side-effects of cancer treatments

We're really excited about the program of this #GDCSummer edition which promises a lot of interesting talks, showcases, ...
04/08/2020
Don't miss out on the GDC Puzzle Challenge at GDC Summer this week

We're really excited about the program of this #GDCSummer edition which promises a lot of interesting talks, showcases, and networking opportunities! ☺️⚡️ For this first digital edition, the #GDC team also organized a Galactic Decryption Challenge which is the occasion to win goodies and all-access passes!
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More information in the link below 👇👇
https://gdconf.com/news/dont-miss-out-gdc-puzzle-challenge-gdc-summer-week
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✨📞 As a reminder, we’re attending the event for all 3 days. You can book a meeting with us at [email protected] !
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#Localization #GameDev #GameDevelopment #Gaming #GameIndustry

As you get ready to attend the all-digital GDC Summer this week leave time to check out the GDC Puzzle Challenge, a daily brainteaser (with prizes) designed to get your problem-solving juices flowing!

Let’s talk serious business, Yoshi might be tax dodger – a vile swindler! 🧐💰⠀⠀⠀⠀⠀⠀⠀⠀Though let’s be on our toes y’all. A...
31/07/2020
Yoshi's Tax Fraud Story: A Hardboiled Detective Tale

Let’s talk serious business, Yoshi might be tax dodger – a vile swindler! 🧐💰
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Though let’s be on our toes y’all. As the editor’s note mentioned, the writer was found dead from blunt trauma shortly before the publication of this article... 😳💫

He came into my office, shadows trailing in behind him like he was being followed by the specter of Death. He was a short, squat man; Italian, by the look of him. Honest guy, works with his hands for a living. My guess: plumber.

28/07/2020
Wholesome Direct - Indie Game Showcase 5.26.2020

✨🌼 Have you been missing out on your daily dose of cute, feel-good content? 🌼✨ Maybe you're like us and simply missed the #WholesomeDirect – Indie game Showcase in May?
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Well, sit back and relax... it’s time to enjoy some sweet quality time! ☺️

Join Wholesome Games on May 26th at 1pm ET for the first-ever Wholesome Direct, hosted live on YouTube! We'll be showing exclusive footage, developer intervi...

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Strasse Der Pariser Kommune 12-16
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