Shockfront Studios - Nuclear Option

Shockfront Studios - Nuclear Option Shockfront Studios is an indie developer headquartered in Brisbane, Australia, currently developing the combat flight simulator Nuclear Option for PC.

Thanks to the user zephyrine.k for sending in this oddly beautiful screenshot of the Brawler doing what it does best.We’...
19/08/2026

Thanks to the user zephyrine.k for sending in this oddly beautiful screenshot of the Brawler doing what it does best.

We’re always looking to feature the best Nuclear Option screenshots from our community. Head over to our Discord to submit your entry. Link in bio.

We’re incredibly lucky to have such an amazing community!We often get asked how you can support the continued developmen...
17/08/2026

We’re incredibly lucky to have such an amazing community!

We often get asked how you can support the continued development of Nuclear Option, and checking out the Merch Store is one of the best ways to do it.

We've just launched a all-new line of high-quality desk mats. All of the designs on our merch is commissioned and fully handcrafted by two amazing artists from the Nuclear Option community.

Upgrade your desk and check out all of the designs at https://tr.ee/NuclearOptionShop

17/08/2026

Close-quarters Chicane duels in Feldspar don't happen often. When they do, victory comes down to pure skill and a little luck... as well as a little reliance on the armoured airframe.

Shoutout to marvin_the_protogen for submitting this clip. We’re always looking to feature the best Nuclear Option screenshots and clips from our community. Head over to our Discord to submit your entry. Link in profile.

Patch 0.34.2 is now live!- Fixed an issue with HUD text elements sometimes not reflecting the HUD Font Size setting- Fix...
12/08/2026

Patch 0.34.2 is now live!

- Fixed an issue with HUD text elements sometimes not reflecting the HUD Font Size setting
- Fixed nuclear bombs incorrectly accounting for airburst target point
- Fixed and improved event content UI
- Improved the weapon station status indicator's handling of low saturation player themes
- Fixed improper naming for Collective gauge on HUD
- Prevent player controlled aircraft if faction is neutral
- Fix case where mission editor cannot spawn multiple airframes at once
- Fixed cases of 'Capture Airstrip' objective markers wandering around the map in Escalation
- Fixed multiplayer money duplication glitch
- Vehicle depots now force spawning vehicles to exit, to ensure they don't become stuck inside the walls
- Fixed graph outcome disconnecting pins when adding new connection
- Improving error overlay for mission load in mission editor
- Fixed particle effects disappearing under some conditions
- Fixed VT-7 Vagrant not spawnable from South Boscali General Aviation hangar
- Fixed VT-7 Vagrant front gear strut clipping into rear pilot seat when retracted
- Fixed CI-22 Cricket fly-by-wire limiting roll rate excessively

Photo Credit: sloth_0815

Thanks to the user serubyne for sending in this screenshot of the all-new VT-7 Vagrant in action. The VT-7 is a adaptabl...
09/08/2026

Thanks to the user serubyne for sending in this screenshot of the all-new VT-7 Vagrant in action. The VT-7 is a adaptable airframe, just as much at home ground pounding as securing the skies from enemy fighters.

We’re always looking to feature the best Nuclear Option screenshots from our community. Head over to our Discord to submit your entry. Link in bio.

We want to give a shoutout to zephyrine.koritsuka for submitting this beautiful edit of the Vagrant in action.We’re alwa...
06/08/2026

We want to give a shoutout to zephyrine.koritsuka for submitting this beautiful edit of the Vagrant in action.

We’re always looking to feature the best Nuclear Option screenshots from our community. Head over to our Discord to submit your entry. Link in bio.

Update 0.34.1 is now live!Read the full list of changes and bug fixes on Steam.https://store.steampowered.com/news/app/2...
31/07/2026

Update 0.34.1 is now live!

Read the full list of changes and bug fixes on Steam.

https://store.steampowered.com/news/app/2168680/view/712282517277771436

Bug Fixes: Fixed missing navlights on FS-12 Revoker Fixed ejected casings not displaying on 57mm gunpod Fixed cases of ARAD-116 not fusing when fired at some radars Fixed orbit camera smoothing Fixed non-rearmable weapons (such as nuclear ballistic missile launchers) getting rearmed Fixed opening th...

Update 0.34 is out now!Check out Steam for a full list of new additions and changes.
27/07/2026

Update 0.34 is out now!

Check out Steam for a full list of new additions and changes.

Fly the new transonic VTOL Trainer and light attack aircraft, fighting alongside a variety of new unit types to sway the outcome of each battle.

Join us later today for the official premier of Update 0.34!Get ready for the new aircraft, vehicles, gameplay and graph...
27/07/2026

Join us later today for the official premier of Update 0.34!

Get ready for the new aircraft, vehicles, gameplay and graphical improvements, QOL changes, and much much more!



Nuclear Option 0.34 is available now on Steam!Check out the game ...

HLT Mobile Artillery - “MART”Equipped with a 155mm main cannon and guided munitions, the HLT Mobile Artillery is designe...
26/07/2026

HLT Mobile Artillery - “MART”

Equipped with a 155mm main cannon and guided munitions, the HLT Mobile Artillery is designed to deliver continuous fire support to frontline BDF troops. Capable of maintaining a sustained rate of fire of 5 rounds per minute over long periods, thanks to its autoloader, it offers significantly more stamina compared to MLRS platforms.

The MART will fire at distant datalink contacts, and with increased accuracy if those contacts are currently being observed. Its accuracy can be made pinpoint when a friendly aircraft is actively lasing the target, allowing direct hits on the smallest targets even at maximum range.

To reduce the threat of enemy counter battery fire, the MART utilizes a "shoot-and-scoot" protocol, automatically relocating to different firing positions after sending a volley down range. One significant advantage the system has over MLRS is the difficulty in spotting it from the tell-tale rocket trails. Once its magazines are depleted, the vehicle will automatically seek out nearby ammo depots or supplies, allowing the MART to remain an active threat throughout extended engagements.

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Brisbane, QLD

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