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31/03/2023
What is png photo?he motivation for creating the PNG format was the realization that, on 28 December 1994, the Lempel–Zi...
31/03/2023

What is png photo?

he motivation for creating the PNG format was the realization that, on 28 December 1994, the Lempel–Ziv–Welch (LZW) data compression algorithm used in the Graphics Interchange Format (GIF) format was patented by Unisys. The patent required that all software supporting GIF pay royalties, leading to a flurry of criticism from Usenet users. One of them was Thomas Boutell, who on 4 January 1995 posted a precursory discussion thread on the Usenet newsgroup "comp.graphics" in which he devised a plan for a free alternative to GIF. Other users in that thread put forth many propositions that would later be part of the final file format. Oliver Fromme, author of the popular JPEG viewer QPEG, proposed the PING name, eventually becoming PNG, a recursive acronym meaning PING is not GIF,[9] and also the .png extension. Other suggestions later implemented included the deflate compression algorithm and 24-bit color support, the lack of the latter in GIF also motivating the team to create their file format. The group would become known as the PNG Development Group, and as the discussion rapidly expanded, it later used a mailing list associated with a CompuServe forum.[2][10]

The full specification of PNG was released under the approval of W3C on 1 October 1996, and later as RFC 2083 on 15 January 1997. The specification was revised on 31 December 1998 as version 1.1, which addressed technical problems for gamma and color correction. Version 1.2, released on 11 August 1999, added the iTXt chunk as the specification's only change, and a reformatted version of 1.2 was released as a second edition of the W3C standard on 10 November 2003,[11] and as an International Standard (ISO/IEC 15948:2004) on 3 March 2004.[12][1]

Although GIF allows for animation, it was decided that PNG should be a single-image format.[13] In 2001, the developers of PNG published the Multiple-image Network Graphics (MNG) format, with support for animation. MNG achieved moderate application support, but not enough among mainstream web browsers and no usage among web site designers or publishers. In 2008, certain Mozilla developers published the Animated Portable Network Graphics (APNG) format with similar goals. APNG is a format that is natively supported by Gecko- and Presto-based web browsers and is also commonly used for thumbnails on Sony's PlayStation Portable system (using the normal PNG file extension). In 2017, Chromium based browsers adopted APNG support. In January 2020, Microsoft Edge became Chromium based, thus inheriting support for APNG. With this all major browsers now support APNG.

What is Anime?Anime (Japanese: アニメ, IPA: [aɲime] (listen)) is hand-drawn and computer-generated animation originating fr...
30/03/2023

What is Anime?

Anime (Japanese: アニメ, IPA: [aɲime] (listen)) is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, anime refers specifically to animation produced in Japan.[1] However, in Japan and in Japanese, anime (a term derived from a shortening of the English word animation) describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation.

The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, directly to home media, and over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, or video games. It is classified into numerous genres targeting various broad and niche audiences.

Anime is a diverse medium with distinctive production methods that have adapted in response to emergent technologies. It combines graphic art, characterization, cinematography, and other forms of imaginative and individualistic techniques.[2] Compared to Western animation, anime production generally focuses less on movement, and more on the detail of settings and use of "camera effects", such as panning, zooming, and angle shots.[2] Diverse art styles are used, and character proportions and features can be quite varied, with a common characteristic feature being large and emotive eyes.[3]

The anime industry consists of over 430 production companies, including major studios such as Studio Ghibli, Kyoto Animation, Sunrise, Bones, Ufotable, MAPPA, Wit Studio, CoMix Wave Films, Production I.G and Toei Animation. Since the 1980s, the medium has also seen widespread international success with the rise of foreign dubbed, subtitled programming, and since the 2010s its increasing distribution through streaming services and a widening demographic embrace of anime culture, both within Japan and worldwide.[4] As of 2016, Japanese animation accounted for 60% of the world's animated television shows.[5]

Etymology
As a type of animation, anime is an art form that comprises many genres found in other mediums; it is sometimes mistakenly classified as a genre itself.[6] In Japanese, the term anime is used to refer to all animated works, regardless of style or origin.[7] English-language dictionaries typically define anime (/ˈænɪmeɪ/)[8] as "a style of Japanese animation"[9] or as "a style of animation originating in Japan".[10] Other definitions are based on origin, making production in Japan a requisite for a work to be considered "anime".[11]

The etymology of the term anime is disputed. The English word "animation" is written in Japanese katakana as アニメーション (animēshon) and as アニメ (anime, pronounced [a.ɲi.me] (listen)) in its shortened form.[11] Some sources claim that the term is derived from the French term for animation dessin animé ("cartoon", literally 'animated drawing'),[12] but others believe this to be a myth derived from the popularity of anime in France in the late 1970s and 1980s.[11]

In English, anime—when used as a common noun—normally functions as a mass noun. (For example: "Do you watch anime?" or "How much anime have you collected?")[13][14] As with a few other Japanese words, such as saké and Pokémon, English texts sometimes spell anime as animé (as in French), with an acute accent over the final e, to cue the reader to pronounce the letter, not to leave it silent as English orthography may suggest. Prior to the widespread use of anime, the term Japanimation, a portmanteau of Japan and animation, was prevalent throughout the 1970s and 1980s. In the mid-1980s, the term anime began to supplant Japanimation;[15] in general, the latter term now only appears in period works where it is used to distinguish and identify Japanese animation.[16]



28/03/2023

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