realities.io

realities.io We bring the real world in engine - photorealistic, fully explorable and ready for real-time use! REALITY MEETS SPATIAL COMPUTING As VR, AR, 3D engines become ubiquitous, the need for capturing the world in volumetric is becoming extremely important.
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With years of experience work on VR Films and games, we at Realities.IO are building the tools for Spatial Photography for the age of Spatial Computing.

Wie gewohnt öffnen

28/04/2020
Puzzling Places [Prototype] Trailer

The Puzzling Places [Prototype] is now free on Sidequest!

DOWNLOAD: https://sidequestvr.com/app/809

With the Corona Crisis messing up our project schedule (and jigsaw puzzles being sold out everywhere), the realities.io team decided to make the best out of the situation and work on an idea that has been in our heads for a while: turning our scans into 3D jigsaw puzzles!

So over the last weeks we built a first Quest protoype of Puzzling Places. It's now free on Sidequest and we hope it brings you a moment of calm & fun in these crazy times.

Let us know what you think! Your feedback will be crucial to help us decide if we want to risk the jump turning this into a full game and how it will look!

Discord: https://discord.gg/G5R5Q9E

27/04/2020

Today we were squashing the last bugs & doing the final test runs - tomorrow is release time for our Puzzling Places Prototype on SideQuest!

Over the last weeks we shared some insights on Medium on how we created the large scale photogrammetry landscapes for th...
26/02/2020
Crafting 3D Soundscapes for the Audi AI:ME Flying VR Experience

Over the last weeks we shared some insights on Medium on how we created the large scale photogrammetry landscapes for the Audi AI:ME VR showcase - now our friends from Double Shot Audio also published an awesome post on how they created the fantastic soundscape for the project!

Using spatial audio techniques to enhance impact and immersion in virtual reality.

10/02/2020

How we made the Audi AI:ME’s Flying VR experience - Part 3

“Performance challenges and creating realistic fog in VR”

https://link.medium.com/WGhcdus6X3

14/01/2020

Last week at CES2020, the passengers of Audi’s AI:ME autonomous concept car put on a VR headset and flew through the heavenly karst landscapes of SE Asia.

We’re happy share a glimpse of what we captured and developed for this futuristic concept.

More info - https://www.engadget.com/2020/01/06/audi-ai-me-smart-ev-concept-car/

“VR in a moving car? What about motion sickness?” you might ask.

As shown with Holoride last year, the motion of the car and the VR experience were synced, so when the car turned, so did the passengers in VR. What you saw matched what you felt

Keep in mind, this video is a straight flythrough of the landscape, not the route driven at CES by the Autonomous vehicle.

Technically, the scale of this project was immense.

Having no set path of the autonomous vehicle, we had to capture multiple large-scale environments that could be flown through in any direction.

We hope to share more details about the process later this week on Medium.

Congratulations to NowHere Media for winning the Lumiere Award for 'Best VR Documentary' with Home After War - VR Experi...
18/12/2019

Congratulations to NowHere Media for winning the Lumiere Award for 'Best VR Documentary' with Home After War - VR Experience! We couldn't be happier to have joined you for this project and are excited to continue exploring with you how photogrammetry can be used for powerful & immersive factual content in VR!

We are honored that Home After War - VR Experience was selected as winner of the Lumiere Award for 'Best VR documentary' at Stereopsia in Brussels!

A big thank you to all the people that helped us to make this project happen!

Geneva International Centre for Humanitarian Demining - GICHD, Oculus, realities.io, Studio am Fluss, Flight School Studio,

Amy Seidenwurm, Sandra Bialystok, Anastasia Alpha, Daniel Sproll, David Finsterwalder, Averie Timm, Suadad A. Al-Salhy, Mia Vk, Felix Ferdinand, Jana Irmert, Leonard Petersen, Catarina Gomes Trix Winnie Christiansen

01/04/2019
SplitX Summit 2019

We're excited to be a partner for this year's SplitX Summit!

Three days of un-conference in the uniquely beautiful Mediterranean city of Split, Croatia. Join us for an intimate gathering of industry leaders & discuss the future of XR on May 17th-19th!

infos & application here => https://splitx.co/splitx-summit-2019/

third and final day of the Home After War North America premiere at SXSW amazing Immersive Cinema is about to start!
13/03/2019

third and final day of the Home After War North America premiere at SXSW amazing Immersive Cinema is about to start!

Thank you SXSW for a warm reception of Home After War - VR Experience. Thanks Amy Seidenwurm for believing in us and for supporting our crazy ideas! And of course this would have been impossible without the stellar team of Sandra Bialystok at Geneva International Centre for Humanitarian Demining - GICHD and Daniel Sproll at realities.io. #SXSW2019

28/02/2019

A warm welcome to our newest team member and friend Az Balabanian!

