23/01/2026
⚓️ Update 0.101 “Fleet Masters” is heading to Alpha testing! ⚓️
We continue to improve the game — introducing modern equipment, new cosmetic items, as well as ship and equipment rebalancing!
🚢 Equipment [Battle Pass]
• Frigate CN CSTP (T3, China)
• Strike Fighter Nanchang Q-5Jia (T3, China)
• Gr***de Launcher PHL-191 (370 mm) (T3, China)
• Missile Battery YJ-19 (T3, China)
• Torpedo Launcher YU-12 (324 mm) (T3, China)
🎨 Camouflages [Battle Pass]
• Legendary camouflage “Victory Celebration”
• Epic camouflage “Swift”
• Rare camouflage “Biathlont”
🖼 Avatars & Titles [Battle Pass]
• Legendary avatar “Hockey Player”
• Epic avatar “Biathlete”
• Rare avatar “Alpine Skier”
• Legendary title “Born to Win”
🚢 Equipment [Ranked Shop]:
• Gr***de Launcher WS-3 (400 mm)
• Legendary camouflage “Last Round”
• Legendary avatar “Cyber Champion”
• Legendary flag “Pro Player”
🎨 Decals:
A new collection, “Lunar New Year” has been added. Decals from this collection can be obtained through various in-game activities throughout February.
💎 Seasons Storage:
In this update, the Pass Vault has been expanded with another season, "Steel and Ashes", released in June 2025. Inside the pass, you can find valuable VIP rewards, customization items, and the ekranoplan RF Burevestnik (Project 905).
⚖️ Rebalance:
A rebalance of several ships and modules has been carried out, aimed at improving the performance of vehicles that have long been available in the game. A detailed article about the rebalance will be published on the game’s website in the near future.
🛠 Additional Updates:
• A new festive port inspired by the Lunar New Year theme has been added to the game.
• Images on battle loading screens and map previews have been updated.
• A new visual effect has been added when approaching water and other surfaces while flying a helicopter.
• The upgrade marker is now colored green when the unit has reached the maximum upgrade level.
🛠 Bug Fixes:
• Improved mouse wheel scrolling behavior in several windows in the PC version of the game.
• Restored the microphone mute button in squad and clan squad windows.
• Fixed pink visual artifacts in firing effects for certain types of weapons.
• Corrected terrain and underwater landscape collisions on several maps: Old Factory (Domination, TDM), Islands of Iceland, Viking Bay (TDM), Monstrous Maelstrom (Deathmatch), Two Samurai (TDM), Arid Frontier (Es**rt).
• In Es**rt mode, ramming damage to tankers from ships has been disabled — damage is now possible only from kamikaze drones.
• Fixed background music on the Greenlands map in Es**rt mode.
• Fixed the display of the HMS Hood ship icon on the minimap.
• Resolved an issue where ship selection was blocked after Prime Time ended in clan wars — restarting the client is no longer required.
• Fixed an issue where textures of the installed port disappeared after viewing its preview.
• Fixed squad formation errors in clan battles — players from different clans can no longer end up in the same squad.
• The aiming reticle and temporary bomb impact markers are now correctly hidden when the interface is set to hidden mode.
• Fixed the layout of the Special delivery interface on iPad 9 — text is now displayed in full.
• Fixed the activation of the Beginners Battle Pass — it now starts without requiring a relog.
🛠 Bug Fixes | Models & Behavior:
• Fixed incorrect behavior of the autocannons and auto-aim on Almirante Grau caused by an incorrect aiming point.
• Improved the display of visual effects on some camouflages — removed flickering stripes and underwater artifacts.
• Fixed a mismatch of the hull number on the RF Rusich ship between the model and its preview.
• Fixed the texture of the falling rocket engine stage of the JL-3, which was changing color incorrectly.
• Fixed the operation of GMLRS on the 30DX ship — missiles now launch correctly in the direction of the launcher.
• Fixed the position of the engine flame on the Type 12 SSM (H) missile.
• Fixed the use of an incorrect ammunition model for KAB-500S — the correct KAB-500 model is now used.
• Fixed the position of the AA system on the Murena-300S drone — the mount now displays correctly in battle and in the lobby.
• Fixed a collision issue on the RF Rusich-3000 ship that could cause helicopters to launch into terrain when contacting islands.
• Fixed the operation of the free autocannon slot on RF Rusich-3000 — removed firing at a fixed angle.
• Fixed visual glow artifacts of the Equalizer camouflage on the IT Caio Duilio ship.
• Fixed the animation of control surfaces on the Jang Yeong-sil submarine.
• Fixed detection of underwater targets for the F-117A Nighthawk — the aiming reticle now correctly switches to the active state.
• Fixed activation of the double helicopter slot — both helicopters now launch with a single press.
• Fixed the sight operation on the B-52H Stratofortress — restored visual indication when targeting underwater targets.
• Fixed the visual effect of engine operation on the RF Burevestnik ship — flames no longer appear after destruction.
• Fixed camera and HUD behavior for SLBM on the Bermuda submarine.
• Fixed the animation logic of missile silo hatches on RF Rusich-3000 and KRI Nusantara — hatches now close correctly when switching subsystems.