Excited for you and your drones to arrive ✈️

wow, what a week for Home After War - VR Experience! Not only was it chosen for the SXSW official selection, it also jus...
08/02/2019

wow, what a week for Home After War - VR Experience! Not only was it chosen for the SXSW official selection, it also just won three awards at the Social Impact Media awards #SIMA19: Best VR, Best sound (yeah Studio am Fluss!) & the Jury Prize for Creative Advocacy and Journalistic Achievement!
Incredibly proud to see this shared vision of immersive journalism grounded in photogrammetric worlds getting such amazing feedback!
NowHere Media Geneva International Centre for Humanitarian Demining - GICHD Oculus #vrForGood

It's turning out to be a good week! Home After War - VR Experience just won the Best VR Experience and Sound as well as the Jury Prize for Creative Advocacy and Journalistic Achievement at the #SIMA2019! Thanks everyone who made this project possible and successful. Geneva International Centre for Humanitarian Demining - GICHD Oculus #vrforgood #homeafterwar realities.io Studio am Fluss @Leonard Petersen

VR NOW Con
29/10/2018

VR NOW Con

At the upcoming VR NOW Con & Awards 2018 we will try out an unconventional conference format: Our very own #VirtualReality Gameshow! Funny and informative at the same time. Moderated by Daniel Sproll, Co-Founder & Chief Experience Officer of realities.io, a studio that brings the real world into VR, to enable everybody to explore places beyond their reach.

With his expertise and wit, we think Daniel is the perfect match. We are looking forward to it! https://sched.co/HNga

all photos for TAGFERN VR are in, now our processing machines are crunching away on amazing data from one of Germany's m...
19/10/2018
TELLUX

all photos for TAGFERN VR are in, now our processing machines are crunching away on amazing data from one of Germany's most fascinating cave systems!

Von Unter-der-Erde in die virtuelle Realität.

Diese Woche sind die Fotogrammetrie-Aufnahmen für TAGFERN VR (AT) am Blautopf und dem angeschlossen Höhlensystemen in Blaubeuren zu Ende gegangen.

Die TELLUX next / SWR / kohelet 3 / IT MEDIA Koproduktion entsteht in Zusammenarbeit mit dem Höhlenverein Blaubeuren e.V. sowie Pixelcloud und realities.io . Das Projekt wird gefördert durch die MFG Filmförderung Baden-Württemberg und den FilmFernsehFonds Bayern.

Check out some some impressions from the We Buy Storms exhibition at ZKM - Zentrum für Kunst und Medien Karlsruhe where ...
11/10/2018

Check out some some impressions from the We Buy Storms exhibition at ZKM - Zentrum für Kunst und Medien Karlsruhe where NowHere Media is showing Home After War - VR Experience, bringing visitors to photogrammetric scan of Ahmaied's home in Fallujah, Iraq

We are delighted to be at the Beyond Festival Karlsruhe at ZKM - Zentrum für Kunst und Medien Karlsruhe showing Home After War - VR Experience as part of "We Buy Storms" exhibition. Geneva International Centre for Humanitarian Demining - GICHD Oculus #VRforGood realities.io Studio am Fluss

ready to turn the world into polys? We are hiring! Join us as senior scanning artist or junior 3D generalist fulltime in...
17/09/2018

ready to turn the world into polys? We are hiring! Join us as senior scanning artist or junior 3D generalist fulltime in Berlin and push the limits of photorealistic XR content creation!
More details here: http://realities.io/jobs/

We are hosting the 3D Scanning Meetup Berlin. We have two great talks and look forward meeting people that have a common...
11/09/2018
Berlin 3D Scanning Meetup (Berlin, Deutschland)

We are hosting the 3D Scanning Meetup Berlin. We have two great talks and look forward meeting people that have a common interest in the field.

Photogrammetry and Lidar based 3D scanning and mapping.The idea behind the meetup is to connect and exchange about 3D scanning with a focus on productions, services and products (and less about resear

Check out these impressions from the Home After War premiere at the Venice Film Festival! Not only did NowHere Media wor...
05/09/2018

Check out these impressions from the Home After War premiere at the Venice Film Festival! Not only did NowHere Media work with us to make the first photogrammetry based experience ever in the Oculus #VRForGood program - they also worked with Trix to create an amazing installation to immerse you before & after entering VR

We're at La Biennale di Venezia - the Venice Film Festival - premiering Home After War - VR Experience with NowHere Media and Oculus #VRForGood! Our film tells the story of Ahmaeid, a father who returns to his home in Fallujah after the war between ISIS and government forces, which left behind booby traps even in people's homes.

wondering how we create volumetric VR docs like glückauf! Inside Germany's last coal mine? Here's an exclusive peek behi...
20/08/2018

wondering how we create volumetric VR docs like glückauf! Inside Germany's last coal mine? Here's an exclusive peek behind the scenes of the production at Prosper Haniel!
And if you haven't embarked in it's virtual tunnels get the free DLC now on Steam: https://store.steampowered.com/app/837160/Realities__glckauf/

VRODO Magazin made their way down into Germany's last coal mine - check out their awesome write up here (German):https:/...
17/08/2018
Unter Tage wandern: Realitites veröffentlicht kostenlosen Glückauf!-DLC

VRODO Magazin made their way down into Germany's last coal mine - check out their awesome write up here (German):
https://vrodo.de/unter-tage-wandern-realitites-veroeffentlicht-kostenlosen-glueckauf-dlc/
If you want to explore the tunnels yourself, get the free DLC here: https://store.steampowered.com/app/837160/Realities__glckauf/

Die im Rahmen des Glückauf!-Projektes des WDR entstandene Photogrammetrie-VR-Erfahrung des Berliner VR-Startups Realities ist jetzt verfügbar.

16/08/2018
glückauf! Trailer

The end of 2018 will also be the end for Germany's last active coal mine. But as preserving inaccessible places for future generations is kind of our thing, realities.io teamed up with the WDR for a final descent 1200m below ground - to take you inside Germany's last coal mine!
Get the DLC on Steam for free: https://store.steampowered.com/app/837160/Realities__glckauf/

Huge congrats to our dear friends from NowHere Media for bringing Home After War to premiere at Venice International Fil...
26/07/2018
NowHere Media

Huge congrats to our dear friends from NowHere Media for bringing Home After War to premiere at Venice International Film Festival!
It's been amazing working with you guys on this experience, bringing Ahmaied’s story into volumetric VR! Chapeau for making it happen & we're excited to head to Venice together soon to show it!

We are sooooo honoured to announce the premiere of our latest project Home After War - VR Experience (www.homeafterwar.net) as an installation at the 75th Venice International Film Festival. Thank you Oculus VR for Good and Geneva International Centre for Humanitarian Demining - GICHD for all the support! There have been many ups and downs during the course of this project and all those involved should know that this would have been impossible without each of your brilliant contributions!
#vrforgood #nowheremedia #venicebiennale #ieds #mineawareness

Gayatri Parameswaran Felix Gaedtke Amy Seidenwurm Sandra Bialystok Anastasia Alpha Daniel Sproll realities.io Jana Irmert Leonard Petersen Suadad A. Al-Salhy Mia Vk Felix Ferdinand Franz Catarina Gomes Paula Cuneo Lauren Burmaster Valerio Rizzo David Finsterwalder Shahriar Shahrabi Marcel Poppe Taylor Williams Winnie Christiansen VRBASEJulia Parchimowicz Jess Engel Gabo Arora Barry Pousman Loren Austin Hammonds Ash Choi Brandon Boone Debbie Rosenbaum

Did you already explore the caves below Vancouver Island, the first episode of the Terres D'Exploration series? The guys...
13/04/2018
Realities: Neue Fotogrammetrie-Serie erforscht die Naturschönheiten Kanadas

Did you already explore the caves below Vancouver Island, the first episode of the Terres D'Exploration series? The guys from VRODO Magazin did, check out their write up (German)!
https://vrodo.de/realities-neue-fotogrammetrie-serie-erforscht-die-naturschoenheit-kanadas/

Das Berliner Startup Realities startet mit einer dreiteiligen Fotogrammetrie-Serie, die VR-Nutzer eine Höhle, eine Grassavanne und ein Gletschergebiet erkunden lässt.

hope you all got your tickets for the VR NOW Con  #EFMVRNOW Summit! Join us for our talk about what we've learned over t...
12/02/2018

hope you all got your tickets for the VR NOW Con #EFMVRNOW Summit! Join us for our talk about what we've learned over the last months producing a brand new batch of experiences & hear our predictions for the future of photorealisitc volumetric VR experiences!

#Photogrammetry awesomeness: realities.io lets you travel to mesmerizing places that were out of reach before. At the #EFMVRNOW Summit producer Karen Nemeth will give you insights on production and potential of photorealistic environments in explorable #VR. Get your ticket here: http://ow.ly/hDtr30ilcQB

And by the way: The "Realities" platform is available for free on Steam, you should definitely try it out ;) http://store.steampowered.com/app/452710/Realities/

production day 2 of 3 is over! While the biggest challenges still lie ahead of us tomorrow our scanning team is getting ...
20/01/2018

production day 2 of 3 is over! While the biggest challenges still lie ahead of us tomorrow our scanning team is getting accustomed to their new work outfits

Meet us at Urban Spree tonight to teleport into virtual reality and explore the now-demolished work of Dualis in The Hau...
19/01/2018

Meet us at Urban Spree tonight to teleport into virtual reality and explore the now-demolished work of Dualis in The Haus!

19/01/2018

let the capture begin!

Godspeed NowHere Media! We are extremely excited what you will bring back!
19/01/2018

Godspeed NowHere Media! We are extremely excited what you will bring back!

Packed and ready for Baghdad. Excited (and a bit nervous) about creating a #VR experience using #photogrammetry, stereo billboarding and #360°. #staytuned #iraq #onassignment Oculus #VRforGood Geneva International Centre for Humanitarian Demining - GICHD RISC Training realities.io Anastasia Alpha

What did we hack on during the #BerlinXRJam2017? Digital Decay, a bot which downloads models from Poly, morphs them, and...
11/12/2017

What did we hack on during the #BerlinXRJam2017? Digital Decay, a bot which downloads models from Poly, morphs them, and uploads for you to use. Thanks to Shahriar Shahrabi, Daniel Sproll, Marcel Poppe, & David Finsterwalder! https://poly.google.com/user/7FF-A74sPM6

12/11/2017

Deep thinkers in the Cologne Cathedral - shot in Unreal Engine

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